COURSE GUIDE GAME DESIGN - F.hubspotusercontent20

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COURSEGUIDEGAMEDESIGN

GAMEDESIGNINTERACTIVE MEDIADevelop the skills and master the tools needed tocreate award-winning Games with Australia’s mostcomprehensive Higher Education Bachelor programthat covers all aspects of game development.Consider this: on average, you’ll spend 90,000 hours of your life at work. So if yourjam is Fortnite, Minecraft, Mortal Kombat or being transported to an alternate landin Pokemon then get excited - because a world of opportunity awaits you to carveout a career doing what you love.One of the reasons that our Game Design graduates are so successful is becausethey gain a diverse skill-set that meets the demands of industry. Our unique mix ofsubjects gives students exposure to the full spectrum of games development so theygain a deep understanding of how to make games from start to finish, as well as howto communicate with all roles throughout the pipeline.JOBOUTCOMES2D illustrator for games2D GAMES ARTISTCreates 3D models, environments,3D GAMES ARTISTweapons & 3D art for gamesDesigns the game interfaceUX/UI DESIGNERMakes 3D elements do cool thingsTECHNICAL ARTISTThe technical aspect that makesGAMES PROGRAMMER/things jump, shoot or moveDEVELOPERDevelops the game mechanics- the walk-through guide for howGAME DESIGNERto play the gameDevelops the story & scriptGAME WRITERIdentifies bugs to fixQA TESTERDesignsYou’ll learn to create fungames the players progressionLEVEL DESIGNERthroughlevelsthat you’re not only proud of, butthat you want to play, including:Learn how to create game play mechanics, design and animate 2D environments andcharacters, master the art of 3D asset production and integration with games, build-ininteractivity, then learn programming techniques to bring it all to life.For over 20 years, Academy of Information Technology(AIT) has delivered progressive education for the creative,digital media and tech industries that places graduates atthe top of their game.We pride ourselves on getting to know our students’passions, sources of inspiration and their unique artisticstyle - whilst providing regular opportunities to connectthem to industry. We do this because we believe incultivating the creativity and potential of every individual.What makes us most proud is that we actually changepeople’s lives.1ait.edu.auRTO: 90511 CRICOS: 02155J Registered Higher Education Provider: PRV12005ALLGAMEPLAYLEARN TOCREATETABLETOP GAMES2D GAMES3D GAMESPC GAMESMOBILE GAMESMaster the art of making theseawesomeAUGMENTED&games PLUS learn how tomonetise them.VIRTUAL REALITY GAMESait.edu.au2

WE GET YOUWE SIMULATE THEDEMANDSOF INDUSTRYWith a balance of foundational education andsoftware-based technical training, our curriculumgives students an extensive and in-depth skill-setthat is relevant to the demands of industry. Witha strong focus on portfolio development, you’llgraduate with 6 of your own games that you canshow prospective employers.Learn the theory, master the two most in-demandGaming Engines, get trained on industry pipelinesthat you’ll use when you graduate - and becomeimmersed in real-world training via our industrypreparation programs.MASTER INDUSTRY-STANDARD SOFTWARE3ait.edu.auRTO: 90511 CRICOS: 02155J Registered Higher Education Provider: PRV12005JOBREADYWe offer three exclusive industry-preparationprograms for final year Bachelor students:THE FORGEThis rigorous 2-subject program will see you collaborate as partof a team to conceptualise and produce your own awesomegame using either Unreal Engine or Unity - which you’ll thenpitch to an industry panel for feedback.LAUNCHPADTechnical know-how is not enough to reach the top of yourgame. Our Launchpad subject is designed to give you the softskills you need to land your dream gig and excel in your career- from portfolio development to resume creation, interviewtechniques and personal branding.INTERNSHIPComplete a 120 hour internship as an elective (eligibility criteriaapplies) - giving you valuable on-the-job experience and a networkof meaningful contacts.ait.edu.au4

