BETA RULES - Fantasy Flight Games

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R O L E P L AY I N G G A M EB E TA R U L E S1

IntroductionCreditsFantasy Flight GamesFifth Edition Game Design and DevelopmentMax Brooke and Katrina OstranderExecutive Game DesignerCorey KonieczkaCreative DirectorAndrew NavaroOriginal Game DesignAsmodee North AmericaJohn Wick and Dave WilliamsAdditional DevelopmentPublisherMarie Brennan, Robert Denton III, Sean Holland,D.G. Laderoute, Maxime Lemaire, Jason Marker,Annie VanderMeer Mitsoda, Mari Murdock,Neall Raemonn Price, and Ree SoesbeeProofreadingChristine CrabbRPG ManagerSam StewartGraphic Design ManagerBrian SchomburgQuality Assurance CoordinatorZach TewalthomasSenior Project ManagerJohn Franz-WichlaczSenior Manager of Product DevelopmentChristian T. PetersenPlaytestersEd Allen, Charles Andrew Bates, Will Bebout, Jeff Beck, StevenBelcher, Michael Bernabo, Craig Bishell, John Bradford, Simon Butler,Dave Cain, Amanda Capar, Gene Capar, Paul Casagrande, Hwan-yiChoo, Andy Christensen, Daniel Lovat Clark, Lachlan Conley, SeanConnor, Nick Corlett, Sean Corley, Rebecca Corner, Tim Cox, ErikDahlman, Kaitlin Davies, Sam Davies, Jordan Dixon, Chris Doyscher,Emeric Dwyer, Andrew Fischer, Martin Flanagan, Corey Fox, RyanFox, Benjamin Fribley, James Gibson, Erin Golden, Laura Heilman,Alyc Helms, Ian Houlihan, Bill Hrenchuk, Tim Huckelbery, MichaelHurrel, Brandon Jackson, Fred Janney, Lawrence Keohane, Jon King,Keesjan Kleef, Jackie Laderoute, Skyler Latshaw, Chris Lavin, MichaelLawrence, Jamie Lewis, Adrienne Lipoma, David Lowe, Thom Lynch,Tristan Maclaurin, George Maney, Pim Mauve, Mark McLaughlin,Branislav Micko, Jamie Morgan, Arwen McNierney, James McNierney,Ryan Miner, Steve Mumford, Russell Needham, Jeff Neppl, AnneteNepomucenoi, Kyle Niedzwieck, Joanna Olsen, Mercedes Opheim, TomOrnsby, Ciaran O’Sullivan, Sebastien Pacetti, Stacey Peterson, StephenPitson, John Pope, Alex Porter, Philip Quine, Wilson Richardson, JeffRubinoff, Alan Russel, Tim Schulz, Valerie Scott, Wendy Shaffer, KatieShannon, Emily Sheriff, Jody Simpson, Peter Smigelski, James Spell,Ryan Stevens, Max Stringer, Nathan Stringer, Daniel Tickle, Jacob Tighe,Regine Mualla Tighe, Matt Tyler, Nicholas Vale, David Vetrovec, JanCees Voogd, Joris Voogd, Kris Weavill, Aiden Wells, James White, AricWieder, Dawn Wildfong, M. Dameion Willis, Stefanie Wiltse, AndrewWolf, and Aaron Wong.Special thanks to Nikki Arcand, Kory Hook,Josh M. Lease, Ryan Lee, Tyler Parrott, Costya Perepelitsa,Jim Quam, and Chris Weinberg.Chris GerberFANTASYFLIGHTGAMESFantasy Flight Games1995 West County Road B2Roseville, MN 55113USA 2017 Fantasy Flight Games. Legend of the Five Rings is a TM of Fantasy Flight Games.Fantasy Flight Games and the FFG Logo are registered trademarks of Fantasy Flight Games.App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.For more information about the Legend of the Five Rings Roleplaying Game line, free downloads,answers to rule queries, or just to pass on greetings, visit us online -Rings-Roleplaying-Game/2

IntroductionCredits. 2ContentsBreakdown of a Skill. 80Contents. 3Choosing Skill Group, Skill, and Approach. 90Introduction.4Artisan Skill Group. 82The World of the Samurai. 5Social Skill Group. 86The Celestial Order. 6Scholar Skill Group. 91A Samurai’s Life. 7Martial Skill Group. 97The Land of Ten Thousand Fortunes. 8Trade Skill Group. 102Bushidō. 9Chapter 4: Techniques.107The Great Clans. 10Kata. 108Chapter 1: Playing the Game.11Kihō. 112Goals of the Game. 11Invocations. 116Custom Dice. 11Rituals. 132Making a Check. 12Shūji. 133Additional Rules Governing Checks. 16Mahō. 140Strife and Composure. 16Chapter 5: Equipment.143Opportunity. 17Weapons. 143The Character. 19Armor. 145Chapter 2: Creating a Character.26Special Qualities of Equipment. 145The Game of Twenty Questions. 26Equipment. 148Part I: Core Identity (Clan and Family). 26Chapter 6: Scenes and Conflicts.150Part II: Role and School. 33Game Sessions. 150Part III: Honor and Glory. 39Scenes. 150Part IV: Strengths and Weaknesses. 40Narrative Scenes. 150Part V: Personality and Behavior. 41Downtime Scenes. 150Part VI: Ancestry and Family. 42Conflict Scenes. 151Part VII: Death. 43Intrigues. 155Experience Points and Character Advancement. 44Duels. 160Hida Defender School Advancement Table. 46Skirmishes. 163Kuni Purifier School Advancement Table. 47Silhouette, Range Bands, and Terrain. 166Doji Diplomat School Advancement Table. 48Harm and Healing. 168Kakita Duelist School Advancement Table. 49Conditions. 170Kitsuki Investigator School Advancement Table. 50Mass Battles. 172Togashi Tattooed Order Advancement Table. 51Chapter 7: The Game Master.178Akodo Commander School Advancement Table. 52Running a Game Session. 178Ikoma Bard School Advancement Table. 53Running a Campaign. 180Isawa Elementalist School Advancement Table. 