S.T.E.M. Make It Move - Westark Area Council

Transcription

CUB ADVENTURE 2017October 20-22, 2017 at Camp OrrS .T .E .M .Make it Move 15/Scout or Sibling before 10/8/2017(after this date it increases to 25)All registered scouts and siblings will receive a T-shirt!Here is what you can earn by attending Cub Adventure:Lions: Gizmos and Gadgets Sticker, Mountain Lion Sticker, Fun on the Run StickerTigers: Backyard Jungle Adventure Loop, Games Tigers Play Adventure Loop, Tigers in the Wild AdventureLoop, and Tiger Tag Adventure Loop, Stories in Shapes Adventure Loop (plus a few requirements fromTiger Bites, Curiosity Intrigue and Magic, Floats and Boats, and Tiger-iffic)Wolves: Call of the Wild Adventure Loop, Air of the Wolf Adventure Loop, Code of the Wolf Adventure Loop,Running With The Pack Adventure Loop, Adventures in Coins Adventure LoopBears: Make It Move Adventure Loop, Robotics Adventure Loop, Roaring Laughter Adventure Loop, and SuperScience Adventure LoopWebelos: Adventures in Science Adventure Pin, Building a Better World Adventure Pin, Cast Iron ChefAdventure Pin, Game Design Adventure Pin (plus most of the requirements for Scouting AdventurePin)BOY SCOUTS: Some requirements for Radio Merit Badge and Service HoursPLUS Shooting Sports for Tigers, Wolves, Bears, and WebelosWhittling Chip available for Bears and Webelos on Friday nightRegister Here: http://www.westarkbsa.org/Event.aspx?id 3320For More Information contact: Bonnie Hemphill (bghemph@gmail.com or (870) 577-7743)1

CUB ADVENTURE 2017Registration FormOctober 20-22, 2017 at Camp OrrS.T.E.M.Make It MoveCost: 15/Scout or Sibling by 10/8/2017(after this date it increases to 25)ScoutSiblingNameUnitAddressDenAgePhoneT-shirt sizeLeaderAdultNameUnitAddressPositionT-shirt sizePhoneMail registration to:Bonnie HemphillPO BOX 663, Harrison, AR 72602For More Information contact: Bonnie Hemphillbghemph@gmail.com or (870) 577-77432

CUB ADVENTURE 2017October 20-22, 2017 at Camp OrrVOLUNTEERSNEEDED!S.T.E.M.: Make It MoveWe need adult and Boy Scout volunteers for these events and times:LocationActivity(details inschedule)CraftPavilionLion andTiger STEMOA HoganWolf STEMBack ofDining HallBear STEMEcologyWebelosSTEMRangeRange8:30 10:30 am10:45 11:45 am1:00 3:00 pmTiger/WolfBear/WebelosTiger/WolfBear/Webelos3:15 4:15 pm7:00 8:00 pmBB GunBow/Arrow3

