GRAND CANYON COUNCIL BOY SCOUTS OF AMERICA S

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82Camp Geronimo AlmanacGRAND CANYON COUNCILBOY SCOUTS OF AMERICASCOUT MERIT BADGE PROGRAM SCHEDULESIGN-UP SHEETTROOP #SESSION:SCOUT NAME:SITE:SCOUT RANK:AGE:SCOUTMASTER (AT CAMP)ADDRESS:CITY:ST:ZIP:Listed below are the merit badges offered at Camp Geronimo and their length of time. Pleasechoose your top six (6) choices and your Scoutmaster will do everything he can to give you asmany of your top choices as possible. Please number your choices (1,2,3,4,5,6).50 min. Activities Choices70 min. Activities Choices110 min. Activities ChoicesActivityTimeAstronomyBasketryBird StudyClimbingEnviron. ScienceFirst AidForestry/Fish &Wildlife Mgt. (Block C)Insect StudyLeatherworkMammal Study/Fish &Wildlife Mgt. (Block A)MetalworkNature / ForestryActivityArcheryCanoeingIndian l BeginsTimeLifesavingPioneeringPotteryRifle Opt A(22 cal.)Rifle Opt C(Muzzleloading)(Block B)OrienteeringReptile & AmphibianStudyRowingSoil & Water/Geology (Block D)Space ExplorationSwimmingWeatherWilderness SurvivalWood CarvingPreRequisitesSign up for theseMerit Badges at camp,Sunday afternoon,at Outdoor SkillsSign up for thisactivity at camp,Sunday afternoon,at the Rifle Range.Older ScoutActivities:HikingCampingBackpackingNRA ShootSpade RanchBSA Lifeguard

Camp Geronimo Almanac83CAMP GERONIMO MERIT BADGE SCHEDULEEnsure that required prerequisites (pages 84 to 90) are completed prior to Camp.Merit BadgeAstronomyBasketry8:00-8:50HandicraftBird StudyNatureClimbingEnvironmental ScienceNatureHealth LodgeFirst AidForestry/Fish & Wildlife (BLOCK C)Insect Study/Geology (BLOCK E)Insect Study/Nature (BLOCK F)LeatherworkHandicraftMammal Study/Fish &NatureWildlife (BLOCK A)MetalworkHandicraftNature/Forestry (BLOCK B)Outdoor SkillsOrienteeringReptile & Amphibian StudyNatureRowingLakeSoil & Water/Geology (BLOCK D)Space ExplorationNatureSwimmingPoolWeatherOutdoor SkillsWilderness SurvivalWood CarvingHandicraftMerit BadgeArcheryCanoeingIndian Lore/ArcheologyLifesavingPioneeringPotteryRifle Opt A (22 cal.)Rifle Opt C (Muzzleloading)Merit BadgeCookingHorsemanshipTrail BeginsBackpacking, Hiking, &Camping9:00-9:5010:00-10:50 11:00-11:50NatureNatureHandicraft Handicraft ealth Lodge Health Lodge Health aftHandicraftNatureHandicraftHandicraftOutdoor Skills Outdoor Skills Outdoor reLakeNatureNaturePoolOutdoor Skills Outdoor Skills Outdoor SkillsHandicraft8:00- 9:10Archery RangeLakeHandicraft9:20-10:30Archery RangeLakeHandicraft10:40-11:50Archery RangeLakeNative American Area Native American Area Native American AreaPoolPoolPoolOutdoor SkillsOutdoor SkillsOutdoor SkillsHandicraftRifle RangeMuzzleloadingHandicraftRifle RangeMuzzleloadingHandicraftRifle RangeMuzzleloading8:00-9:5010:00-11:50Outdoor SkillsOutdoor SkillsCorralCorralOutdoor SkillsOutdoor SkillsBy appointment with Outdoor Skills.Sign-up on Sunday at Outdoor Skills.PreRequisites