54Ninjō, Giri, and Discord. 180Shiba Guardian School Advancement Table. 55Using Social Attributes in Play. 182Bayushi Manipulator School Advancement Table. 56Relationships. 189Shosuro Infilitrator School Advancement Table. 57Chapter 8: Non-Player Characters.190Iuchi Meishōdō Master School Advancement Table. 58Shinjo Outrider School Advancement Table. 59Advantages and Disadvantages. 60Gaining Advantages and Disadvantages. 60Using Advantages and Disadvantages in Play. 61Specific Advantages. 61Specific Disadvantages. 68Creating Custom Advantages and Disadvantages. 77Chapter 3: Skills.79Skills and Checks. 79Skill Groups. 79NPC Profile Breakdown. 190Adding Adversary Templates. 193Chapter 9: A Rōnin’s Path.207Prelude: Dark Promises. 207Part I: To the Third Watchtower. 209Part II: Battle for the Third Watchtower. 214Appendix: A Rōnin’s Path NPC Profiles. 220Character Sheet.223Campaign Sheet.227Twenty Questions Worksheet.229Dice Sheet.2333

IntroductionWelcome to the Legend of the Five Rings Roleplaying Game Beta PlaytestThe Legend of the Five Rings Roleplaying Game development team welcomes you to the open beta playtest! For over twenty years, Rokugan hasbeen home to fantastical and dramatic tales featuring the samurai of theseven Great Clans. Now, we invite you to gather your friends, play thegame of twenty questions, and return to the Emerald Empire to tell newstories of triumph and tragedy.We here on the development team invite you to join us in the process of creating the best Legend of the Five Rings Roleplaying experiencepossible. This beta rulebook is a fully functional game that providesplayers and game masters with the tools they need to play countless sessions of Legend of the Five Rings Roleplaying. However, it is important tonote that many elements of the beta are not representative of the finalproduct. Many of the character options (including schools, techniques,advantages, and disadvantages), as well as game master advice, artwork,and setting information have been removed to provide a more conciseplaytesting experience.Once you’ve finished creating characters, the fastest way to beginplaying is to purchase the Legend of the Five Rings Dice App, available onthe App Store and Google Play. The Legend of the Five Rings Dice Appis a comprehensive physics-based dice roller that can be used to roll thecustom six- and twelve-sided dice used in the game, as well as the tensided dice occasionally used during character creation. The app allowsyou to manually change die faces, group dice, display total results, andexplode dice, as well as create custom presets for any combination of dice.Alternatively, the Dice Sheet included on page 233 can be printed outon sticker paper and attached to normal six- and twelve-sided dice. Ifyou don’t have sticker paper, gluing the paper die faces works just as well.You’ll probably want to create at least five of each type of die to get started. Spraying these with a bit of transparent dull-coat (found at most hobby stores and friendly local game stores) will help keep the stickers on.After you’ve had a chance to try out the system (we recommendrunning through the included adventure, “A Rōnin’s Path” on page 207,to get a feel for the four major types of conflict scenes as well as the newparadigm for investigations), there are three main methods for you tosubmit your feedback. First, we have a public forum on the FFG -beta/. You can use this board to post questionsand discuss the beta test with the other people involved. Second, you cansubmit any specific reports or feedback directly to the development teamat the beta test email address (L5RRPGbeta@fantasyflightgames.com).When submitting your feedback via email, it is most helpful to us if youconsolidate all of your questions and comments into a single documentfor your entire group, waiting to send it in until you have collected allrelated feedback into a single document. This will help the developmentteam here more easily organize and process all of your comments. Third,the development team will occasionally post surveys to help us aggregatespecific feedback and data points. You will also have the chance to vote foradditional preview mechanics through social media!The best way to get news updates from the Legend of the Five RingsRPG team, such as when updates are released or when new surveys areavailable, is to sign up for our mailing list. In doing so, you’ll also have achance to receive a signed copy of the final product!We would like to include a note as to what constitutes useful feedback. The sort of information that is most useful to us is specific, wellconsidered, and concise. Good feedback states the issue at hand and accurately cites page numbers related. It can pertain to rules contradictions,typographical inconsistencies, or even experiential problems that arosein gameplay, but the more specific it is, the better we can implement it.Reports that include not just an overview of the problem, but also thecircumstances and reasons that it might have occurred are most valuable.We will be adding weekly updates to our website as the testing progresses.To close, we would like to extend our sincerest thanks to you for yourenthusiasm and your diligence during the beta playtest. Your feedback isincredibly valuable to us, and we thank you for helping us in making thisgame the best it can possibly be. We hope you enjoy this document andhave many great adventures in the Emerald Empire.Happy gaming,The Legend of the Five Rings Roleplaying Game TeamOctober 2017

