LEARNING ENGLISH VOCABULARY BY USING GUESSING

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LEARNING ENGLISH VOCABULARY BY USING GUESSING GAME INTHE FIRST SEMESTER OF HOTEL ACCOMMODATION THE FIRSTGRADE STUDENTS OF SMKN 3 BANDAR LAMPUNGIN 2017/2018 ACADEMIC YEARA ProposalSubmited as partial fullfilment of the requirements for S-1 DegreeBy :MELSA DWI CAHYANI .WNPM. 1311040203Study ProgramAdviso rCo-Advisor: English Education: Iwan Kurniawan, M.Pd: Rohmatillah, M.PdFACULTY OF EDUCATION AND TEACHER TRAININGSTATE ISLAMIC UNIVERSITY (UIN) RADEN INTANLAMPUNG2017

ABSTRACTLearning English Vocabulary by Using Guessing Game in theFirst Semester of Hotel Accommodation the First Grade StudentsofSMKN 3 Bandar Lampung in 2017/2018 Academic YearBy :MelsaDwiCahyani .WIn the learning process, vocabulary is one of linguistic features which influences thecommunicate competence. Game is one of many ways to improve the learnersvocabulary. Game is beneficial for students, and it can help teacher to develop theirmaterials. Although the students has used game in learning vocabulary, the studentsstill get low score. The objective of this research was to know the process of learningEnglish vocabulary by using guessing game and to know the students’ problem inlearning English vocabulary by using guessing game.This research was aboutLearning English Vocabulary by Using Guessing Game in the First Semester of HotelAccommodation the First Grade Students of SMKN 3 Bandar Lampung in 2017/2018Academic Year.In this research, the researcher used qualitative research method. The researcher usedpurposive sampling technique to determine the sample. The researcher chose classX.AP.2 as sample which consisted of 30 students. In collecting the data, theresearcher used three kinds of instruments, they were: observation, interview, andquestionnaire. The researcher used three major phases of data analysis, they were:data reduction, data display and conclusion drawing or verification.From the analysis, the researcher found that the teacher was applied all basicprocedures to learning English vocabulary by using guessing game, and the dificultiesof the students in learning English by using guessing game were: Firstly, studentsconfused about the teacher explanation about how to play the game. Secondly,students had difficulties in confident, so some of students choose to quite in the gameactivity, some of the students just acquire new vocabulary from teacher and theirtextbook.Thirdly students had difficulties in pronuncing and spelling. Fourthly,students think it was embrasingly if they wrong to say the words. The last, studentshad difficulties in meaning and grammar.Key words: Learning English, Vocabulary, Guessing Gameii

KEMENTERIAN AGAMA RIUNIVERSITAS ISLAM NEGERI RADEN INTAN LAMPUNGFAKULTAS TARBIYAH DAN KEGURUANAlamat : Jl. LetkolEndroSuratminSukarame Bandar Lampung (0721)703289APPROVALTitle : LEARNING ENGLISH VOCABULARY BY USING GUESSING GAMEIN THE FIRST SEMESTER OF HOTEL ACCOMODATION THEFIRST GRADE STUDENTS OF SMKN 3 BANDAR LAMPUNGIN 2017/2018 ACADEMIC YEARStudent’s NameStudent’s NumberStudy ProgramFaculty::::MelsaDwiCahyani .W1311040203English EducationTarbiyah and Teacher TrainingAPPROVEDTo be tested and defended in the examination sessionat Tarbiyah and Teacher Training Faculty, State Institute of Islamic Studies,RadenIntan LampungAdvisorCo-AdvisorIwanKurniawan, M. PdNIP. 197405202000031002Rohmatillah, M. PdNIP. 198105082007102001The Chairperson,of English Education Study ProgramMeisuri, M.PdNIP. 198005152003122004iii