84Camp Geronimo AlmanacMERIT BADGE PREREQUISITESMerit BadgeARCHAEOLOGY@ the Native AmericanVillageARCHERY@ the Shooting SportsAreaASTRONOMY@ the Nature Lodge AreaBACKPACKING@ the Outdoor Skills AreaBASKETRY@ the Craft Lodge AreaPreRequisitesPreRequisitesREAD & BRING the current Merit Badge pamphlet.BRING an article about one archaeological site forrequirement #4a or b.This Merit Badge will beincorporated withIndian Lore as ablock badge.Come prepared to learn the techniques and history ofancient cultures.READ & BRING the current Merit Badge pamphlet.This is not an easy Merit Badge to earn and isrecommended for older Scouts.Extra time is needed at the range for practice toachieve the needed scores.No Scout with Archery Merit Badge should be signedup again.READ & BRING the current Merit Badge pamphlet.COMPLETE requirements #6 & 7b and BRING tocamp.COMPLETE Moon and Planet observations beforecoming to camp.Astronomy MB will meet daily and in the evening.Observation at the Monday & Tuesday eveningclasses is MANDATORY for the merit badge.READ & BRING the current Merit Badge pamphlet.COMPLETE requirements #6b, #8c, #9, #10, #11prior to camp andBRING a signed statement attached to the MeritBadge application.This class is taught in the afternoon and is byappointment only.Schedule with Outdoor Skills.READ & BRING the current Merit Badge pamphlet.Estimated cost for supplies 12.00.Instruction and individual time needed to completethe projects.Bring round reed and square reed basket kits.Estimated expense for kits about 12 at the TradingPost.

Camp Geronimo AlmanacMerit BadgeBIRD STUDY@ the Nature Lodge AreaCAMPING@ the Outdoor Skills AreaCANOEING@ the Aquatics AreaCLIMBING@ the Tower AreaCOOKING@ the Outdoor Skills AreaENVIRONMENTALSCIENCE@ the Nature Lodge Area85PreRequisitesREAD & BRING the current Merit Badgepamphlet.BRING binoculars.Requirements #5, #6 shouldbe completed or nearcompletion prior to camp.Several reports needed.READ & BRING the current Merit Badge pamphlet.COMPLETE requirements #3, #4, #5a, #5e, #7,#8c, #8d, #9 prior to camp andBRING a signed statement attached to the MeritBadge application.This class is taught Tuesday & Wednesday afternoonand is by appointment only with Outdoor Skills.READ & BRING the current Merit Badge pamphlet.COMPLETE "Swimmer" classificationThis is a difficult Merit Badge foryounger Scouts.Strength and time needed topractice strokes.READ & BRING the current MeritBadge pamphlet.Estimated cost for suppliesis 5.00.Must be at least 13 years old .READ & BRING the current Merit Badge pamphlet.PRACTICE.COMPLETE requirement #3 and BRING to camp.COMPLETE requirement #4 andBRING a signed statement attached to the MeritBadge application.Limited to First Class Scouts , or Scouts 12 years oldor older, who have completed the cookingrequirements for Second Class and First Class Scout.Food provided.READ & BRING the currentMerit Badge pamphlet.COMPLETE requirement #3Fprior to camp.Two observation times of30-minutes each arerequired outside of class at camp.Start observations on Sunday.PreRequisites

