Autodesk 3ds Entertainment Creation 2011

Transcription

Autodesk 3ds Max EntertainmentCreation Suites 2011Release NotesContentsThese Release Notes document last minute updates to the Autodesk 3ds MaxEntertainment Creation Suite 2011.What’s NewSupported Operating SystemsHardware Minimum RequirementsInstalling the AutodeskEntertainment Creation SuiteUninstalling InstructionsUpgrading to a Suite LicenseOnline Registration and ActivationKnown Issues and Limitations3ds Max Release NotesMotionBuilder Release NotesMudbox Release NotesPage 1

Autodesk ECS 2011Release Notes – April 7th 2010What’s NewThe following describes the new features and enhancements in the Autodesk EntertainmentCreation Suite 2011. The Release Note information for each of the products in this Suite – 3ds Max,MotionBuilder and Mudbox – are also included immediately after.Autodesk Installation and Licensing This release supports the standard Autodesk Installation and Licensing scheme to alignSuites with other Autodesk software products and to improve user experience.Support of Autodesk FBX All products shipping in the Autodesk Entertainment Creation Suite 2011 integrate the sameversion of FBX.Configurable Keyboard and Navigation Mechanisms Mudbox 2011 and MotionBuilder 2011 provide the ability to customize their keyboard layoutand navigation mechanisms.IPv6 Support This release supports the Internet Protocol version 6 (the successor of IPv4). IPv6 supportsthe use of a 128-bit address whereas IPv4 only supports a 32-bit address.Windows 7 Support This release is supported on Microsoft Windows 7 Professional on 64-bit operating systems.Supported Operating SystemsThe 32‐bit version of the Autodesk Entertainment Creation Suite 2011 software is supported bythe following operating systems: Microsoft Windows XP Professional Service Pack 3The 64‐bit version of the Autodesk Entertainment Creation Suite 2011 software is supported bythe following operating systems: Microsoft Windows 7 Professional Service Pack 1Microsoft Windows Vista Business Service Pack 1Microsoft Windows XP x64 Edition Service Pack 2Page 2

Autodesk ECS 2011Release Notes – April 7th 2010Hardware Minimum RequirementsNote: The system requirements below are for users running several of the following products on thesame system: Autodesk 3ds Max 2011 software Autodesk Maya 2011 software Autodesk MotionBuilder 2011 software Autodesk Mudbox 2011 software Autodesk Softimage 2011 softwareBe aware that the systems requirements for individual products may differ from those in thisdocument.At a minimum, the Autodesk Entertainment Creation Suite 2011 software requires a system withthe following hardware: Minimum processoro Intel Core two Quad 64-bit processoro Dual-Core Intel Xeon 64-bit processoro Dual-Core AMD Opteron 64-bit processorRecommended processoro Intel Core i7 64-bit processoro Dual Quad-Core Intel Xeon 64-bit processoro Quad-Core AMD Opteron 64-bit processor2 GB RAM minimum, 4 GB RAM recommended for the 32-bit version4 GB RAM minimum, 8 GB RAM recommended for the 64-bit version6 GB free hard drive space is required to install all commercial applications on the samesystemo The Education Suite for Entertainment Creation will require a minimum of 10 GBfree disk space512 MB hardware-accelerated OpenGL 2.0 (and higher) professional graphics cards withrecommended driver from Autodesk hardware certification pages. Three-button mouse withmouse driver software.o DirectX 9.0c application programming interface or higherThree-button mouse with mouse driver software or certified Wacom tabletDVD-ROM driveEthernet adapter or wireless internet card1280 x 1024 screen resolutionPage 3

Autodesk ECS 2011Release Notes – April 7th 2010Installing the Autodesk Entertainment Creation SuiteLoad your DVD or navigate to the folder where you downloaded the Autodesk EntertainmentCreation Suite 2011 executable file and double‐click on the file.Note: During the Suite 2011 installation process, you are requested to enter the software serialnumber and product key. Make sure you have the suite serial number and product key handy.Important: You will need the serial number to activate your software.Install and activate your products by following the on-screen installation instructions.Note for Autodesk Backburner 2011 Users: Maya Entertainment Creation Suite 2011includes Autodesk Backburner 2011. Note that Backburner 2011 cannot be run on a machine witholder versions of Backburner. It also cannot be used with releases of 3ds Max prior to 2011.Uninstalling InstructionsWindows XP1.2.3.4.Open the Add/Remove Programs dialog in Start Settings Control Panel.Select the program to remove.Click on the Remove button.Click Yes to confirm the Uninstall.Windows Vista and Windows 71. Open Start Control Panel Programs Programs and Features.2. Select the program to remove:3. Click Uninstall.Upgrading to a Suite LicenseIf you have a standalone license for a product included in a Suite, you can upgrade to a Suite licenseto take advantage of the additional product offerings. To convert the license, you will have touninstall the product, and then reinstall it using the Suite license information (serial number andproduct key).Before you uninstall the product, we recommend you transfer your standalone license to anotheruser or system using the License Transfer Utility, accessible through: StartMenu Programs Autodesk your product License Transfer Utility. This exports the license to theAutodesk server so that another system can import it.Note: when a product is activated and registered on a computer system, the product is bound tothat license. If you want to use a different license, you will have to reinstall the product and enterthe new license information (serial number & product key).Page 4

