Using Technology With Classroom Instruction That Works .

Transcription

T e c h n o lo g y i s u b i q u i to u s , a n d i t s p ot e n t i a L To t r a n s f o r mlearning is immense. The first edition of Using Technology with Classroom Instruction ThatWorks answered some vital questions about 21st century teaching and learning: What arethe best ways to incorporate technology into the curriculum? What kinds of technologywill best support particular learning tasks and objectives? How does a teacher ensure thattechnology use will enhance instruction rather than distract from it?This revised and updated second edition of that best-selling book provides fresh answersto these critical questions, taking into account the enormous technological advancesthat have occurred since the first edition was published, including the proliferation ofsocial networks, mobile devices, and web-based multimedia tools. It also builds on theup-to-date research and instructional planning framework featured in the new edition ofClassroom Instruction That Works, outlining the most appropriate technology applicationsand resources for all nine categories of effective instructional strategies: Setting objectives and providing feedbackReinforcing effort and providing recognitionCooperative learningCues, questions, and advance organizersNonlinguistic representationsSummarizing and note takingAssigning homework and providing practiceIdentifying similarities and differencesGenerating and testing hypothesesEach strategy-focused chapter features examples—across grade levels and subject areas,and drawn from real-life lesson plans and projects—of teachers integrating relevanttechnology in the classroom in ways that are engaging and inspiring to students. Theauthors also recommend dozens of word processing applications, spreadsheet generators,educational games, data collection tools, and online resources that can help make lessonsmore fun, more challenging, and—most of all—more effective. 30.95 U.S.UsingTechWithCITW2nd Cvr.indd 17/9/12 12:01 PM

Alexandria, Virginia USAMid-continent Research for Education and LearningDenver, Colorado USA

1703 N. Beauregard St. Alexandria, VA 22311-1714 USAPhone: 800-933-2723 or 703-578-9600 Fax: 703-575-5400Website: www.ascd.org E-mail: member@ascd.orgAuthor guidelines: www.ascd.org/writeMid-continent Research for Education and Learning4601 DTC Boulevard, Suite 500 Denver, CO 80237Phone: 303-337-0990 Fax: 303-337-3005Website: www.mcrel.org E-mail: info@mcrel.orgGene R. Carter, Executive Director; Ed Milliken, Interim Chief Program Development Officer; Carole Hayward,Interim Publisher; Scott Willis and Laura Lawson, Acquisitions Editors; Julie Houtz, Director, Book Editing &Production; Ernesto Yermoli, Editor; Georgia Park, Senior Graphic Designer; Mike Kalyan, Production Manager;Valerie Younkin, Desktop Publishing Specialist 2012 by McREL. All rights reserved. No part of this publication may be reproduced or transmitted inany form or by any means, electronic or mechanical, including photocopy, recording, or any informationstorage and retrieval system, without permission from McREL. Readers who wish to duplicate or reprintcontent from this work owned or controlled by McREL may do so for a small fee by contacting the Copyright Clearance Center (CCC), 222 Rosewood Dr., Danvers, MA 01923, USA (phone: 978-750-8400; fax:978-646-8600; web: www.copyright.com). Send translation inquiries to translations@ascd.org.Printed in the United States of America. Cover art 2012 by ASCD. ASCD publications present a varietyof viewpoints. The views expressed or implied in this book should not be interpreted as official positionsof ASCD.All web links in this book are correct as of the publication date below but may have become inactive orotherwise modified since that time. If you notice a deactivated or changed link, please e-mail books@ascd.org with the words “Link Update” in the subject line. In your message, please specify the web link, thebook title, and the page number on which the link appears.PAPERBACK ISBN: 978-1-4166-1430-2ASCD product #112012n8/12Also available as an e-book (see Books in Print for the ISBNs).Quantity discounts: 10–49 copies, 10%; 50 copies, 15%; for 1,000 or more copies, call 800-933-2723, ext.5634, or 703-575-5634. For desk copies: www.ascd.org/deskcopyLibrary of Congress Cataloging-in-Publication DataPitler, Howard, 1952–Using technology with classroom instruction that works/Howard Pitler, Elizabeth Ross Hubbell, MattKuhn.—2nd ed.p. cm.Prev. ed. cataloged under title.Includes bibliographical references and index.ISBN 978-1-4166-1430-2 (pbk. : alk. paper)1. Educational technology. 2. Effective teaching. I. Hubbell, Elizabeth Rose. II. Kuhn, Matt. III. Usingtechnology with classroom instruction that works. IV. Title.LB1028.3.U849 2013371.33—dc23201201123723 22 21 20 19 18 17 16 15 14 13 121 2 3 4 5 6 7 8 9 10 11 12

