Fire Emblem: 5th Edition - Fireden

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Fire Emblem: 5th EditionA Dungeons and Dragon 5th EditionSupplement for the Fire Emblem universe 1st Revision Fire Emblem 5e DnD 5th Edition Homebrew

Preface Made by Stronger for use on /tg/. Thank you for reading this supplement.This is a small collection of class guidelinesand optional rules made with the intent ofemulating the mechanics and classesfeatured in the Fire Emblem series withinDungeons and Dragons 5th Edition.As this supplement is made toaccommodate an existing universe into a 5ecampaign, Dungeon Masters are encouragedto only allow players to select the standardHuman found within the Core Rulebook. Asthe Variant Human is very popular for goodreason, players will receive 2 bonus featsdepending on their chosen class as detailedlater. You may also consider swapping outthe Variant Human’s bonus feat for anAbility Score Improvement. Other racessuch as the Manakete or Laguz are currentlynot planned for, so be sure to consider theracial diversity in your campaign’s settingbefore implementing anything other thanhumans.Fire Emblem 5e DnD 5th Edition Homebrew

Promoted Classes of theFire Emblem seriesThere are a multitude of classes in FireEmblem, each with their own specialabilities and aptitudes. With so many classesand so few archetypes to fit them into due to5e’s basic design, there is bound to beoverlap, so the differences between similarclasses are made by altering their basicproficiencies.Every class now uses their listedproficiencies instead of those found in theCore Rulebook. If a class feature were togrant you a new armor or weaponproficiency, it has no effect. Additionally,every class receives a bonus feat at level 1and level 5.Both of these changes help accentuate thedifferences in classes that might be utilizingthe same 5e class and archetype.Additionally, a weapon may be utilized aslong as it is similar in shape and use to aweapon you are already proficient in.AssassinMasters of silent death, Assassins employstealth tactics to ambush their targets, killingthem in a single blow.5e Class and Archetype: Rogue (Assassin)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Dagger,Shortsword, Rapier, Dart, Blowgun, NetBonus Level 1 Feat: BurglarBonus Level 5 Feat: SkulkerBasaraFlamboyant showmen that wield lancesand magics as their weapons of choice.5e Class: Bard (College of Valor)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Javelin, Spear,Glaive, Halberd, PikeBonus Level 1 Feat: ActorBonus Level 5 Feat: Polearm MasterBlacksmithHardy artisans who excel in constructingequipment and other items. They wieldswords and axes.5e Class: Fighter (Champion), Cleric (ForgeDomain [UA])New Armor Proficiencies: Light andMedium Armor, ShieldsNew Weapon Proficiencies: Club, Dagger,Handaxe, Shortsword, Scimitar, Longsword,Battleaxe, Light Hammer, WarhammerBonus Level 1 Feat: SkilledBonus Level 5 Feat: ToughBride / GroomAn ecstatic newlywed who protect theirloved ones with spears, bows, andsupportive magics.5e Class: Bard (College of Valor, College ofGlamour [UA])New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Javelin, Spear,Shortbow, Light CrossbowBonus Level 1 Feat: HealerBonus Level 5 Feat: Keen MindFire Emblem 5e DnD 5th Edition Homebrew

BerserkerFearsome wielders of mighty axes,Berserkers storm into battle, unfazed bytheir enemies’ blows as they rage onwards.They maximize the damage of their blowsby eschewing their own safety and defeatfoes with reckless abandon.5e Class: Barbarian (Berserker)New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: Greatclub,Handaxe, Battleaxe, Greataxe, LightHammer, WarhammerBonus Level 1 Feat: Fell HandedBonus Level 5 Feat: Great Weapon MasterBishopHigh ranking members of the clergy,Bishops utilize holy magics to subdue theirfoes and light the darkness within the world.They are quite vulnerable in melee combatand cannot utilize heavier armors forprotection.5e Class: Cleric (Light Domain), Warlock(Undying Light)New Armor Proficiencies: NoneNew Weapon Proficiencies: Club, DaggerBonus Level 1 Feat: HealerBonus Level 5 Feat: Elemental Adept(Radiant)Fire Emblem 5e DnD 5th Edition Homebrew

Dark FalconDread FighterPegasus Knights clad in black, DarkFalcons fly on blackened wings, utilizinglances and magics equally to gain the upperhand against high priority targetsOriental warriors who wield axes,swords, and anima magics as specializedmage killers.5e Class: Fighter (Eldritch Knight)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Javelin, Spear,LanceBonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: MobileDark KnightDark Knights are mages clad in armorthat wield dark magics as well as elementalmagics. They fight atop horseback for moremobility and wield blades in melee combat.5e Class: Paladin (Oath of Conquest [UA],Oath of Vengeance, or Oathbreaker)New Armor Proficiencies: Light andHeavy ArmorNew Weapon Proficiencies: Dagger,Sickle, Shortsword, LongswordBonus Level 1 Feat: Magic Initiate(Warlock)Bonus Level 5 Feat: Mounted Combatant5e Class: Fighter (Eldrich Knight, Samurai[UA])New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: Club, Dagger,Shortsword, Scimitar, Longsword, Handaxe,Battleaxe, Light Hammer, WarhammerBonus Level 1 Feat: Magic Initiate(Wizard)Bonus Level 5 Feat: Mage SlayerDruidScholars of the complex enigmas of darkmagic. Their art has few practitioners andfewer masters, as their power has beenobtained from otherworldly beings.5e Class: Warlock (Fiend, Great Old One,or Undying Patron), Wizard (Theurgy)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Club, DaggerBonus Level 1 Feat: ToughBonus Level 5 Feat: Magic Initiate(Wizard)Fire Emblem 5e DnD 5th Edition Homebrew