Autodesk ECS 2011Release Notes – April 7th 2010Online Registration and ActivationYou must register and activate your license for the Autodesk Media & Entertainment Suite youhave purchased. You can do this either by clicking on Activate from the Activation dialog whenlaunching a software product or from the product’s Help menu.Once you have activated one product in the Suite, you do not need to repeat this process for theothers.Note: If you do not enter the license serial number and product key during the initial installationprocess, you will have to register each product separately.To create a new user account and activate your license, perform the following:1. Launch one of the products you just installed.2. In the Product Activation dialog, select “Activate” or select Help About and click the ProductLicense Information button. From there you can click “Activate”.3. Enter the serial number and product key located on the back of the DVD case.4. On the Register Today page, select “Get an Activation Code” and click Next.5. From the Log In page, click the “Create a User ID Now” link.6. Fill out the Create User ID form and click Next.7. Fill out the Account Information form and click Next.8. On the Choose Account page, select your user account and click Next.You are notified of your registration and activation status on the Registration ActivationConfirmation page.9. Click Finish.You will receive an email confirmation. Keep this for your records.If you already have a user account on autodesk.com, you can use it to activate your new license asfollows:1. Launch one of the products included in your suite.2. In the Product Activation dialog box, select Activate and click Next.3. On the Register Today page, select Get an Activation Code and click Next.Page 5

Autodesk ECS 2011Release Notes – April 7th 20104. Enter your User ID and Password and then click Log In.5. On the Choose Account form, select your user account and click Next.You are notified of registration and activation status on the Registration Activation Confirmationpage.6. Click Finish.You will receive an email confirmation. Keep this for your records.Known Issues and Limitations Network licensing:o Suites licenses that are installed on the network can only be checked out by onesystem at a time (refer to the Network Licensing section above). For another user tobe able to run any of the products on another machine using the same Suite license,all products must be closed on the first system.Page 6

3ds Max 2011Release NotesContentsPrerequisitesRelease Version with BetaCustomer Involvement Program(CIP)Customer Error Reports (CERs)Feature Limitations and NotesThis readme contains the latest information regarding the installation and use ofAutodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011 software. It isstrongly recommended that you read this entire document before installing thesoftware. For reference, you should save this readme to your hard drive. Forcomplete installation and networking instructions refer to the Autodesk 3ds Max2011/3ds Max Design 2011 Installation Guide (which includes information aboutregular installation and network deployment). Access this guide in theDocumentation menu of the installer.Find new feature information in the "What's New" section of the 3ds Max / 3dsMax Design Help.Find learning resources at:www.autodesk.com/3dsmax-learningpath or www.autodesk.com/3dsmaxdesignlearningpathFind support resources at:www.autodesk.com/3dsmax-support or www.autodesk.com/3dsmaxdesign-supportFind the Readme (Release Notes) for 3ds Max Composite at:www.autodesk.com/3dsmax-releasenotesPage 1