List of Referenced Products . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .viList of Figures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xForeword . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xvIntroduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1I: Creating the Environment for Learning. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15Chapter 1. Setting Objectives and Providing Feedback . . . . . . . . . . . . . . . . . . . . 17Chapter 2. Reinforcing Effort and Providing Recognition . . . . . . . . . . . . . . . . . . 57Chapter 3. Cooperative Learning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73II: Helping Students Develop Understanding . . . . . . . . . . . . . . . . . . . . . . . . . . 89Chapter 4. Cues, Questions, and Advance Organizers . . . . . . . . . . . . . . . . . . . . . 91Chapter 5. Nonlinguistic Representations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105Chapter 6. Summarizing and Note Taking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147Chapter 7. Assigning Homework and Providing Practice . . . . . . . . . . . . . . . . . 167III: Helping Students Extend and Apply Knowledge . . . . . . . . . . . . . . . . . . . . 181Chapter 8. Identifying Similarities and Differences . . . . . . . . . . . . . . . . . . . . . . 183Chapter 9. Generating and Testing Hypotheses . . . . . . . . . . . . . . . . . . . . . . . . . 204Conclusion: Putting It All Together . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233About the Authors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243About McREL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245

vi Using Technology with Classroom Instruction That WorksList of Referenced ProductsAdobe Flash and Adobe Photoshop are registered trademarks of Adobe SystemsIncorporated.AirMicroPad is a trademark of Scalar Corporation.Android , Google Apps for Education , Google Calendar , Google Chat , Google Docs ,Google Earth , Google Maps , Google Sites , Google SketchUp , Google Sky , andGoogle Videos are trademarks of Google Inc.Angry Birds is a registered trademark of Rovio Entertainment Ltd.Animation Factory is a registered trademark of Jupitermedia Corporation.Artsonia’s Kids’ Art Museum is a trademark of Artsonia LLC.AudioNote is a trademark of Luminant Software, Inc.BBC Skillswise is a trademark of British Broadcasting Corporation.Blackboard is a registered trademark of Blackboard Inc.Bluetooth is a registered trademark of Bluetooth SIG, Inc.BrainPOP and BrainPOP Jr are registered trademarks of FWD Media, Inc.Bubbl.us is a trademark of LKCollab LLC.Civiliation V is a trademark of Take-Two Interactive Software, Inc.Common Core is a registered trademark of Common Core, Inc.Conflicthistory.com is a trademark of Conflicthistory.com.Creative Commons is a registered trademark of Creative Commons Corporation.Cut the Knot is a trademark of Alexander Bogomolny.Dance Dance Revolution is a registered trademark of Konami Digital Entertainment Co. Ltd.Delicious is a registered trademark of AVOS Systems, Inc.DigiTales is a registered trademark of Bernajean Porter Consulting, LLC.Diigo.com is a trademark of Diigo, Inc.Discovery Education Streaming is a registered trademark of Discovery Communications, LLC.DoodleToo is a trademark of DoodleToo.com.DrawFree is a trademark of David Porter Apps, LLC.Drawtree is a trademark of the University of Washington.Dreamyard is a registered trademark of The Dream Yard Drama Project, Inc.eClicker is a trademark of Big Nerd Ranch, Inc.Educational Testing Service is a registered trademark of Educational Testing Service.Eduware is a trademark of Eduware Inc.eInstruction is a registered trademark of eInstruction Corporation.ePals is a registered trademark of ePals, Inc.Evernote is a registered trademark of Evernote Corporation.