IntroductionWelcome to Roleplaying in the Emerald EmpireIt is an era of sudden change and upheaval in Rokugan. Mortal schemes,natural calamities, and celestial turmoil alike have disrupted the political,military, and spiritual equilibrium of the land. Long-simmering rivalriesand fresh betrayals ripple through the courts and on the battlefield. TheChrysanthemum Throne is beset by threats from without and within, andthe honor of the seven Great Clans shall be put to the test. Who amongthe clans will prove strong enough to guide Rokugan in these tumultuoustimes? Will their names be lifted up beside those of the honored ancestors,or will they fall among the ranks of the Empire’s most infamous villains?In the Legend of the Five Rings Roleplaying Game, players take on theroles of individual samurai whose honor and loyalty will be put to thetest. These samurai serve their lords as warriors, courtiers, priests, ormonks and embark on adventures filled with drama, suspense, humor,romance, and horror. All the while, they must grapple with their humanemotions and choose between following their heart’s desire or doing whatsociety—and the Code of Bushidō—demands of them. These personalstories of triumph and tragedy will reverberate across the Emerald Empire and shape the very future of Rokugan.The Legend of the Five Rings Roleplaying Game provides players andgame masters with the tools to tell stories of samurai drama within theEmerald Empire. The following pages contain rules for creating characters sworn to serve one of the seven Great Clans and for runninggame sessions filled with intrigue and conflict. A wide variety of skills,techniques, passions, flaws, and more allow players to customize theircharacter mechanically and narratively. The custom dice mechanics enable players to contribute to the unfolding story and determine whethertheir character succeeds, by how much, and how much it will cost them.And the fantastical feudal setting of Rokugan provides a rich tapestry ofmajesty and wonder where these stories can unfold.Moon’s chaos. The tenets of Bushidō would not be ideals to strive toward if they were easy to realize in daily life. Characters in Rokugan aremeasured by their own faith in, and devotion to, the Code of Bushidōthrough their honor rank.The Samurai’s StruggleMany Rokugani plays have been written chronicling the impossible choicesfacing a samurai as their human feelings, or ninjō, conflict with theirobligations to society, or giri. Those things that would get in the way ofBushidō are real and meaningful forces in a samurai’s life, and it is the raresoul who can resist their call completely. The stories and the drama of theLegend of the Five Rings Roleplaying Game revolve around the tensionbetween these two conflicting forces. One of the fundamental choices aplayer must make during character creation is to select opposing ninjō andgiri to represent a samurai’s inner desire and the external demands placedupon them by their lord and by fate. Whether a samurai chooses happinessor duty in a given moment has narrative and mechanical consequences notonly for themself, but for all of the Emerald Empire. When they serve theirlord with distinction, tales of their glories may spread to the corners of theEmpire or even be recorded for the ages. A samurai’s fame and reputationfor service is measured by their glory rank.The Way of Five RingsThe Code of BushidōThe Way of the Warrior, or Bushidō, elevates samurai from the rest of society while also chaining them to near-unattainable ideals. Samurai mustembody righteousness and honor, loyalty and duty, and courtesy andcompassion, as well as courage in the face of death. A samurai is expectedto uphold these virtues in their every word and deed, even when theseideals conflict with one another.At the dawn of civilization, when humanity looked to understand thesurrounding creation, the greatest philosophers determined that theworld was composed of the five elements: Air, Earth, Fire, Water, and theVoid that holds the other elements together. These elements, also calledrings, were represented in the sacred spirits of the land and the naturalworld, but also in society and the human