Autodesk ECS 2011Release Notes – April 7th 2010PrerequisitesThe following are a few points related to installing and licensing of Autodesk 3ds Max 2011 /Autodesk 3ds Max Design 2011: Before an end-user with restricted Windows operating system privileges canuse Autodesk 3ds Max 2011/Autodesk 3ds Max Design 2011, an administrator,with full privileges, must install and start the software one time in order togenerate the Windows operating system registry information needed tocomplete the installation.Before installing any third-party plug-ins for Autodesk 3ds Max 2011 /Autodesk 3ds Max Design 2011, an administrator, with full privileges, mustinstall and start 3ds Max 2011/3ds Max Design 2011 at least one time togenerate the necessary folders for these third-party plug-ins.(Windows 7 operating system) When installing 3ds Max 2011 or 3ds MaxDesign 2011 with 3ds Max 2010 or 3ds Max Design 2010, you must install the3ds Max 2010 Hot Fix 7 (2009.09.22). To download this Hot Fix goto: lease Version with BetaIf you previously installed any beta version (including Release Candidate (RC) versions) ofAutodesk 3ds Max 2011/Autodesk 3ds Max Design 2011, you must uninstall and delete all systemfolders pertaining to these prerelease versions before you can install the commercial version.Instructions on how to uninstall the software are posted on the beta portal in the Beta and RCReadme files.Customer Involvement Program (CIP)The first time you start 3ds Max/3ds Max Design, the Customer Involvement Program dialogopens. If you choose to participate in the Customer Involvement Program, 3ds Max or 3ds MaxDesign will automatically send Autodesk information about system configuration, what featuresyou use most, any problems that you encounter, and other information helpful to the futuredirection of the product. For further information, see www.autodesk.com/cip.To enable CIP:1. Start 3ds Max/3ds Max Design.2. If the Customer Involvement Program dialog box is not displayed automatically, then inthe Help menu, click Customer Involvement Program.3. In the Customer Involvement Program dialog box, select "Participate - with contactinformation."Enter a valid email address and company name. Click OKPage 2

Autodesk ECS 2011Release Notes – April 7th 2010Customer Error Reports (CERs)We are able to improve the stability of Autodesk 3ds Max/Autodesk 3ds Max Design largelybecause of the Customer Error Reports (CERs) that end-users submit. We thank you for taking thetime to fill out these reports and ask you to include as much information as possible about whatactions you were performing at the time the error occurred. These details raise the value of thereport immensely and are very much appreciated by the Autodesk 3ds Max Quality Engineeringteam.For further information about CERs refer to www.autodesk.com/cer.Feature Limitations and NotesThe following are the known feature limitations and notes for RC1:Feature3ds MaxCompositeLimitations and Notes Autodesk Backburner Autodesk FBX Issues related to 3ds Max Composite are tracked in a separate releasenote. See www.autodesk.com/3dsmax-releasenotes.Also see the Installation Issues related to 3ds Max Composite.Autodesk Backburner 2008.1 is the default version of Backburner installedwith 3ds Max 2011/3ds Max Design 2011. There are two other versions ofBackburner shipped on the DVD: 2011, and 2008.2 (iPv6). For informationabout the various versions of Autodesk Backburner available with 3dsMax/3ds Max Design 2011, refer to the Autodesk 3ds Max 2011/Autodesk3ds Max Design 2011 Installation Guide. Click Documentation in theInstaller.Important: Autodesk Backburner 2011 is not compatible with any versionof 3ds Max/3ds Max Design before 2011.For the best interoperability and smoothest Autodesk FBX workflows it isrecommended that you work with Autodesk 3ds Max 2011 / Autodesk 3dsMax Design 2011 and Autodesk Revit 2011.3ds Max 2011/3ds Max Design 2011 is required to import any AutodeskRevit 2011 FBX files and retain materials, environments, RPCs, and lights.3ds Max 2010/2009 or 3ds Max Design 2010/2009 can import Revit FBX2011 files; however, only geometry and cameras will import (losingmaterials, lights and environments).Revit 2010/2009 FBX files will import without issue into 3ds Max2011/2010/2009 or 3ds Max Design 2011/2010/2009.Filelink for FBX: Scaling issues occur when importing Autodesk Revit 2011FBX files into 3ds Max 2011/3ds Max Design 2011, when the system unitsfor 3ds Max/3ds Max Design are set to anything other than feet. If a RevitFBX file is imported into 3ds Max/3ds Max Design, while system units areset to inches, the photometric light emitter shapes will not be scaledcorrectly. The length and width will be 12 times smaller than they shouldPage 3