List o f Re fe re n ce d P ro d uctsExcel , Kinect , PowerPoint , SmartArt , and Windows Media are registered trademarks ofMicrosoft Corporation.ExploreLearning is a trademark of ExploreLearning.Facebook is a registered trademark of Facebook, Inc.FaceTime , iMovie , iPad , iPhone , iPod Touch , Keynote , and Quicktime are registeredtrademarks of Apple Inc.Flashcards Deluxe is a trademark of orangeorapple.com.Flat Classroom Project is a trademark of Victoria Adams Davis & Julie Lindsay.Flickr is a registered trademark of Yahoo! Inc.Gapminder is a registered trademark of Gapminder Foundation.Girls Inc. TeamUp! is a trademark of Girls Incorporated.Global WRITeS is a trademark of Global Writes, Inc.Glogster is a registered trademark of Glogster, A.S.Gmail is a registered trademark of Google Inc.Go! Animate is a trademark of GoAnimate.Infinote is a trademark of Jeybee, LLC.Inspiration , InspireData , and Kidspiration are registered trademarks of InspirationSoftware, Inc.Intro to Math and Intro to Letters are trademarks of Montessorium.Intuit is a registered trademark of Intuit, Inc.Isaac Newton’s Gravity HD is a trademark of NAMCO BANDAI Games America Inc.Jamendo is a registered trademark of Jamendo S.A.JASON Project is a trademark of The JASON Project.Jigsaw Classroom is a trademark of Elliot Aronson.Jing is a registered trademark of TechSmith Corporation.Ken-A-Vision is a registered trademark of Ken-a-Vision Manufacturing Company, Inc.Keynote Theme Park is a trademark of Wow You Design Inc.Khan Academy is a trademark of Khan Academy, Inc.Knowitall.org is a trademark of South Carolina ETV Commission.Konus is a registered trademark of KONUS Italia Group SRL.LEGO /Logo Robotics is a registered trademark of The LEGO Group.Logger Lite is a registered trademark of Vernier Software & Technology, LLC.Make Beliefs Comix is a registered trademark of Bill Zimmerman.Maplesoft is a registered trademark of Waterloo Maple Inc.MathBoard is a trademark of palasoftware Inc.Math Playground is a registered trademark of Coleen King.Micropoll is a trademark of Survey Analytics LLC.MindMeister is a registered trademark of MeisterLabs GmbH.Moodle is a registered trademark of the Moodle Trust. vii

viii Using Technology with Classroom Instruction That WorksMY Access! is a registered trademark of Vantage Learning USA, LLC.My Big Campus is a registered trademark of Lightspeed Systems Corporation.Ning is a registered trademark of Ning, Inc.Nota is a trademark of Melvin Rivera.Notestar , Rubistar , and Thinktank are trademarks of ALTEC at the University of Kansas.Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may betrademarks of their respective owners.Ourtimelines.com is a trademark of Charles Benjamin Blish.Palasoftware, Inc. is a trademark of Palasoftware, Inc.PaperDesk is a trademark of WebSpinner, LLC.Pasco is a registered trademark of PASCO Scientific.PBworks is a registered trademark of PBWiki, Inc.Poll Everywhere is a trademark of Poll Everywhere, Inc.Prezi is a registered trademark of Prezi, Inc.primaryAccess is a trademark of the Center for Technology and Teacher Education, Universityof Virginia.Promethean is a registered trademark of Promethean Ltd.ProScope HR is a trademark of Bodelin Technologies.Quest Garden is a trademark of Quest Garden, Inc.Renaissance Learning is a trademark of Renaissance Learning, Inc.RocketMath is a trademark of Dan Russell-Pinson.Rubric Machine is a trademark of David Warlick & The Landmark Project.SAGrader is a trademark of The Idea Works.Scalar is a registered trademark of Scalar Corporation.SchoolFusion is a registered trademark of edline LLC.SchoolTube is a trademark of Schooltube, Inc.Shodor.org is a trademark of The Shodor Education Foundation, Inc.Skype is a trademark of Skype.SMART Board is a registered trademark of SMART Technologies ULC.SmartTools is a trademark of Smart Tools Co.Smog City is a trademark of Sacramento Metropolitan Air Quality Management District(SMAQMD).Snappy Words is a trademark of Snappy Words.Socrative is a trademark of Socrative.com.SPARKvue is a registered trademark of PASCO Scientific.Star Chart is a trademark of Escapist Games Ltd.SurveyMonkey is a registered trademark of SurveyMonkey.com, LLC.Syncpad is a trademark of Fifth Layer Inc.Teacher’s Corner is a trademark of The Teacher’s Corner, Inc.

List o f Re fe re n ce d P ro d uctsTech4Learning is a registered trademark of Tech4Learning, Inc.Text Compactor is a trademark of Kno

Summarizing and note taking Assigning homework and providing practice Identifying similarities and differences Generating and testing hypotheses Each strategy-focused chapter features examples—across grade levels and subject areas, and drawn from real-life lesson plans and projects—of teachers integrating relevant technology in the classroom in ways that are engaging and .