86Camp Geronimo AlmanacMerit BadgeFIRST AID@ the Health Lodge AreaFISH & WILDLIFEMANAGEMENT@ the Nature Lodge AreaFORESTRY@ the Nature Lodge AreaGEOLOGY@ the Nature Lodge AreaHIKING@ the Outdoor Skills AreaHORSEMANSHIP@ the Corral AreaINDIAN LORE@ the Native AmericanVillagePreRequisitesPreRequisitesREAD & BRING the current Merit Badge pamphlet.BE PREPARED to complete requirement #1 at camp.COMPLETE requirement #2d prior to camp.DEMONSTRATE proper techniques in performingCPR using a training device approved by yourcounselor prior to camp. A note from your leaderstating that this was performed is sufficient.Oral tests will be given.READ & BRING the current Merit Badge pamphlet.Some requirements should be completed prior tocamp.READ & BRING the current Merit Badge pamphlet.BRING paper and pencil for leaf collection andreports.COMPLETE requirement #1 prior to camp.READ & BRING the current Merit Badge pamphlet.START collection.Not recommended for younger Scouts.READ & BRING the current Merit Badge pamphlet.COMPLETE requirements #4, #5a, #6, #7, prior tocamp (They cannot be done at camp.) andBRING a signed statement attached to the MeritBadge application.This class is by afternoon appointment only.Schedule with Outdoor Skills.READ & BRING the current Merit Badge pamphlet.KNOW requirements #2, #3, #6, #7.Some previous riding experience is helpful, but notrequired.Do not sign up for this class if you have the MeritBadge.READ & BRING the current Merit Badgepamphlet.RESEARCH requirement #1, “History ofLocal Tribes”, in order to write or give anoral report.This Merit Badge will be incorporated withArchaeology as a block badge.Some costume supplies available at camptrading post. Estimated cost 25.00.Extra time needed to work on someaspects of this Merit Badge,

Camp Geronimo AlmanacMerit BadgeINSECT STUDY@ the Nature Study AreaLEATHERWORK@ the Craft Lodge AreaLIFESAVING@ the Aquatics AreaMAMMAL STUDY@ the Nature Lodge AreaMETALWORK@ the Craft Lodge AreaNATURE@ the Nature Lodge Area87PreRequisitesREAD & BRING the current Merit Badge pamphlet.COMPLETE requirements #4, #5a, #7, #8, #11 priorto camp.BRING photos you have taken of insects and articlesyou have observed to camp.BRING articles about insects you have observed tocamp.Requires 2 hours of class time.READ & BRING the current Merit Badgepamphlet.Kits are approximately 10.00.Instruction and individual time is neededto complete the projects.Bring the merit badge book and braiding materials(purchase at Trading Post).Project must be completed by Friday morning toreceive badge.READ & BRING the current Merit Badge pamphlet.COMPLETE second class rank requirements #7a-#7cand first class rank requirements #9a-#9c.BE PREPARED for requirement #7e by bringingCLEAN street clothes: shoes, socks, long-pants, belt,and a long-sleeve shirt. (Swim trunks must be wornunder long-pants. Dirty shoes and garments will notbe allowed in the pool.)READ & BRING the current Merit Badge pamphlet.Recommended for younger Scouts.READ & BRING the current Merit Badge pamphlet.MUST be 14 years old to qualify.RESEARCH requirement #4 prior to camp.BRING (#10) tin cans for work.Scouts will need merit badge book, paper, and pencil.The Scouts will create their own artifacts and designtheir patterns. (Bring #10 size tin cans.)Because of equipment involved, this badge is forScouts 14 years of age or older.READ & BRING the current Merit Badge pamphlet.COMPLETE requirement #4 prior to camp.A note from teacher, parent, or Scoutmaster willhelp with prior camp requirements.PreRequisites

88Camp Geronimo AlmanacMerit BadgeORIENTEERING@ the Outdoor Skills AreaPIONEERING@ the Outdoor Skills AreaPOTTERY@ the Craft Lodge AreaREPTILE & AMPHIBIANSTUDY@ the Nature Lodge AreaRIFLE SHOOTINGMUZZLELOADING@ the Shooting SportsAreaROWING@ the Aquatics AreaSOIL & WATERCONSERVATION@ the Nature Lodge AreaPreRequisitesPreRequisitesREAD & BRING the current Merit Badgepamphlet.Recommended for older Scouts.Much additional time neededto set up compass courses.Fast walking or jogging required to cover 2 miles in30 minutes. The course is 5 miles long.READ & BRING the currentMerit Badge pamphlet.PRACTICE.KNOW your knots.Requires participation in aproject on Thursday Afternoon.For all Scouts.READ & BRING the current Merit Badge pamphlet.COMPLETE requirements #3, #7 prior to camp.Bring merit badge book and drawings forrequirements 3 & 7.Merit badge classes meet at 8:00AM, 9:20AM, or10:40AM M-F.Maximum of 10 Scouts each session.READ & BRING the current MeritBadge pamphlet.Complete requirement #8 prior tocamp.This Merit Badge cannot becompleted without requirement #8being done prior to camp.READ & BRING the current Merit Badge pamphlet.This will require extra practice on the range toachieve the needed scores.Both option "A" (modern cartridge type) and option"C" (muzzleloading rifle shooting) are offered.If a Scout has completed the A or C selection, theycannot do the badge again.READ & BRING the current Merit Badge pamphlet.COMPLETE "Swimmer" classificationGood for younger Scouts and older Scouts.Some time to practice needed, also, strength to row.READ & BRING the current Merit Badge pamphlet.BRING paper and pencil for drawings.BRING work gloves.