Autodesk ECS 2011Release Notes – April 7th 2010 AutodeskInventor Import Autodesk MaterialLibrary be. Workaround: Set 3ds Max/3ds Max Design to use Feet System Unitsbefore performing the FBX import or File Link.Autodesk Material Library: FBX AutoCAD embedded or referenced texturesare not being imported. When exporting you must select "Copy textures toa single location". The texture assets will come through labeled as GUIDand will not be located in the location specified in AutoCAD; instead theywill exist in a temp folder.Variable Radius Fillets are not supported when added as Body Objects.Springs do not import correctly as Body Objects.Files created from imported IGES files in old versions of Autodesk Inventorwill not import as Body Objects.When imported as Body objects, materials of weldment objects in anInventor assembly are not supported.When imported as Body objects with an assembly that has body overrides,materials of the corresponding bodies are not supported.WIRE files import with transparent material. Transparency can be changedto fully opaque in the Material Editor if required or the Assembly file canbe imported with "Import Inventor Materials" set to off.WIRE files imported as Body Objects cannot be converted to NURBS to beexported as IGES files for use in Autodesk Alias Studio.WIRE imports do not import surface names.Older Inventor files can give incorrect error messages on import.Some objects can import with missing or misplaced geometry. If this occursyou can try exporting as SAT and reading it in. Also, changing the SATversion can give you different results as surfaces are representeddifferently for different versions.Advanced parameters for Autodesk Materials (ambient occlusion, roundedcorners, and performance tuning) are not yet supported.Libraries must be uninstalled in reverse order:1.First uninstall Autodesk Material Library 2011 Medium ImageLibrary.2. Next uninstall Autodesk Material Library 2011 Base Image Library. AutoCAD files using the Metal Cutout presets will not import correctly.The Water Reflecting Pool material can render a different color than bluewhen loaded, and might need to be adjusted.Scene files can load more slowly if they use Autodesk Materials, comparedto other 3ds Max / 3ds Max Design materials.Instancing large numbers of Autodesk Material via MAXScript can cause aneventual program error.Autodesk Material bitmaps do not support the 3ds Max or 3ds Max DesignBitmap Proxies feature.Warning: Uninstalling the Autodesk Material Library can adversely affectPage 4

Autodesk ECS 2011Release Notes – April 7th 2010Autodesk NetworkLicenseManagerCaddyother Autodesk products such as AutoCAD, Autodesk Revit, and AutodeskInventor. See Licensing Issues. Spinners might cut off text when showing US Standard units.CAT Clicking the color swatch on the Motion panel Layer Manager rollout fora CAT rig with the “(Available)” item highlighted and then clicking in theColor Selector dialog can cause a crash. Workaround: To avoid this, changethe color only for a highlighted animation layer.CompactMaterialEditorContainer The Put Material To Scene button no longer works in the Compact MaterialEditor. When Remove is used, any selected inherited content will not be removedfrom the container. It is only possible to remove locally added objects fromcontainers.An inherited container proxy list does not update when new proxies areadded to the source.Containers nested inside other inherited containers will fail to load theircontent if their definition was originally specified using a local path. Toresolve this, either repath the container definition to the network drivewith the asset tracker, or add this path to the External Files panel of theUser Paths dialog.Local changes to the hierarchy of inherited content will be lost on update.Source hierarchy is restored.When adding a complex rig or hierarchy to a container, it is recommendedthat either the container be at 0,0,0 or all contents have a common parentat 0,0,0.CAT and Biped rigs do not behave properly when in containers. Forexample, they do not move when containers are moved, and they do notupdate when inherited.If you edit materials on inherited content, you need to give them a newname. Materials on inherited content will update even if they are locked, ifthe local material name is the same as the source material name.When a container is saved and open, using Shift Move on the containerand its content at the same time can create unwanted duplicates.Merge Source Definition or Make All Content Unique will create duplicatesof content in inherited containers whose source rule allows either OnlyAdd New Objects or Anything Unlocked. Workaround: Unload thecontainer before using Merge Source Definition or Make All ContentUnique. GraphiteModeling When using Object Paint to paint on a surface or grid that is perpendicularto the viewing plane, the resulting number of objects and their placementPage 5