Register Here: http://www.westarkbsa.org/Event.aspx?id 3320For More Information contact: Bonnie Hemphill (bghemph@gmail.com or (870) 577-7743)Cub Adventure 2017S.T.E.M. – Make It MoveRegistration Cost: 15 per scout or sibling (No meals will be provided) (Scouts should register individually, not as a pack)All Registered Scouts and Siblings will receive a Cub Adventure T-shirt.Other guests may purchase T-shirts for 10 ( 12 for 2X-6X) (IF you plan to purchase a shirt and want toreserve your size then please email your preference to stownsend@northark.edu before October 8th).Early Registration Deadline: October 8, 2017You may register on site; however, after 10/8/17 the price goes up to 25 per scout or sibling.Check in will be in the Dining Hall and will begin at 4:00 pm on Friday, October 20th. (No early check-ins please).Those arriving on Saturday will need to check in at the Trading Post. If you are arriving on Saturday be very careful while in camp with yourvehicle. Please check in, unload your equipment at your campsite, and park your vehicle at the designated parking area as quickly aspossible.Check out will be before 11:00 am on Sunday, October 22nd in the Dining Hall.Here is what you can earn by attending Cub Adventure:Lion Stickers: Gizmos and Gadgets, Mountain Lion, Fun on theRunTiger Adventure Loops: Backyard Jungle, Games Tigers Play,Tigers in the Wild, Tiger Tag, Stories in Shapes (plus a fewrequirements from Tiger Bites, Curiosity Intrigue and Magic,Floats and Boats, and Tiger-iffic)Wolf Adventure Loops: Call of the Wild, Air of the Wolf, Code ofthe Wolf, Running With the Pack, Adventures in CoinsBear Adventure Loops: Make It Move, Robotics, Super Science,Roaring LaughterWebelos Adventure Pins: Adventures in Science, Building aBetter World, Cast Iron Chef, Game Design (plus most of therequirements for Scouting Adventure)BOY SCOUTS: Part of Radio Merit Badge; Service HoursPLUS Shooting Sports for Tigers, Wolves, Bears, and WebelosAND Whittling Chip for Bears and Webelos!4

Pack ProjectEach pack is charged with the task of building a Rube-Goldberg chain reaction project. It must include at least 4 steps (5bonus points for each extra successful step you add). The final goal is for your project to pop a balloon (the balloon youwill pop will be provided at project time and will be taped to a location in the center of the floor). You will receivematerials at check-in (see details on pages 10-11 for rules, grading rubric, and other suggested tools to bring).Campground Details:A. Campsites and Parking1. Your pack will share one campsite (you may be grouped with other packs based on the size of your unit).2. You will set up your own tent and camp with your child. You need to provide all of your own equipment.3. Each pack will have one campfire to share. Whichever ADULT starts the fire owns the fire and is responsiblefor putting it out. Scouts are not to play in the fire (regardless of rank) and what goes in the fire stays in thefire!4. There are wooden platforms (8’ x 8’) for tents if you wish to use them. If you have a larger tent, you canalways set it up on the ground – there will be plenty of space.5. You will drive to your campsite, unload your stuff, and then go park your car in the designated parking area.You may not leave your vehicle in camp– it must be parked in the designated parking area at the bottom ofthe hill by 10 pm Friday night. Do not plan to store everything in your car, but know that you do not have tocarry stuff too far either! It is a quick walk to your cars parking location, but a tough walk back because thatis the uphill part!6. Please remember that once you pass the Ranger's house the road into Camp Orr is one way. There will besigns posted pointing the way to check-in.B. Showers and water1. There are flushable toilets and showers relatively close to each pack campsite, but not necessarily in eachcampsite.2. There are Pit style toilets (outhouses) by every campsite.3. There are water spigots near each pack campsite.C. Food: You will be responsible for your own meals: Friday dinner, Saturday breakfast, Saturday lunch, Saturdaydinner, and Sunday breakfast.D. Trading Post: Trading post will have some shirts, cups, knives, walking sticks, drinks and snack food for sale.E. Clothing1. Class A uniforms are worn for flag ceremonies (twice on Saturday) and for Vespers on Sunday morning.(Wear T-shirts underneath to make it easy to transition to daytime play clothes).2. Keep in mind that nights will be cool and days will be warm. Layers are best. Keep it comfortable!3. Good walking shoes! And an extra pair won’t hurt!F. Activities1. Registration begins at 4 pm on Friday – no early check-ins please.2. Scouts will be separated based on ages for Saturday activities.3. Plan to accompany your scout through the activities (if you have more than one then plan to stay with youryoungest). Lions, Tigers, and siblings must have a parent with them at all times.4. Bring your scout book along so that you can mark them as you get to them!5. Sunday morning will start with a Vespers service. It will be quick and then you will be free to pack up andhead home.G. All campers (adults, scouts, and siblings) must have a current A and B health form filled out and filed with yourCubmaster before camp. Your Unit Leader will need to present your unit health forms when they check in.However, health forms will be kept in your camp site over the weekend.H. Please help make sure your campsite is cleaner than when you arrived! The trash dumpster is behind the DiningHall. We will also ask for help in cleaning up around the shower areas. Sunday before you leave please emptytrash buckets in stalls into the larger trashcans in the breezeway. Remind your Scouts throughout the weekend5