Camp Geronimo AlmanacMerit BadgeSPACE EXPLORATION@ the Nature Lodge AreaSWIMMING@ the Aquatics AreaWEATHER@ the Nature Lodge AreaWILDERNESSSURVIVAL@ the Outdoor Skills AreaWOOD CARVING@ the Craft Lodge Area89PreRequisitesREAD & BRING the current Merit Badge pamphlet.BRING a 2-liter bottle.READ & BRING the current Merit Badge pamphlet.COMPLETE "Swimmer" classificationCOMPLETE prerequisites:second class rank requirements #7a-#7c andfirst class rank requirements #9a-#9c.MUST BE ABLE to identify conditions for CPR anddemonstrate.BE PREPARED for requirement #4 by bringingCLEAN street clothes: shoes, socks, long-pants, belt,and a long-sleeve shirt. (Swim trunks must be wornunder long-pants. Dirty shoes and garments will notbe allowed in the pool.)This class is for all scouts.Includes executing basic strokes.READ & BRING the currentMerit Badge pamphlet.BRING paper and pencil fordrawings.READ & BRING the current Merit Badge pamphlet.PRACTICEPREPARE a small survival kit (requirement #5) andBRING it to camp.Time needed Monday, Tuesday, or Wednesday toprepare a shelter and sleep in it overnight.READ & BRING the current MeritBadge pamphlet.BRING a (sharp) pocketknife, leathergloves, and a thumb guard.BRING Totin' Chip card.(Totin' Chip classes available afternoonsat the Outdoor Skills Area).Kits are approximately 10.00.Bring the merit badge book, paper, pencil, and a smallsharp (1½ -2 in.) bladed pocket knife.Totin’ Chip card is required & may be earned atOutdoor Skills.Woodcarving projects are available at the TradingPost.Bring these projects to the first class on Monday.PreRequisites

90Camp Geronimo AlmanacOTHER PREREQUISITESBSA LIFEGUARD@ the AquaticsAreaNON-MERITBADGE CLASSCERTIFICATETRAIL BEGINSSPADE RANCHPreRequisitesShould have knowledge of Swimming, Rowing, and Lifesavingskills.Qualifies Scout to act as a troop lifeguard on troop swims.Additional time needed.Available to adult leaders.BSA Lifeguards are required to be present for all swimmingactivities.Must be 14 or graduated 8th grade.A morning program to help your new Scouts and TenderfootScouts to advance.Sign up is required and the class is taken as an alternativeto a merit badge.A list of requirements completed will be given for eachScout at the end of the week.PREPARE and BRING a personal first aid kit.Although there are no structured classes in the SpadeRanch program, Scouts may work on selected badgesthrough coordination with the Spade Ranch Director.A Scout must be 14 years old to participate.

Wilderness Survival Spade Ranch Wood Carving Older Scout Activities: BSA Lifeguard. Camp Geronimo Almanac 83 . belt, and a long-sleeve shirt. (Swim trunks must be worn under long-pants. Dirty shoes and garments will not be allowed in the pool.) MAMMAL STUDY @ the Nature Lodge Area READ & BR