KEMENTERIAN AGAMA RIUNIVERSITAS ISLAM NEGERI RADEN INTAN LAMPUNGFAKULTAS TARBIYAH DAN KEGURUANRADEN INTANLAMPUNGAlamat : Jl. LetkolEndroSuratminSukarame Bandar Lampung (0721)703289ADMISSIONA thesis entitled: LEARNING ENGLISH VOCABULARY BY USINGGUESSING GAME IN THE FIRST SEMESTER OF HOTELACCOMODATION THE FIRST GRADE STUDENTS OF SMKN 3 BANDARLAMPUNG IN 2017/2018 ACADEMIC YEAR by: Melsa Dwi Cahyani .WNPM: 1311040203, Study Program: English Education, to be tested and defendedin the examination session held on: Friday, January 5th, 2018.Board of Examiners:The Chairperson: Syofnidah Ifrianti, M.Pd(.)The Secretary: Nunun Indrasari, M.Pd(.)The First Examiner: Dewi Kurniawati, M.Pd(.)The Second Examiner: Iwan Kurniawan, M. Pd(.)Advisor: Rohmatillah, M. Pd(.)The Dean,Tarbiyah and Teacher Training FacultyDr. H. Chairul Anwar, M.PdNIP. 195608101987031001iv

DECLARATIONI hereby certify that this thesis with the title : Learning English Vocabulary by UsingGuessing Game in the First Semester of Hotel Accomodation the First GradeStudents of SMKN 3 Bandar Lampung in 2017/2018 Academic Years completelymy own work. I am fully aware that I have quoted some statements and ideas fromvarious sources and those are properly acknowledged text.Bandar Lampung, January 5th, 2018Declared by,Melsa Dwi Cahyani .Wv

DEDICATIONThis thesis is dedicated to:1. My beloved parents, Mr. Wagiman and Mrs. Harmiliana who always love meand wish for my success. Thanks for all the motivation and pray.2. My beloved sister, Mareta Kurnia Juwinda who always prays, supports andgive motivates to me.3. My special friend Arga Kusuma. S who always prays, supports, and givemotivates to me.4. My beloved friends, Suprihatin, Marchiana Dwi Lestari, Ayu Nurul Izzati,Devi Lufita, Hasri Wahyu Ningsih, and Siti Tiara Ulfa. Who always givesupports, loves, prays, and always accompany me.5. My beloved lecturers and almamater, UIN Raden Intan Lampung.vi

MOTTO بر َوا َ َ َواللَّ ُهأ َ ْخ َر َج ُك ْم ِم ْنبُطُىنِأ ُ َّم َهبتِ ُك ْم ََلتَ ْعلَ ُمىن َّ ًبو َج َعلَلَ ُك ُمبل َ ص َ س ْم َع َى ْاْلَ ْب َ ش ْيئ ََ ش ُك ُر ون ْ َ ْْلَ ْفئِ َدةَلَ َعلَّ ُك ْمت And Allah brought you forth from the wombs of your mothers knowing nothing, andgave you hearing and sight and hearts that haply ye might give thanks.(Q.s. al-AnNahl : 78)vii

CURRICULUM VITAEThe researcher name is Melsa Dwi Cahyani W. She was born inLampung Tengah, on August12nd,1995. She is the First of twoSiblings of Mr.Wagiman and Ms.Harmiliana. She has one youngersister named Mareta Kurnia Juwinda W.The researcher started her formal study in Kindergarden of TK ABA Poncowati andfinished 2001 and then she continued her school at Elementary school of SD ITBustanul ‘Ulum and finished in 2007. After that she continued her school in JuniorHigh School of SMP IT Bustanul ‘Ulum and finished in 2010. Then she alsocontinued her school in Senior High School of SMA Negeri 1 Terusan Nunyai andfinished in 2013. Then she continued her study at the State University of IslamicStudies (UIN) of Raden Intan Lampung in 2013 in Tarbiyah and Teacher TrainingFaculty in English Education Study Program.viii