FalcoknightMounted atop majestic pegasi,Falcoknights wield lances and swords andstudy lightly in holy magics to engage theirfoes over difficult terrain or in the skies.5e Class: Fighter (Cavalier [UA])New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: Javelin, Spear,Shortsword, Longsword, Trident, LanceBonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: Magic Initiate (Cleric)GeneralClad in mountains of steel, Generals wearthe heaviest of armors to render enemyassaults ineffectual and respond withpowerful blows of their own.5e Class: Fighter (Knight)New Armor Proficiencies: Light, Medium,and Heavy Armors, ShieldsNew Weapon Proficiencies: Javelin, Spear,Handaxe, Battleaxe, Lance, Shortsword,Longsword, Glaive, Pike, Halberd, Trident,Light Hammer, Warhammer, Maul,GreataxeBonus Level 1 Feat: Heavy Armor MasterBonus Level 5 Feat: SentinelFire Emblem 5e DnD 5th Edition Homebrew

GrandmasterGreat KnightMasters of spell and blade, Grandmastersprove themselves useful in melee combatand spell combat alike.A Great Knight is a Cavalier of masterfulskill adorned in thick armor. Great Knightsare skilled in a myriad of weapons and makefor fearsome foes.5e Class: Wizard (Bladesinger)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Dagger,Shortsword, Rapier, LongswordBonus Level 1 Feat: Keen MindBonus Level 5 Feat: War CasterGreat LordWarriors of a noble bloodline. Theygreatly vary in abilities and weaponpreference, giving them great flexibility.Funny hat optional but highly encouraged.5e Class: Fighter (Any), Rogue (Any),Barbarian (Any), Paladin (Any)New Armor Proficiencies: Light andMedium Armor, ShieldsNew Weapon Proficiencies: Choose 2groups:Swords: Dagger, Shortsword, Scimitar,Longsword, GreatswordAxes: Club, Handaxe, Battleaxe, Halberd,GreataxeLances: Javelin, Spear, Lance, PikeBonus Level 1 Feat: Inspiring LeaderBonus Level 5 Feat: Resilient5e Class: Fighter (Cavalier [UA])New Armor Proficiencies: Light, Medium,and Heavy Armors, ShieldsNew Weapon Proficiencies: All Simple andMartial Melee Weapons (exclude whip andnet)Bonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: Heavy Armor MasterGriffon KnightThese seasoned riders fly atop mythicalgriffons, soaring through the air with greatagility and pursuing key targets with lancesand axes.5e Class: Fighter (Cavalier [UA])New Armor Proficiencies: Light andMedium Armors, ShieldsNew Weapon Proficiencies: Mace,Handaxe, Javelin, Spear, Battleaxe, Lance,Trident, Light Hammer, WarhammerBonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: MobileFire Emblem 5e DnD 5th Edition Homebrew

HalberdierVeteran soldiers able to combat any foe,Halberdiers are solid and well-rounded unitswho display mastery of spears and shieldsalike5e Class: Fighter (Battle Master)New Armor Proficiencies: Light andMedium Armor, ShieldsNew Weapon Proficiencies: Javelin, SpearBonus Level 1 Feat: Shield MasteryBonus Level 5 Feat: Spear MasteryHeroA well-rounded combatant known fortheir reliability and sturdiness, Heroes wieldaxes and swords along with great shieldswith equal skill.5e Class: Fighter (Champion)New Armor Proficiencies: Light andMedium Armor, ShieldsNew Weapon Proficiencies: Club, Dagger,Shortsword, Scimitar, Longsword, Handaxe,Battleaxe, Light Hammer, WarhammerBonus Level 1 Feat: ToughBonus Level 5 Feat: DurableFire Emblem 5e DnD 5th Edition Homebrew