Autodesk ECS 2011Release Notes – April 7th 2010Tools Ink n' Paint The placement of ink lines for the Ink 'n Paint material in mental ray differs from previous versions of 3ds Max / 3ds Max Design. (Windows XP operating system only) When installing a silentdeployment, the system will reboot at the end of the installation withoutany notification. This is normally because the PC does not have MSI 4.5.The –yc command to switch licensing only works for 3ds Max / 3ds MaxDesign. It does not work for other software such as 3ds Max Composite,Autodesk MatchMover and so on.3ds Max Composite / MatchMover must have 3ds Max / 3ds Max Designinstalled to work.3ds Max / 3ds Max Design needs to be run at least once before runningpartners and plug‐ins, including 3ds Max Composite. For 3ds MaxComposite this ensures that if you are using a network license, it will workproperly.(Windows 7 operating system only) When installing 3ds Max 2011 or 3dsMax Design 2011 with 3ds Max 2010 or 3ds Max Design 2010, you mustinstall the 3ds Max 2010 Hot Fix 7 (2009.09.22). To download this Hot Fixgo to: stallationIssues LicensingIssuescan be unpredictable.The PolyDraw Topology tool supports only User and Perspectiveviewports. (Windows Vista and Mac Boot Camp operating systems only) Avalid license cannot be obtained by the network client when the client andserver are on the same machine (IPv4). Workaround: To workaround thisissue, do the following:1.Obtain the IP address of the machine. (You can obtain it using theipconfig command or with the “System setting” of LMTOOLS.)2. Open the hosts file which is located onC:\Windows\System32\drivers\etc folder.3. Add the IP address and hostname to the hosts file, such as“10.148.220.50 ACRDLICENSEQA1”4. Save the hosts file.You can now obtain a valid license. Registration‐Activation Error (0015.111) displays on page when you installa 2011 product and then install a 2010 product, side by side. This happensduring offline (manual) activation only.(iPv6 network only) Autodesk Network License Manager: If you areusing a license server in an iPv6 network, you need to install a patch to theAutodesk Network License Manager, otherwise the license server will notwork.Page 6

Autodesk ECS 2011Release Notes – April 7th 2010To install the patch:5. Shut down your license server.6. Back up the contents of .\Program Files\Autodesk NetworkLicense Manager files. By default these files are in (C:\ProgramFiles\Autodesk Network License Manager)7. Download the patch at: http://www.autodesk.com/nlm2011-ipv6windows8. Unzip the patch and paste the new files over the old ones in.\Program Files\Autodesk Network License Manager. (Four fileswill be overwritten.)9. Restart your license server.Your license server should now work as expected.LocalizationMAXScript Multi‐byte file names can display incorrectly in the Bitmap Parametersrollout.The right‐click context menu for caddy is not localized. range check and MXS range check can return error messages on integervalues and give corrupted error messages. mental mill is not shipped with 3ds Max 2011/3ds Max Design 2011.Download it from the web at: www.autodesk.com/3dsmax-mentalmill. mental ray does not always release memory when a render is complete.Workaround: Restart 3ds Max/3ds Max Design.In certain situations, when you load an XMSL file in a DirectX Material,while using the mental ray renderer, the software might stop working.Workaround: Use the Scanline or Quicksilver renderers in 3ds Max / 3dsMax Design.mental mill mental ray MetaSL Autodesk Metal material: Custom relief maps do not work.When using mental ray, the illumination phong MetaSL node needs tohave a Normals make Normal node wired to the normal input.Slate is recommended when working with MetaSL nodes.Geometry disappears when using an Opacity map when Show HardwareMap in Viewport is not enabled and checked.Particles If particles are oriented to a Daylight system with a Shape Facing operator,adjusting the sun position or orientation causes the particles to disappeartemporarily from viewports.Quicksilver Video memory resources are consumed quickly if you have many lightswith shadows in your scene. The system might render slowly or reset videocards.High antialiasing settings could lead to a black render.Waves map does not render correctly in Quicksilver or in the viewport Page 7

Autodesk ECS 2011Release Notes – April 7th 2010 Ribbon renderer.Very large shadow maps (i.e. 4096 x 4096) can cause render errors. Usingsmaller sizes (i.e. 512 x 512) will correct this error.GTS 8800 cards can cause some objects to flicker.Rendering of scenes that contain large number of textures couldpotentially cause image artifacts when rendering a sequence of frames.Under certain conditions, usually compiling very complex material trees,the video card can be forced to reset on the Vista operating system andthe Windows 7 operating system. The Windows XP 32‐bit operating systemmay become unstable.Quicksilver can render black frames under certain sampling settingsdepending on how much memory the video card has. Typically this is whenmemory is close to 512MB.Object properties are not supported – in particular Rendering Controlvisibility.Exclude/Include for lights is not supported.Groups cannot have reflection – they need to be exploded.Vertex colors are not supported in Quicksilver.Only one layer of transparency is supported. When several transparentobjects overlap, only the first will be drawn.The thumbnail background of the material editor is not supported.Gamma is not applied under command line rendering.The following are unsupported maps in Quicksilver:o Combustiono Cellularo Flat Mirroro Particle Ageo Particle MBluro Thin Wall Refractiono Vertex ColorThe following are not fully supported maps in Quicksilver:o Falloff: Only perpendicular / parallel with viewing directionsupported.o Gradient Ramp: Normal Gradient Type not supported.o Noise: Only Regular Noise Type supported.o Normal Bump: Additional Bump not supported.o Raytrace: Certain adjustable parameters under Raytrace map arenot supported.o Reflect/Refract: Certain adjustable parameters underReflect/Refract map are not supported.Quicksilver does not support Refraction.Quicksilver does not support certain output parameters. This issue impactsall map types.The following problems may result if the font size is changed in the Ribbon:o Sometimes the Customize dialog will stop working. Selecting newtrees does not update in the Preview window.Page 8