I.that we never drop our trash on the ground and that we always pick up trash we see (even if it belongs tosomeone else!). TRASH YOUR TRASH!Campground assignments will be provided after early registration ends.Campfire Skits: ALL campfire skits, jokes, songs, or other performances must be approved by a camp staff member. Thecamp staff members will review all materials during lunch on Saturday in the Dining Hall. Note: There will NOT be anopportunity to present a skit or song at campfire if you have not gone through the review process. Campfire will endwith the Scout Vespers Song – we encourage you to sing along.CLOSING CAMPFIRE SONG “Scout Vespers” (to the tune of "O Christmas Tree")Softly falls the light of day,While our campfire fades away.Silently each scout should ask:"Have I done my daily task?Have I kept my honor bright?Can I guiltless sleep tonight?Have I done and have I daredIn everything to be prepared?"Activity Locations (Map attached):Saturday activities will be at the following location unless otherwise specified:Lions: Craft PavilionTigers: Craft PavilionWolves: OA HoganBears: Back Porch of Dining HallWebelos: EcologyAll Shooting Sports will be at the RangeSiblings: We encourage sibling participation. Siblings will need to stay with a parent for Saturday’s activities. Ifonly one parent is in attendance then the sibling will go to the same activities as the scout. If 2 parents are inattendance then the sibling may stay with the scout or go to a more age appropriate group with one parent.FRIDAY SCHEDULE4:00 pm: Check in at the Dining Hall. NO early check-ins please.Please notify staff if anyone in your family has any allergies so that we can note it and notify the First AidOfficer.8:00 pm – 9:00 pm: Kick-Off in the Dining Hall for all leaders, parents, scouts, and siblings.Games will be set up and there will be prizes available. Winners will be announced at campfire on Saturdayevening.Kick Off will include the following adventures (these are designed to be completed at your own pacewith a parent or leader; materials and directions will be provided):Lions: Arts and Crafts Fun with the TigersTigers: Stories in Shapes Adventure LoopWolves: Adventures in Coins Adventure LoopBears: Roaring Laughter Adventure Loop and Whittling ChipWebelos: Game Design Adventure Loop and Whittling Chip10:00 pm: Lights Out6

