Player F HaracTer Olio - The Eye

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Table of ContentsharacTerPlayer ColiofTable of ContentsDefenseOffenseSkillsFeats, Traits, & LanguagesSpells23456Cover Artist Wayne ReynoldsAdditional Art Andrew HouDevelopment Lead Jason BulmahnCreative Director James JacobsManaging Editor F. Wesley SchneiderLead Designer Jason BulmahnEditing Judy Bauer, Christopher Carey, and James L. SutterEditorial Assistance Adam Daigle, Rob McCreary,Mark Moreland, Stephen Radney-MacFarland, Patrick Renie,and Sean K ReynoldsEditorial Intern Jerome VirnichSenior Art Director Sarah E. RobinsonGraphic Designer Andrew VallasProduction Specialist Crystal l Checks810121416Publisher Erik MonaPaizo CEO Lisa StevensVice President of Operations Jeffrey AlvarezDirector of Sales Pierce WattersFinance Manager Christopher SelfStaff Accountant Kunji SedoTechnical Director Vic WertzSenior Software Developer Gary TeterCampaign Coordinator Mike BrockWebsite Team Ross Byers, Liz Courts,Lissa Guillet, and Chris LambertzWarehouse Team Will Chase, Michael Kenway,Jeff Strand, and Kevin UnderwoodCustomer Service Team Cosmo Eisele,Erik Keith, and Sara Marie TeterThis product makes use of the Pathfinder RPG Core Rulebook and Pathfinder RPG Advanced Player’s Guide. These rules can be found online for free as partof the Pathfinder Roleplaying Game Reference Document at paizo.com/pathfinderRPG/prd.This product is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game or the 3.5 edition of theworld’s oldest fantasy roleplaying game.Paizo Publishing, LLC7120 185th Ave NE, Ste 120Redmond, WA 98052-0577paizo.comProduct Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e),and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations,characters, artwork, and trade dress. (Elements that have previously been designated as Open Game Content or are in the public domain are notincluded in this declaration.)Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Paizo Publishing game product are OpenGame Content, as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than the material designated as OpenGame Content may be reproduced in any form without written permission.Pathfinder Roleplaying Game Player Character Folio 2012, Paizo Publishing, LLC. All Rights Reserved. Paizo Publishing, LLC, the Paizo golem logo,Pathfinder, and GameMastery are registered trademarks of Paizo Publishing, LLC; Pathfinder Adventure Path, Pathfinder Campaign Setting, PathfinderModule, Pathfinder Player Companion, Pathfinder Roleplaying Game, Pathfinder Society, and Pathfinder Tales are trademarks of Paizo Publishing, LLC.Printed in China.

CharacterInitiativecharacter name player nameracealignmentdeitydex modClasseslevelssee pages 2, 3, & 4 for class featuresAbility Scoresscoremodtotal feat modSpeedslandflyswimclimbother race modmove actionbonusmod miscellaneous r Classflat-footedtouchHit Pointscmdspecialdrdamagesee page 2 for defensesSaving Throwsspell resistancePERCEPTION BONUSHero PointsFORTITUDEspecialREFLEXspecialWILLspecialsee advanced player’s guideSAVESAVESAVEsee page 2 for saving throwsnonlethaltemporarytotalenergy resistancemod

DefenseDefensive Itemsflat-footed x dexbonusspellfailureTOTALSArmor ClassarmorbonusARMOR CLASSTOUCH ACFLAT-FOOTED ACCMDCOMBAT MANEUVER DEFENSEshieldbonusnatural dexterity dodge deflectionmodbonusbonusarmorsizemodmiscmodTOTAL 10 10 10 10 base attackbonus strengthmod dexteritymod sizemod odTOTALconditional modsSaving ThrowsFORTITUDEREFLEX SAVEWILL atmod conditional modsDefensive Abilities and Class Featuresname2descriptionsource

OffenseAttack Bonusracialhit dieBASE ATTACK BONUSMELEEbase attackbonusRANGED ATTACK BONUSCMB BAB ATTACK BONUS strengthmod base attackbonusbase attackbonussizemoddexteritymod TOTALmodsTOTALmiscmodmods miscmodTOTALmods sizemod miscmodsizemodclassbonus strengthmodclassbonus COMBAT MANEUVER BONUSclassbonusTOTALAttacksattackattack bonusdamagecrit range multiplier typerangeammoattack bonusdamagecrit range multiplier typerangeammoattack bonusdamagecrit range multiplier typerangeammoattack bonusdamagecrit range multiplier typerangeammoattack bonusdamagecrit range multiplier typerangeammoattack bonusdamagecrit range multiplier typerangeammooptions usedattackoptions usedattackoptions usedattackoptions usedattackoptions usedattackoptions usedOffensive Abilities and Class Featuresnamedescriptionsource3