psyche. Air is the weather andthe wind, the invisible and the innuendo, and the swiftness of a bird ofprey. Earth is stone, wood, and metal, as well as a donkey’s stubbornnessand a tortoise’s patience. Fire is the gentle warmth of the sun or the rageof a wildfire, but also the spark of innovation, the passion of devotion,and the ferocity of a wildcat. Water is an octopus’s adaptability and flexibility; it takes the shape of its container, be it a puddle, river, or endlesssea. Void is the emptiness of the night sky or nirvana, at once present andtranscendent.A samurai’s reputation for adhering to the Code of Bushidō reflectsnot only on the individual, but upon that samurai’s household, family,and clan. Should they prove unable to live up to these expectations, onlyritualized suicide can wash away the stain to their honor. According toBushidō, there is no room in a samurai’s life for anything that would getin the way of these ideals. Love and ambition, pride and greed—evenhappiness—are to be sacrificed for the sake of Bushidō. Yet, samuraiare still human, made from the mingling of Lady Sun’s order and LordSensei across Rokugan teach samurai-in-training to observe and express these different elements in all that they do. In the Legend of the FiveRings Roleplaying Game, characters are defined by their strength in different elements. This strength is represented mechanically with a numericvalue on a scale of one to six, called a character’s ring value. In every taskthey undertake, they must choose an elemental approach, and the suitability of one approach over another can give them the edge they need ordiminish their chance of succeeding.The World of the SamuraiIn Rokugan, it is said that honor is stronger than steel. While even thefinest blade can bend and break or twist under the heat of the forge, theEmerald Empire’s society has been folded in the forges of politics and warfor more than a thousand years, and it has not yet broken. The society ofRokugan follows a divinely ordered pattern set down by the eight Kami,who shared their celestial blessings with the mortal realm. Rokugan is aland of strict social stratification, where an improper look at the wrongtime can mean death. On, or face—the concept of a samurai’s stoicismand outward self-control—is paramount in Rokugan. To lose one’s face isto lose one’s status and reputation in society, and potentially one’s life.The root of the word samurai is, literally, “one who serves.” The samurai rule the Emerald Empire as nobles and lords, but they also serveothers—whether the people of Rokugan below or those samurai who sitas lords above them. Most samurai fall into one of three broad categories: bushi, who train their martial skill; courtiers, who engage in deadlypolitical games; and shugenja, who serve as priests and conduits betweenthe mortal and sacred realms.Government and PowerRokugan is a feudal society: all of the land belongs to the Emperor, whobestows the rights of stewardship on champions and daimyō within theGreat Clans, who in turn pass on the tasks of administration to lesserranked samurai.5

IntroductionAll Imperial authority and patterns of life proceed from the Hantei,the Emperor, who is descended from divinity and sits on the EmeraldThrone. He is attended primarily by his jeweled champions (the EmeraldChampion in particular) and by the clan champions, the leaders of theGreat Clans. The clan champions are masters of the Great Clans, overseeing the families sworn to each. These families are descended from theheroic mortals who swore fealty to the Kami.The clan families are themselves ruled over by daimyō (literally, “the greatnames”), lords of the families, who hold the power of life and death over theirkin and command absolute loyalty. Their individual lands are divided intoprovinces, the divisions of land in Rokugan, which are ruled over by lesserdaimyō—who themselves rule over district and city governors, lords of richlands and wealthy cities. The clans and their representatives vie for dominance in the courts of these daimyō, prevailing over others with silk and steel.The way of the samurai is the way of the warrior. Most are trained frombirth to fight for their lords and lay down their lives if need be. Whenownership of a territory falls into dispute, or when threats from beyond theEmpire’s borders imperil the very existence of the Empire, the daimyō ofthe clans mobilize their armies and fight for their champion or on behalf ofthe Emperor as part of the Imperial Legions. The Emperor permits his vassals to take a share of the annual rice harvest so that they may arm themselves for war and defend the lands they have been entrusted with.Not all wars are won on the battlefield, however. Samurai skilled inthe subtle arts of the courtier fight their battles with honeyed words andmocking, tittering laughter behind