SATURDAY SCHEDULELIONSTIGERSWOLVESBEARSWEBELOS/AOLWAKE UP andBreakfastFLAGCEREMONY(behind theDining Hall)STEM 1(Craft Pavilion)WAKE UP andBreakfastFLAGCEREMONY(behind theDining Hall)BB Guns(bottom of thehill at therange)Bow andArrow (bottomof the hill atthe range)BREAKSTEM 7(OA Hogan)WAKE UP andBreakfastFLAGCEREMONY(behind theDining Hall)STEM 11(Back Porch ofDining Hall)WAKE UP andBreakfastFLAGCEREMONY(behind theDining Hall)STEM 15(Ecology)STEM 12(Back Porch ofDining Hall)STEM 16(Ecology)BREAKSTEM 3(Craft Pavilion)WAKE UP andBreakfastFLAGCEREMONY(behind theDining Hall)Bow andArrow (bottomof the hill atthe range)BB Guns(bottom of thehill at therange)BREAKSTEM 3(Craft Pavilion)BREAKSTEM 17(Ecology)LUNCHSTEM 4(Craft Pavilion)LUNCHSTEM 4(Craft Pavilion)LUNCHSTEM 8(OA Hogan)STEM 5(Craft Pavilion)STEM 5(Craft Pavilion)STEM 9(OA Hogan)BREAKSTEM 6(Craft Pavilion)BREAKSTEM 6(Craft Pavilion)BREAKSTEM 10(OA Hogan)8:00 pm-9:30 pmWork on PackProjectFlag CeremonyDinnerRube GoldbergContest(Dining Hall)CampfireWork on PackProjectFlag CeremonyDinnerRube GoldbergContest(Dining Hall)CampfireWork on PackProjectFlag CeremonyDinnerRube GoldbergContest(Dining Hall)CampfireBREAKSTEM 13(Back Porch ofDining Hall)LUNCHBow andArrow (bottomof the hill atthe range)BB Guns(bottom of thehill at therange)BREAKSTEM 14(Back Porch ofDining Hall)Work on PackProjectFlag CeremonyDinnerRube GoldbergContest(Dining Hall)Campfire10:00 pmLIGHTS OUTLIGHTS OUTLIGHTS OUTLIGHTS OUT6:00-8:00 am8:00-8:15 am8:30-9:30 am9:30-10:30 am10:30-10:45 am10:45-11:45 am11:45 am-1:00 pm1:00 pm-2:00 pm2:00 pm-3:00 pm3:00 pm-3:15 pm3:15 pm-4:15 pm4:15 pm-5:15 pm5:30 pm-5:45 pm5:45 pm-7:00 pm7:00 pm-8:00 pmSTEM 2(Craft Pavilion)LUNCHBB Guns(bottom of thehill at therange)Bow and Arrow(bottom of thehill at therange)BREAKSTEM 18(Ecology)Work on PackProjectFlag CeremonyDinnerRube GoldbergContest(Dining Hall)CampfireLIGHTS OUTSUNDAY SCHEDULE:8:30 am – 9:00 am: Vespers - Interfaith Worship Service11:00 am - Check out at the Dining Hall. No late checkouts please.7

Schedule Details and AchievementsSTEM 1 (Lions): Roll items down an incline and observe different movements; Ping-Pong ball races with a straw andobstacles (Lions: Gizmos and Gadgets Meeting 1)STEM 2 (Lions): Build a gadget with your genius kit; Look at how our gadgets have changed over time (Lions: Gizmos andGadgets Meeting 2)STEM 3 (Lions/Tigers): Conduct a science demonstration that shows how magic works; Learn a magic trick and practice itto perform in front of an audience (Tigers: Curiosity, Intrigue, and Magic Requirements 1A and 5)STEM 4 (Lions/Tigers): Name and collect 6 essentials; listen to the outdoor code; Listen to Leave No Trace (Lion S Rules);Apply Outdoor Code and Leave No Trace ; SAW Principle; Go for a short hike and carry your own gear; While on a hikefind 3 plants, animals or signs; While on a hike name 2 trees and 2 plants that you see; Go for a walk and pick out 2 ormore sights or sounds of nature around you; point out 2 different kinds of birds (Lions: Mountain Lion Meeting 1 and 2)(Tigers: Tigers in the Wild Requirements 1, 2, 3A, 3B, 3C, 4, and 6; My Tiger Jungle Requirements 1, 3)STEM 5 (Lions/Tigers): Create an invitation to a magic show, Build a boat from recycled materials and float it (Tigers:Curiosity, Intrigue, and Magic Requirement 1B; Floats and Boats Requirement 6)STEM 6 (Lions/Tigers): Demonstrate 3 exercises you can do; Play 2 team-building games that require movement (playone of them twice) (Listen to the rules, what did you learn); Discuss good nutrition and share a healthy snack (list 3 goodsnacks and 3 unhealthy snack choices); Make up a new active game and play it with your family and den – talk about theexperience; the importance of rest (Lions – field day) (Lions: Fun on the Run Meetings 1 and 2) (Tigers: Games TigersPlay Requirements 1A, 1B, 1C, 2, 3, and 4; Tiger Bites Requirement 1; Tiger-ific Requirements 1, 5, 6)STEM 7 (Wolves): Weather preparedness; Outdoor Code, Leave No Trace; Fire Safety; Natural Disaster readiness;Awareness of Germs; Tie an over hand knot and a square knot (Call of the Wild Adventure Loop)STEM 8 (Wolves): Paper Airplane Fun; Balloon powered Boats; Sounds of Air; Make a Kazoo (Air of the Wolf AdventureLoop)STEM 9 (Wolves): Make a Rekenrek; make a Rain Gauge; ID 3 shapes in nature on a short hike; find the number of stepsto walk 100 feet; Pig Pen Codes (Code of the Wolf Adventure Loop)STEM 10 (Wolves): Play Catch; Practice Balancing; Practice Flexibility; Play a sport and show good sportsmanship; Do 2exercises; Plan a healthy menu and make a shopping list needed (Running with the Pack Adventure Loop)STEM 11 (Bears): "Make It Move": (By participating during this block of time, and by helping your Pack design and buildtheir Rube Goldberg project, you will have completed all the necessary requirements to earn the Make it MoveAdventure Loop!) Requirements: 1. Create an “exploding” craft stick reaction. 2. Make two simple pulleys, and use themto move objects. 3. Make a lever by creating a seesaw using a spool and a wooden paint stirrer. Explore the way itbalances by placing different objects on each end. 4(B). Construct a real Rube Goldberg–type machine to complete atask assigned by your den leader. Use at least two simple machines and include at least four steps.8