ACKNOWLEDGEMENTFirst of all, praise be to Allah, the most Merciful, the most Beneficent, for Hisblessing and mercy given to me during my study and in completing this final project.Then, the best wishes and salutations be upon the great messenger prophetMuhammad S.A.W.This thesis is presented to the English Education study program of UIN Raden IntanLampung. The primary aim of writing this thesis is to fulfill a part of students’ task inpartial fulfillment of the requirement to obtain S1-degree.The researcher would like to thank the to following people for their ideas, time andguidance for this thesis:1.Dr. H. Chairul Anwar, M.Pd, the dean of Tarbiyah and Teacher Trainingfaculty of UIN Raden Intan Lampung.2.Meisuri, M.Pd, the chairperson of English Education Study Program of UINRaden Intan Lampung.3.IwanKurniawan, M.Pd, the first advisor for her guidance and help to finishthis thesis.4.Rohmatillah, M.Pd, the second advisor who has spent countless hours tocorrect this thesis for its betterment.5.Suniyar, S.Pd. M.Pd, the principal SMK Negeri 3 Bandar Lampung, DianAnggraini S.Pd, the English teacher for giving the contribution while theix

researcher was conducting the research at the school, all the teachers andstaffs who have helped the writer in collecting the data.6. All lecturers of the English Education Study Program of UIN Raden IntanLampung who have taught the writer since the first year of her study of UINRaden Intan Lampung.7. All friends of the English Department of UIN Raden Intan Lampung,especially beloved friends in E class.Finally, none is perfect and neither is the final project. Any corrections, comments,and criticism for the betterment of this final project are always open-heartedlywelcomeBandar Lampung, January 5th, 2018Declared by,Melsa Dwi Cahyani .Wx

TABLE OF CONTENTSCOVER .ABSTRACK .APPROVAL .ADMISSION.DECLARATION .DEDICATION .MOTTO .CURRICULUM VITAE .ACKNOWLEDGMEN .TABLE OF CONTENTS. .LIST OF TABLES .LIST OF FIGURE .LIST OF APPENDIX . .iiiiiiivvviviiviiiixxixivxvxviCHAPTER IINTRODUCTIONA. Background of the Problem. 1B. Identification of the Problem. 9C. Limitation of the Problem . 9D. Formulation of the Problem . 9E. The Objective of the Research . 10F. Uses of the Research . 10G. Scope of the Research . 11CHAPTER IIREVIEW OF RELATED LITERATUREA. Vocabulary .1. Concept of Vocabulary .2. Kinds of Vocabulary .3. Concept of Teaching Vocabulary.4. Concept of Learning Vocabulary .5. Students Problem in Learning Vocabulary .B. Game .1. Concept of Game .2. Kinds of Game .C. Concept of Guessing Game .D. Learning Vocabulary by using Guessing Game .E. Teaching Vocabulary by Using Guessing Game .xi121213171920232324272829

CHAPTER IIICHAPTER IVRESEARCH METHODOLOGYA. Research Design .B. Research Subject .C. Data Collecting Technique .1. Observation .2. Interview .3. Questionnaire .D. Research Procedure .E. Trustworthiness of The Data .F. Data Analysis .333334353738404142RESEARCH FINDINGS AND DISCUSSIONA. General Description of the Research Place . 451. Brief History of SMK Negeri 3 Bandar Lampung . 452. Condition of School, Teachers and Staffs, andStudents’ in SMKN 3 Bandar Lampung. 47B. Research Procedure . 50C. Research Report . 511. Observation . 512. Questionnaire . 543. Interview . 62D. Conclusion Drawing and Verifying . 651. The Students’ Responses Towards the Uses ofGuessing Game Technique . 662. The Process of Learning English Vocabulary byUsing Guessing Game . 673. Students Problem in Learning EnglishVocabulary by Using Guessing Game. 68E. Research Finding . 691. The Process of Learning English Vocabulary byUsing Guessing Game . 692. The Students Problems in Learning EnglishVocabulary by Using Guessing Game. 69CHAPTER VCONCLUSION AND SUGGESTIONA. Conclusion . 71B. Suggestion . 72xii