Autodesk ECS 2011Release Notes – April 7th 2010Sometimes, after changing the font size, the Ribbon loses all textexcept tab and panel names. The text reappears in floating panelsbut not in the main Ribbon.o Changing the font size with the Ribbon minimized and thenselecting a tab such as the Graphite Modeling Tools tab may causethe system to stop working.o Sometimes unselected geometries keep selection and transfergizmos as though they were still selected.Tab Export and conditional UI elements are not supported in third‐partyextensions.ToolClips, the movies in some ribbon tooltips, do not work on the WindowsXP 64‐bit operating system.ToolClips might not play in certain dual‐monitor setups.o RPC PlugIns fromArchVision ,Inc. Save AsPrevious SDK (iPv6 network only) RPC Plug-In: The RPC Plug‐in does not fully supportIPV6. On first launch of the RPC Plug‐in, when you configure the plug‐in inthe content manager configuration section, the network card is notdetected.Workaround: Enable the iPv4 stack and click Rescan. Now your networkcard will be detected so you can configure the content manager, includingsetting the path where your RPC files are located.Note: This is not an issue for iPv4 only networks or for iPv6 dual‐stacknetworks. However, similar problems may arise if you are bound to an iPv6network.Certain issues arise if you use the Save As Previous feature in 3ds Max2011 on a file that contains:o Containers that specify proxies.o Base objects on nodes that are locked.(These items will not be maintained if you open the files in 3dsMax 2010.)When saving a scene with RGB image file as render output to previousversion, the program fails to load the saved RGB output settings.For SDK release information see "What's New: 3ds Max 2011" in the SDKProgrammer's Guide. You can find this guide in: maxsdk install root \help\3dsMaxSDKFull.chm.SlateMaterialEditor There are two problems when you drag and drop layers in a Compositemap: (1) dragging to make a layer the first layer is off by one; (2) if mapsare applied to the layer you drag and drop, extra copies of these mapsappear in the active View, but the copies are not wired to the layer: Youcan safely delete them.When you minimize the Slate Material Editor, the dialog will keep focus.This gives the impression that the 3ds Max keyboard shortcuts are notfunctioning. It is recommended that you close the Slate Material Editorwhen you are not using it.Page 9

Autodesk ECS 2011Release Notes – April 7th 2010 MetaSL support: Additional state parameters displayed in mental mill arenot yet supported in 3ds Max (namely Normal and Position).The Morpher material is not fully compatible with the Slate MaterialEditor. Workaround: The Choose Morph Object button does not work.Instead, use the Compact Material Editor for Morpher Material workflows.The Morpher material displays 50 material slots in its node by default andthis number cannot be reduced.When you use a controller node to set parameter values, in some cases theinterface allows you to set the value outside the parameter’s range. Mostof the time, the value is reset to an appropriate value.In the Material/Map Browser, the Windows Theme CUI color setting canmake the selection hard to see in 3ds Max Design.The scrollbar does not appear when setting the material display type toIcon only.Pressing the Delete key while dragging an Input Wire can cause a programerror.UVWUnwrap The selection is lost when adding UVW Unwrap. Workaround: Use acustom button or hot key for Uv SelectionFromBase.ViewportCanvas When creating a new texture in Viewport Canvas, do not exceed themaximum bitmap size provided under Preset Sizes: Width/Height 2048.Exceeding this size can lead to error messages and eventually ViewportCanvas may exit.Viewport Canvas layers: Browsing through blending options in the Layersdialog list does not support the up and down cursor keys.Viewport Canvas does not display the tiling parameters in the map, onlythe UVs. Performance can be affected by attempting to paint on an objectwith small bitmap tiles. For this reason, it is recommended that you paintwith UVs that have been applied with no or very limited tiling an

Autodesk 3ds Max Design 2011, an administrator, with full privileges, must install and start 3ds Max 2011/3ds Max Design 2011 at least one time to generate the necessary folders for these third-party plug-ins. (Windows 7 operating system) When installing 3ds Max 2011 or 3ds Max Design 2011 with 3ds Max 2010 or 3ds Max Design 2010, you must .