STEM 12 (Bears): "Super Science": (By participating during this block of time, you will have completed all the necessaryrequirements to earn the Super Science Adventure Loop!) Requirements: 1. Make static electricity by rubbing a balloonor a plastic or rubber comb against another material, such as a fleece blanket or wool sweater. Explain what youlearned. 2. Conduct one other static electricity investigation. Explain what you learned. 3. Do a sink-or-floatinvestigation. Explain what you learned. 4. Do a color-morphing investigation. Explain what you learned.STEM 13 (Bears): "Robotics" Part 1: (By participating during this block of time, as well as during STEM 14, you will havecompleted all the necessary requirements to earn the Robotics Adventure Loop!) Requirements: 1. Identify six tasksperformed by robots. 2. Learn about some instances where a robot could be used in place of a human for work.Research one robot that does this type of work, and present what you learn to your den. 3. Build a robot hand. Showhow it works like a human hand and how it is different from a human hand.STEM 14 (Bears): "Robotics" Part 2: (By participating during this block of time, as well as during STEM 13, you will havecompleted all the necessary requirements to earn the Robotics Adventure Loop!) Requirement: 4. Build your own robot.STEM 15 (Webelos): Prepare yourself to become a Boy Scout (Repeat from memory Scout Oath, Scout Law, Scout Motto,and Scout slogan; Explain Scout Spirit; Give the Boy Scout sigh, Salute and Handshake, where are they used.; Describethe First Class Scout badge, and tell what each part stands for, what is the significance?; Repeat from memory theOutdoor Code. Explain what it means; recite from memory the Pledge of Allegiance, what does it mean. Show how to tiea square knot, two half hitches, and a taut- line hitch. Explain how each knot is used. Show the proper care of rope bylearning how to whip and fuse the ends of different kinds of rope. Demonstrate your knowledge of the pocketknifesafety rules and the pocketknife pledge (Scouting Adventure Requirements 1A-E, 3A-C, 5A-B & 6)STEM 16 (Webelos): Build a model solar system; chart the difference between the planets so that the model is to scale.Use what you learn to explain the value of making a model in science. Create two circuits of three light bulbs and abattery, one in a series circuit, and one in parallel circuit. Explore safe chemical reactions with household materials. Use2 substances and observe the reaction, use different amounts and observe. Explore properties of motion and answer thequestion, “How does weight change the movement?” (Adventures in Science Requirements 3C, 3E, 3G, 3H)STEM 17 (Webelos): Using tinder, kindling, and fuel wood, demonstrate how to build a fire, light the fire. After allowingthe fire to burn safety, safely extinguish the flames with minimal impact to the fire site. Set personal nutritional goals.Prepare a balanced meal for your den or patrol; use one or more method to cook. We will be using Dutch oven, Campstove, and Box oven. Demonstrate an understanding of food safety practices while preparing the meal. (Cast Iron ChefRequirements 1 - 3)STEM 18 (Webelos): Cover history of United States flag. Learn about and describe your rights and duties as a citizen,explain what it means to be loyal to your country. What is “Rule of Law”, how does it apply to you? Meet with acommunity leader – discuss an important issue in your community. Plan an activity for your den without your denleader’s help. Talk to a scout from another country to learn about scouting in their country. (Building A Better WorldRequirements 1 - 6)9