BluffClimbCraftCraftDiplomacyDisable DeviceDisguiseEscape ArtistFlyHandle AnimalHealIntimidateKnowledge (Arcana)Knowledge (Dungeoneering)Knowledge (Engineering)Knowledge (Geography)Knowledge (History)Knowledge (Local)Knowledge (Nature)Knowledge (Nobility)Knowledge (Planes)Knowledge ssionProfessionRideSense MotiveSleight of HandSpellcraftStealthSurvivalSwimUse Magic DeviceTOTAL RANKS classbonusabilitymod DEX INT CHA STR INT INT CHA DEX CHA DEX DEX CHA WIS CHA INT INT INT INT INT INT INT INT INT INT INT WIS CHA CHA WIS WIS DEX WIS DEX INT DEX WIS STR CHA classranksSpecial Skill Abilities4racialbonusclassranks featbonusclassranks itembonusclassranksmiscbonus -int modx levelarmorpenalty TOTALfavoredclass conditionalmodifiers miscranksTOTAL

FeatsFeatsnamedescriptionTOTAL FEATSsource feats bylevel racialbonus classbonus classbonus eLanguages5

SpellsSpellcastingMetamagicclassclasscaster levelcaster levelconcentrationspellsknownsavedc level0123456789casterlevel spellsper dayabilitymodabilitybonusbloodlines, domains, schools, etc miscmodbonusspellsmetamagic featconcentrationspellsknownsavedc6level0123456789 spellsper dayabilitymod abilitybonusmiscmodbonusspellsbloodlines, domains, schools, etcPrepared Spellslevel spell name casterlevelleveladjustmentnumber used level spell nameSpell-Like Abilitiesnumber used spell nametimesper day

SpellsSpellbook/Spells Knownlevelspell nameschoolsave dcsr?rangedurationdescription7

EquipmentBody ndschestfeetbeltWeaponsPotions, Scrolls, & WandscostweightArmor & ShieldsweightcostweightOther Itemscost8costweight

REDlocationOther ValuablesTOTALScostgems, art, jewelry, tEncumbrancelight loadmedium loadheavy loadlift over headlift off grounddrag or push9

CompanionsAnimal Companion/Cohort/Eidolonnamebase animal/formalignment mastermaster levelgenderheighthairhit dicesizeageweighteyesAbilitiestypeHit Pointstemp temp drscore mod scoremodSTRSpeedstotalenergy isdomdexmodTOTAL INITIATIVEcharisma miscmodclassskillskill nametotalDefensesTOTALAC 10 armor classarmorbonusshieldbonus flat-footedTOTALCMD 10 combat maneuver defensebaseattackTOTALnatural dexterityarmormod touch basesavesizemoddeflectionmodmiscmodmagicmodmiscmod specialstrength dexteritymodmod abilitymodsizemodmagicmod miscmod FORTITUDE save REFLEX WILLsavesave miscmodattackbaseattackCMBcombatmaneuver bonus 10 strmod sizemod miscmod ialSpecial Abilities10 eidolon companion class skills Bluff, Craft, Knowledge(planes), Perception, Sense Motive, Stealth, plus 4 more:specialattack ability miscbonus bonusacrobatics, climb, fly, perception, stealth, swimOffensebase attack bonus skillranksanimal companion class skillsdefensive swimclimbotherdamagestrengthDEXfeetEquipment

/Mountnamenamealignment class/hit rengthinitiativeDEXdexterityFORT INTREF WISWILLintelligencewisdom hit pointsCHA dexmodmiscmodSTRspeedscoremodtempmodinitiativeDEX dexterity constitution intelligence miscmodclass ability miscTOTAL bonusmod modFORT INTREF WISWILL hit pointscurrentCHAcharisma dexmodCONwisdomcurrentTOTALINITstrengthclass ability miscTOTAL bonusmod modCONconstitutionalignment class/hit dicecharismaarmorbonusAC 10 armor classshieldbonus dexmod flat-footedsizemod naturalarmor miscmod touch 10 cmddefensive abilitiesshieldbonus dexmod sizemod naturalarmor miscmod flat-footedtouchcmdmeleerangedcmbdefensive abilitiesmeleeBABACarmor classarmorbonusrangedcmbBABbase attack bonusbase attack tackattackskillsskillsfeatsfeatsspecial abilitiesspecial ershiplevelTOTALLEADERSHIP SCORECOHORTFOLLOWERS1st level chamodcohort scorecohort levelfollower scorefollowers killed2nd level3rd level4th level reputation miscmodalliescohorts killed5th levelnotable npcs6th level11

aleSPOUSEfemalegeneral nalitymaleSIBLINGfemalemalegeneral descriptionSIBLINGfemalemalechildrenextended familylikesfamily notesdislikesquirksphobiascatchphrases12family crest