WE TEACH FORJOB PLACEMENTWITHCOURSE UNITS OF STUDYACCELERATED TWO YEAR DEGREEYEAR 177%EMPLOYMENTTRIMESTER 1Digital StorytellingCreative DrawingShooting and EditingAnimationTRIMESTER 2Screen LanguageDigital ImagesGame Design2D InteractivityEXIT: DIPLOMA OF INTERACTIVE MEDIA*TRIMESTER 3Digital PathwaysDigital Audio DesignCRICOS 087677BGame DevelopmentIntroduction to 3DElective 1Game AssetsYEAR 2Entertainmentand MediaTRIMESTER 1Design PrinciplesEXIT: ASSOCIATE DEGREE OF INTERACTIVE MEDIA*RATE*TRIMESTER 2Decoding MediaElective 2Elective 3The Forge 1TRIMESTER 3Elective 4The LaunchpadThe Forge 2The Forge 2EXIT: BACHELOR OF INTERACTIVE MEDIA**CRICOS 073204FCRICOS 073205EStudents studying this qualification do so with a specialist focus on Game Design.Standard three year delivery also available. (CRICOS 073206D)ELECTIVES OURGRADSFILMDRAWINGMotion GraphicsScreen ProductionAdvanced Screen ProductionCinematographyVisual Effects (VFX)Digital Illustration2D Animation3D ANIMATIONAdvanced 2D AnimationAdvanced 3D AnimationAnimation Production5 Source: 2020 AIT Graduate Surveyait.edu.auAdvanced Game DevelopmentAdvanced Game AssetsANIMATIONARE WORKING AT*GAMESRTO: 90511 CRICOS: 02155J Registered Higher Education Provider: PRV12005MODELLING3D ModellingINDUSTRY PREPARATIONProfessional Internship ProgramElectives are subject to availability and certain electives have prerequisites.ait.edu.au6

WE CONNECTSTUDENTSTO INDUSTRYGRADUATETESTIMONIALSWe know it’s not just about what you know but also who you know.That’s why we provide regular opportunities for our students toconnect with and get recognised by industry. We’ve hosted some ofthe biggest names in the Games business on to our campus for paneldiscussions, student presentations of their games to industry judges,networking events and our annual. Games Day student showcase andawards event. Students often land job interviews, internships or paidemployment on the spotRECENT MASTERTALKS“OUR INDUSTRY PARTNERSFROM A LOVE OF KINGDOM HEARTSTO AWARD-WINNING SENIOR DEVELOPERRED CARTELGrowing up, I was always incredibly intriguedby large scale RPG’s, whether they were MMO’ssuch as Rune Scape or single player gamessuch as Dark Souls 2 or Kingdom Hearts. Thesheer scale of these games and the amount ofprogramming I imagined would have gone intothem always baffled me and made me wantto learn how to make my own RPG. It was thiscuriosity that led me to AIT and saw me leave aBachelor Degree in Accounting - and I’ve neverlooked back.”— JACK O’SHEA7ait.edu.auRTO: 90511 CRICOS: 02155J Registered Higher Education Provider: PRV12005ait.edu.au8

SIMOSITYOURSTUDENTSWINAWARDSOur students consistently rank as finalistsin awards festivals across Australia inrecognition of the quality, creativity andtechnical excellence of their work. Weproudly recognise and celebrate theiroutstanding achievements. The followinghighlights represent the growing list ofaccolades our students and graduates havereceived in recognition of their work:9ait.edu.auJack O’Shea Lead Developer Red CartelSHELL V-POWER PIT STOPJack O’Shea Developer Red Cartel Agency: TraffikEBAY / MYERVR DEPARTMENT STORERTO: 90511 CRICOS: 02155J Registered Higher Education Provider: PRV12005Jack O’Shea Developer Red Cartel Agency: Traffik2019ANIMATION & EFFECTSAWARDS FESTIVAL2019ANIMATION & EFFECTSAWARDS FESTIVAL2016ANIMATION & EFFECTSAWARDS FESTIVAL

2018PLANET PROTECTOR VRAlex Holder I Game Developer ARYMAYSEPTEMBER2019BLEACHED AZGabriella Wilson Game Developer Chaos Theory Games We Are RadBEST SERIOUS GAMEAPDGAWARDSait.edu.au12

MAKEWORKGAMEPLAY

START YOURCAREER INGAMEDESIGNait.edu.auSydney Campus:Level 2, 7 Kelly StreetUltimo NSW 2007 61 2 9211 8399AITcreative@aitcreativeMelbourne Campus:Level 13, 120 Spencer StreetMelbourne VIC 3000 61 3 9005 ademy of Information Technology Pty Ltd. ABN 35 094 133 641 RTO 90511 CRICOS 02155JRegistered Higher Education Provider: PRV12005

Learn how to create game play mechanics, design and animate 2D environments and . characters, master the art of 3D asset production and integration with games, build-in . interactivity, then learn programming techniques to bring it all to life. ALL . GAME . PLAY. TA