1. For the Students . 722. For the School. 73REFERENCES . 74APPENDIX . 77xiii

LIST OF TABLESPagesTable 1.1 The Students English Score at the First Semesterof SMKNegeri 3 Bandar Lampungin Academic Year of 2017/2018.5Table 3.1 The situation of Students’ of Hotel Accommodation the FirstGrade of SMKN 3 Bandar Lampung 2017/2018 . 34Table 3.2 Observation Sheet (based on guessing game in the classroom) .36Table 3.3 Interview Sheet .38Table 3.4Specification of Questionnaire .39Table 4.1 Teacher and Staff in SMKN 3 Bandar Lampung . 47Table 4.2 Students in SMK Negeri 3 Bandar Lampung .49Table 4.3 Facilities and Condition of the School .49xiv

LIST OF FIGUREPagesFigure 1. Component of Data Analysis .44Figure 2. Result of Questionnaire No. 1 .55Figure 3. Result of Questionnaire No. 2 .56Figure 4. Result of Questionnaire No. 3 .56Figure 5. Result of Questionnaire No. 4 .57Figure 6. Result of Questionnaire No. 5 .58Figure 7. Result of Questionnaire No. 6 .59Figure 8. Result of Questionnaire No. 7 .59Figure 9. Result of Questionnaire No. 8 .60Figure 10. Result of Questionnaire No. 9 .61xv

LIST OF APPENDIXPagesAppendix 1. List of Students X.AP.2.77Appendix 2.Observation Sheet First Meeting .78Appendix 3. Data of Problem faced by the Students in the First Meeting.79Appendix 4.Observation Sheet Second Meeting .80Appendix 5.Data of Problem faced by the Students in the Second Meeting .81Appendix 6.The Result of Interview to the English Students .82Appendix 7.Questionnaire .88xvi

1CHAPTER IINTRODUCTIONA. Background of the ProblemLanguage is very important in human life. The function of language is as acommunication tool by people to conduct their activities. We are able to exchangeknowledge, beliefs, opinions, wishes, threats, commands, thanks, promises,declarations, feelings–only our imagination sets limits. We need language tocommunicate and send our expression. Without language it is imposible for us tointeract each other in daily life or learning something.One of the most important language that we must learn is English. According toSusanna in Souriyavongsa says that English is not only used as an official language inmany nations, but also influence on many different cultures in a large number ofcountries; it is the central language of communication in the world-wide.1 Based onthe theory mentioned above most people use English as a medium of communicationin their interaction. In other words, people from different nation use English whenthey meet and interact one another.Khader and Mohammad in Souriyavongsa say that English language is a globallanguage which can be used for communication with native-speakers and non-native1Thongma Souriyavongsa,“A Research Paper: Factors Causes Students’ Low English LanguageLearning: A Case Study in the National University of Laos”. International Journal of EnglishLanguage Education, Vol.1 No.1 (2013), p. 181.

2speakers in the world-wide, especially in the education section, all university studentsneed it for their studies in order to search information and obtain knowledgetherefore, a lot of university through out the world need to include English languageas one of their educational tool requirements. 2 In Indonesia, English has become oneof compulsory subjects taught at junior and senior high schools. Based on Depdikbudin khasanah says that English as an international language needs to be taught for thedevelopment of science and technology, culture age, and also the relationshipbetween countries in the world.3 Therefore in Indonesia’s curriculum, Englishbecomes one of subjects which is taught at all levels of education in Indonesia.Mastering English as a foreign language of course is not a simple as learningEnglish as a national language.“Teacher and student must master and understand what the strategythat suitable to be used in English teaching and learning process.Inthe learning process, listening, speaking, reading and writing are thetargets to be achieved through the language components such asstructure, vocabulary, spelling, and pronunciation. They are intendedto support the development of that basic competences.”42Ibid, p. 181.Ika Kurniawati Khasanah, “The Use of Picture-Guessing Game in Implementing Team-Pair-SoloTeachnique to Improve the Students’’ Ability to Write Descriptive Text, (Classroom Action Researchat SMA N 1 Subah for Grade X in the Academic Year of 2012/2013”.(Semarang State University,Semarang, 2013), p. 14Bayu Nurbaeti, “Teaching Vocabulary Using Realia Media at the Third Grade Students’ of SD N1 Tegalmunjul-Purwakarta (The Objective of the Research Paper)”.(STKIP Siliwangi, Bandung,2013), p.13