BackgroundHistoryCharacter Sketchbirth and childhoodadolescencetrainingearly adventuresallies/fellow adventurersfoesHome/Hideout/Basedetails13

ityCONconstitutionfavored classlevelINTbasescoremost weapon damage dealtexperiencecurrent xpmost spell damage dealtintelligenceWISnumber of crits 151617181920Racial Traits14Achievementsnext leveladvancement umber of times hit by a critfastnumber of deathshighest ac hithighest ac achievedmost gold possessed at one timemost gold gained at one timefarthest distance fallenhighest height reachedgreatest number of foes in one fighttraps disabled/sprungunique monsters slaindragons slaindungeons cleareddeepest dungeon level exploredartifacts possessedCREATURE TYPES SLAINABERRATIONMAGICAL BEASTANIMALMONSTROUS DUNDEADPermanent Bonuses and Conditions

AdventuresAdventure Recorddatedescriptionxp gainedleveled?died?notable foe15

Skill ChecksACROBATICS (PAGE 87*)Moving across a Narrow SurfaceKNOWLEDGE (PAGE 99)Acrobatics DC7–11 inches wide2–6 inches wideLess than 2 inches wide101520Move through a Threatened AreaAcrobatics DCMove through a threatened areaMove through an enemy’s spaceOpponent’s CMD5 opponent’s CMDLong JumpAcrobatics DC5 feet10 feetGreater than 10 feet510 5 per 5 feetHigh JumpAcrobatics DC1 foot2 feetGreater than 2 feet48 4 per footBLUFF (OPPOSED BY SENSE MOTIVE; PAGE 90)CircumstancesBluff ModifierThe target wants to believe youThe lie is believableThe lie is unlikelyThe lie is far-fetchedThe lie is impossible 5 0–5–10–20CLIMB (PAGE 90)Example Surface or ActivityClimb DCA steep slope, or a knotted rope next to a wallA rope next to a wall or a knotted ropeA surface with ledges, rough wall, or ship riggingAny surface with handholds, a tree, or an unknotted ropeAn uneven surface with narrow handholdsA rough surface, such as a rock or brick wall0510152025DIPLOMACY (PAGE 93)Starting AttitudeDiplomacy DCHostileUnfriendlyIndifferentFriendlyHelpful25 Cha modifier20 Cha modifier15 Cha modifier10 Cha modifier0 Cha modifierDISABLE DEVICE (PAGE 94)DeviceSimple (jam a lock)Tricky (sabotage a wagon)Difficult (disarm or reset a trap)Extreme (disarm a complex trap)TimeDisable Device DC1 round1d4 rounds2d4 rounds2d4 rounds10152025HEAL (PAGE 98)TaskFirst aidLong-term careTreat deadly woundsTreat poisonTreat disease16Heal DC151520Poison’s save DCDisease’s save DCTaskKnowledge DCEasy question10Basic question15Hard question20 Identify auras using detect magic (arcana)15 spell levelIdentify a spell effect that is in place (arcana)20 spell levelKnow a monster’s abilities or weaknesses (varies) 10 monster’s CRPERCEPTION (PAGE 102)DetailHear the sound of battleNotice the stench of rotting garbageDetect the smell of smokeHear the details of a conversationNotice a visible creatureDetermine if food is spoiledHear the sound of a creature walkingHear the details of a whispered conversationFind the average concealed doorHear the sound of a key being turned in a lockPerception DC–10-10000510151520Find the average secret door20Hear a bow being drawn25Sense a burrowing creature underneath you25Notice a pickpocketOpposed by Sleight of HandNotice a creature using StealthOpposed by StealthFind a hidden trapVaries by trapIdentify the powers of a potion through taste15 the potion’s CLPerception ModifiersDistance to the source, object, or creatureThrough a closed doorThrough a wallDC Modifier 1/10 feet 5 10/foot of wallRIDE (PAGE 103)TaskG

This product is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game or the 3.5 edition of the world’s oldest fantasy roleplaying game. Product Identity : The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e),