Kinshi KnightMalig KnightMaster archers and spearmen whodominate the skies atop a mythical GoldenKiteTerrifying masters of axes and darkmagic who haunt the battlefields atopundead mage dragons.5e Class: Fighter (Battle Master,Sharpshooter [UA], Cavalier [UA])New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: Javelin, Spear,Shortbow, Light CrossbowBonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: Inspiring Leader5e Class: Fighter (Eldritch Knight), Paladin(Oath of Vengeance, Oath of Conquest[UA], Oathbreaker)New Armor Proficiencies: Light, Mediumand Heavy ArmorNew Weapon Proficiencies: Handaxe,Battleaxe, Halberd, Light Hammer,WarhammerBonus Level 1 Feat: Magic Initiate(Warlock)Bonus Level 5 Feat: Mounted CombatantMaid / ButlerA loyal vassal of a noble. Utilize kunaiand supportive magic to protect and servetheir masters.5e Class: Bard (College of Valor), Paladin(Oath of Devotion, Oath of the Crown)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Dart (Kunai),DaggerBonus Level 1 Feat: ObservantBonus Level 5 Feat: AlertMage KnightMages of elemental magics that ride atopsteeds for improved mobility. Many havedabbled into holy arts for supportive magicsas well.5e Class: Wizard (Evocation)New Armor Proficiencies: Light armorNew Weapon Proficiencies: Club, DaggerBonus Level 1 Feat: Magic Initiate (Cleric)Bonus Level 5 Feat: Mounted CombatantFire Emblem 5e DnD 5th Edition Homebrew

Master NinjaChildren of the shadows, A Master Ninjaexecutes their target with extreme precisionand leaves before anyone can notice.5e Class: Monk (Way of the Shadow),Rogue (Assassin)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Dart (Kunai),Dagger, Shortsword, Scimitar, LongswordBonus Level 1 Feat: SkulkerBonus Level 5 Feat: AlertMaster of ArmsDurable opponents with a mastery of alltypes of melee weaponry.5e Class: Fighter (Champion, BattleMaster)New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: All Simple andMartial Melee WeaponsBonus Level 1 Feat: Tavern BrawlerBonus Level 5 Feat: Martial AdeptFire Emblem 5e DnD 5th Edition Homebrew

MechanistNomadArtisans who can craft fearsome beastallies. They are also adept with kunai andbows.Outdoorsmen adept with rangedweaponry. They use their skills with thenatural world to tame and ride wild stallionsfor improved mobility.5e Class: Artificer [UA] (Alchemist),Revised Ranger [UA] (Beast MasterConclave) Wizard (Conjuration)New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: Dart (Kunai,Dagger, Shortbow, Light CrossbowBonus Level 1 Feat: MobileBonus Level 5 Feat: SkilledMerchantOne with a penchant for commerce andall things business. They utilize bows andspears to protect themselves and their goods.5e Class: Fighter (Champion, Battle Master)New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: Javelin, Spear,Shortbow, Light CrossbowBonus Level 1 Feat: LinguistBonus Level 5 Feat: Actor5e Class: Revised Ranger [UA] (HunterConclave), Fighter (Scout [UA])New Armor Proficiencies: Light ArmorNew Weapon Proficiencies: LightCrossbow, Shortbow, Longbow, HeavyCrossbowBonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: AlertOni ChieftanThose who wield axes and magic intandem like a god of destruction. Theirbestial nature allows them to shrug off thedeadliest of blows.5e Class: Barbarian (Path of the AncestralGuardian [UA], Path of the Storm Herald[UA]) Bard (College of Valor), Fighter(Eldritch Knight, Samurai [UA])New Armor Proficiencies: Light andMedium ArmorNew Weapon Proficiencies: Club,Handaxe, Battleaxe, Halberd, Greataxe,Light Hammer, WarhammerBonus Level 1 Feat: Magic Initiate(Wizard)Bonus Level 5 Feat: War CasterFire Emblem 5e DnD 5th Edition Homebrew

PaladinWarriors dedicated to a purpose, they useholy magic to empower themselves atopshining steeds.5e Class: Paladin (Oath of Devotion, Oathof the Ancients, Oath of the Crown, Oath ofConquest [UA])New Armor Proficiencies: Light andMedium Armor, ShieldsNew Weapon Proficiencies:Dagger,Javelin, Spear, Lance, Shortsword,Longsword, TridentBonus Level 1 Feat: Mounted CombatantBonus Level 5 Feat: ResilientRogueLithe and quick, Rogues are nimbleoutlaws with great skill in espionage. Whilethey are less than stellar in a duel, they makeup for it in out of combat utility.5e Class: Rogue (Thief, Swashbuckler)New Armor Proficiencies: Light armorNew Weapon Proficiencies: Dagger,ShortswordBonus Level 1 Feat: BurglarBonus Level 5 Feat: ActorFire Emblem 5e DnD 5th Edition Homebrew

Sage / OnmyojiSniperUndisputed masters of the evocativemagics, Sages use their immense arcaneknowledge to destroy foes from a distance.Snipers are those who have spent yearsupon years learning to master rangedweaponry. Snipers are as perceptive as theyare accurate, scanning the battlefield andkilling a target from a

Fire Emblem 5e DnD 5th Edition Homebrew Preface Made by Stronger for use on /tg/. Thank you for reading this supplement. This is a small collection of class guidelines