3Vocabulary is one of linguistic features which influences the communicatecompetence. Based on Nurbaeti in his research paper explained that vocabulary is acentral to language and it is significant to language learners. Therefore, to develop thestudents’ ability in mastering English, it cannot be separated from the mastery ofvocabulary, because it can be a measurement of the students understand in Englishand to build their confidence in speaking English up. In the other hands, by masteringthe vocabulary, it can be a bridge for the students to extract any information then canenlarge their knowledge.5 It means that by enriching students vocabulary,automatically they will be easy to communicate with other people from othercountries so that it can enlarge their knowledge.In mastery English we must learn vocabulary first. Based on P.Bintz in hisjournal explained that learning vocabulary is fundamentally about learning definitionof words.6 The learners have to master English vocabularies before masteringEnglish. They will not be able to express their fell clearly if they do not mastervocabulary before. There are many ways to improve the learners vocabulary but as ateacher we must be able to choose good technique to teach them. To make thelearners or students feel interested in learning vocabulary and make them easy toimprove their vocabulary the teachers have to use good technique in teaching. Itmeans that the techniques here are all those activities that contain of fun and gamesactivities. The kind of activities should be simple, interesting and enjoyable, for56p.45Ibid, p. 1William P.Bitz.“Teaching Vocabulary Across the Curriculum”.International Journal, (2011),

4example is game. Playing game in teaching vocabulary is very important, becauseteaching through game can create a fun situation and of course it can increasestudents’ motivation.Game does not only help the students to encourage their learning but also canhelp the teacher to create useful and meaningful context.7 It means that game is notonly beneficial for students, but it can help teacher to develop their material, and itcan make teacher more creative in teaching vocabulary. Games help and encouragemany learners to sustain their interest.8 It means that games can make the studentsenjoy the English class activities especially in overcoming the problems of learningvocabulary, because they learn in situation where they are given stimulus to practicethe vocabulary of the target language.There are so many kinds of games that can be used by the teacher, such asguessing game. Guessing game is a game in which the object is to guess some kind ofinformation, such as a word, a phrase, a title, or the location of an object. Guessinggame can be played pairs, or groups. By playing guessing game students can focusmore to the lesson.Based on preliminary research that was conducted at SMK Negeri 3 BandarLampung, the researcher found that learning vocabulary by using guessing game hasbeen applied. From the result of interview, the teacher said that she had applied this7Tengku Nor Rizan, et. al, “Young Learners’ Perceptions of Learning English Using LanguageGames in a Non - Formal Context”. Mediterranean Journal of Social Sciences,Vol.6 No.6 S5, (2015),p. 48Ibid, p. 4

5game.9(see appendix page 78) Although the students has used game in learningvocabulary, the students still got low score. From the result of preliminaryobservation that was conduct in three meetings at X.AP.2 the researcher found thatthe students were not too interesting in learning English vocabulary by using guessinggame. The students got some problems in their vocabulary activity such as meaning,spelling, grammar, and meaning.10(see appendix page 81) Most of them got scores fortheir vocabulary test below the criteria of minimum mastery at school. The students’achievement score of English test can be seen from table 1.Table 1.1The English Score at the First Grade ofSMKN 3 Bandar Lampung in the Academic Year of sX AP 1X AP 2X AP 3X. KC.K 1X. KC.K 2X. KC.K 3X. KC.R 1X. KC.R 2X. KC.R 3X. BOGA 1X. BOGA 2X. BOGA 3X. BOGA 4X. TB 1X. TB 2X. TB 3X. UP 1X. UP 2X. UP 3TotalPrecentage 761822211411171615161110121413121317121127549,9% rce : Document of English Score at the first grade of SMK Negeri 3 Bandar Lampung.9Preliminary Research Interview to Mrs. Dian Anggraini, S.Pd. Appendix, (SMKN 3 BandarLampung: 2017)10Preliminary Research Observation in X.AP.2. Appendix, (SMKN 3 Bandar Lampung: 2017)