Rube Goldberg Project Rules and ExpectationsBasic Rules: You are charged with the task of building a chain reaction project. It must include at least 4 steps (5 bonuspoints for each extra step you add). The final goal is for your project to pop a balloon (the balloon you will pop will beprovided at project time and will taped to a location in the center of the floor).A kit will be provided to your pack at check-in*. You do NOT need to use every item in the kit! The kit will include thefollowing:2 paper towel rolls2 plastic spoons10 wooden blocks (dominoes)4 rubber bands2 marbles1 wire coat hanger1 empty water bottle (you may add water)1 sharpened pencil2 cone shaped paper cups1 CD1 golf ball4 zip ties1 toy car1 roll of tape2 - 8 oz Styrofoam cups4 sheets of paper2 – 16 oz plastic cups2 sheets of cardstock paper1 (1 gallon) Ziploc1 small block of clay4 balloons1 - 18 pack empty egg carton10 straws12 inch x 24 inch square of foil2 nails6 feet of sewing thread2 thumb tacks6 feet of yarn10 large wooden Popsicle sticks6 feet of fishing line2 wooden paint sticks*You may bring the following tools to use on the project: hammer, screwdrivers, hot glue gun,pocket knife, tape measure, and scissor. These tools will also be available for your use in theDining Hall from 4:15 until 7:00 pm on Saturday. Please do not remove them from the DiningHall so that other packs may use them also.10

Grading Rubric:You will be graded based on the following grading scale:Following the rules (# of steps? Did it pop the balloon? Did you only use materials provided?) (25 points):out of 25 (bonus for extra steps)Teamwork (Did your pack work together?) (25 points): out of 25Sportsmanship (Did you cheer for/encourage other teams? Were you kind?) (25 points) out of 25Technical Stuff (25 points based on the following):Creativity in design (10 points): out of 10Scientific/Engineering ability (5 points): out of 5How sturdy was your project? (5 points): out of 5Technical Ability (Does your project perform the same every time?) (5 points): out of 5Winners will be announced at campfire on Saturday.Jamboree-on-the-Air (JOTA)JOTA is the largest Scouting event in the worldand will be happening at Camp Orr during CubAdventure! JOTA uses amateur radio to linkScouts and hams around the world, around thenation, and in your own community. So, stop bythe Dining Hall on Saturday (during free timeonly after 1 pm) to visit with scouts fromaround the world via ham radio! We also planto visit with scouts from other countries duringcampfire on Saturday night. There is a coolpatch you can earn for meeting scouts fromother countries! Also, if you have a Boy Scoutthey can earn parts of the Boy Scout RadioMerit Badge at this event!11

Camp Orr MapCamp Sites:1. Dogwood2. Cherokee3. Trail’s Peak4. Elk5. Greenbriar6. Rattlesnake7. Hickory Heights8. Bobcat9. Osage10. Sequoyah11. Sioux12. Shady Valley13. Blackfoot14. Deer15. Fox16. Polecat17. Limestone18. Cedarvale19. Sassafras20. Staff21. River Trail12

13

14

15

opportunity to present a skit or song at campfire if you have not gone through the review process. Campfire will end with the Scout Vespers Song – we encourage you to sing along. CLOSING CAMPFIRE SONG “ Scout Vespers ” (to the tune of "O Christmas Tree") Softly falls the ligh