6From the table above, it can be known that English learning achievement ofstudents in SMK Negeri 3 Bandar Lampung was still not optimal yet, although theteacher has used game in teaching vocabulary. There were 275 students of the 551students who passed the test based on the criteria of minimum mastery (KKM) andthere were researcher found 276 students who failed. In this case the students’ scoreof KKM in SMKN 3 Bandar Lampung is 76 and there were half of all students whogot the score under 76. It means that students who got difficulty in vocabulary byusing guessing game were 49.9%. Thus it can be concluded that the students still getdifficult to learn vocabulary by using game.Based on the data of preliminary research, from 6 majors in this school thestudents from hotel accommodation who got the lowest score. So that in this research,the researcher was conducted the research in hotel accommodation. As such, theresearcher wanted to know the learning process of English subject in SMK Negeri 3Bandar Lampung by observing the game used by English students in learning processof vocabulary by using guessing game. In addition, the researcher wanted to foundinformation about the problems faced by the students in learning English process ofvocabulary.There were some previous researches by using Guessing Game. One of theresearchers was conducted by Tika Pratiwi, entitled Teaching and LearningVocabulary through Picture Guessing Game to The Seventh Grade Students of MTsMathla’ul Anwar Sidowaluyo South Lampung in Academic Year 2013/2014. The

7researcher used qualitative research. The population of the researcher was the seventhgrade students’ of MTs Mathla’ul Anwar Sidowaluyo South Lampung in academicyear 2013/2014. The subjects of the research were 40 students. The result of theresearch showed that picture guessing game is the good technique which can beimplemented in the process of teaching learning English vocabulary. The resultshowed that teaching learning process was done on three meetings, and the teacherused guessing game in teaching learning vocabulary by using picture guessing game,students looked active in the class, but some of them looked less responsive inlearning vocabulary. The problem faced by the teacher in teaching vocabularythrough picture guessing game are time consuming, difficult to handle students’activity. The problem faced by the students in learning vocabulary through pictureguessing game are some students had difficulty in managing time given by theteacher.The second previous research that conducted by Danis, entitled TheImplementation of Guessing Game Technique in Teaching Students’ Speaking Skill(A Qualitative Study of Second Graders in Junior High School) in Bandung.Indicators of speaking can be achieved by the Guessing Game. Based on herobservation, students just already knew what guessing game was and it was the firsttime they played guessing game in their speaking class. They rarely played such agame. It was the reason for the students that faced some struggles in learningspeaking skill. The results of the research were the students had less motivation to

8practice speaking in the class. It was seemed in the first meeting of the observation.The students tend to be quite than answered a simple question. Besides, they wereafraid to speak up for describing things in front of the class. Incorrect speaking inEnglish, afraid to pronounce some key words, to make mistake, even to share theirfeeling are such kind of their problem which they faced in their speaking class.Based on the explanation of previous research studies, it can be concluded thatthere are significant differences of previous studies to this research. The differencesare in these previous studies that had been done by Pratiwi, she said that thedifficulties faced by the students in learning vocabulary through picture guessinggame are some students’ had difficulty in managing time given by the teacher and thestudents had less motivation. Another previous study that had been done by Danis,the students knew what guessing game was, but they rarely did a game in speaking sothey felt very hard in played guessing game because they afraid to speak in front ofthe class, and they had less motivation.From the explanation above, the researcher conducted a research entitledLearning English Vocabulary by Using Guessing Game in the First Semester of HotelAccommodation the First Grade Students of SMKN 3 Bandar Lampung in 2017/2018Academic Year.

9B. Identification of the ProblemFrom background above, the researcher identified the problem as follows :1. The students got low score.2. The students got some problems with their vocabulary learning.3. The game had given to the students in learning vocabulary but noteffective and not maximal.C. Limitation of ProblemThe limitation of the problem was on the process of learning Englishvocabulary by using guessing game and the problem of students in learningEnglish vocabulary by using guessing game in First semester of the First Gradeof SMKN 3 Bandar Lampung in 2017/2018 Academic Year.D. Formulation of the ProblemFrom ide

procedures to learning English vocabulary by using guessing game, and the dificulties of the students in learning English by using guessing game were: Firstly, students confused about the teacher explanation about how to play the game. Secondly, students had difficulties in confi