face-concealing fans. Their arena isthe courts, be they the provincial courts of city or family daimyō, thecastles of the clan champions, or the famed yet deadly Imperial Court.In these places of delicate and indirect speech, impeccable etiquette is abetter defense than the finest katana when a samurai walks into court.Courtiers seek out one another for private meetings, each expressingtheir clan’s wishes indirectly and sealing treaties with honor and promisesrather than ink and parchment.Winter is harsh in Rokugan, and battles cannot be fought in the bittercold and impassable snow. Yet winter is when court is most active, for thereis little else to do except attend court. The Emperor’s Winter Court is ahighly selective social event, with higher stakes and rewards than any other.Crime and PunishmentThe task of stewarding the land for the Emperor requires a samurai toexecute the Emperor’s will. This includes the Emperor’s laws, which arecollected and enforced by the Emerald Champion. The maintenance oforder, law, and justice in Rokugan—in that order of importance—is oneof the primary responsibilities of the samurai. Crime in Rokugan is muchthe same as anywhere else; theft, assault, murder, and arson are all knownwithin the Emerald Empire.The Celestial OrderBelief and religion are inculcated into a samurai from birth—and before,from the time of their last death. Spirits and gods are a fact of life forsamurai, and faith folds with honor a thousand times over in the steel ofa samurai’s soul: faith in the gods, faith in the cycle of reincarnation, andfaith in the divine mandate that binds the Empire together.The Emperor is a divine being, charged by Lady Sun with overseeingthe mortal realm. The blood of literal gods—the Kami—runs through theveins of the Great Clans’ ruling families. The will of Tengoku organizes allof existence into a hierarchy. This system—the Celestial Order—is sacredand unquestionable, ordering both Heaven and the Emerald Empire.From the Emperor to the lowest burakumin, all are born with a dharma,a sacred duty of the soul; the performance of this duty in life is how aRokugani’s karma is measured, determining their judgment in Meido andpotential rebirth into a higher or lower caste.6To enforce laws and maintain an orderly society within their borders, provincial daimyō appoint special investigators called magistrates.These magistrates are loyal to clan and daimyō, and are assisted by yoriki(lesser-ranking samurai) and budōka (armed peasant vassals) in trackingand apprehending criminals. Historically, two classes of magistrate haveattended to Imperial crimes: Emerald Magistrates, appointed by the Emerald Champion, and Jade Magistrates, appointed by the Jade Champion.The former investigate crimes crossing multiple clan boundaries or involving national personages. The latter were shugenja tasked with investigating crimes against religion or black magic involving the Shadowlands,but the office has not been filled in centuries.Crimes committed upward, or against those of higher social rank andagainst the social order, are taken quite seriously by magistrates. Crimescommitted downward, such as a samurai’s theft from a peasant, are rarelyinvestigated or taken seriously unless the peasant has the backing of anothersamurai. Rokugani criminal justice is based on honor, and considers only oneform of evidence to be valid: eyewitness testimony. Fines, public reprimands,and house arrest are common punishments for samurai—although if there’sany doubt as to the samurai’s guilt, the defendant may challenge the offenderto a duel, the winner of which is considered beyond reproach.Commerce and CurrencyRokugan’s economic system is based on the land tilled by farmers andprotected by the samurai. The Emperor properly owns all land, yet leasesit to the clans, which hereditarily lease it to their daimyō in turn. Giventhe limits between roads—often dangerous and unpaved affairs—manyprovinces become lawful lands unto themselves, where the daimyō actsas an extension of the Emperor over the peasants who work the rice paddies. It is rice—a vital crop that keeps the Emerald Empire alive—thatprovides much of Rokugan’s wealth. Barley, wheat, millet, soybeans, andrye are also common crops grown by farmers, but it is a yearly stipend ofrice that forms the basis for currency in Rokugan: koku. The clans able toharvest the most rice are among the wealthiest in the Empire, and thereforethe most influential politically, but to directly conflate wealth with powerwould be an insult to the importance placed on honor and virtue in society.Trade and commerce are indispensable for Rokugan to thrive, but it isconsidered dishonorable for samurai to involve themselves in such mercantile pursuits. Their primary concern should be with serving their lord,not personal enrichment, but virtue and reality can sometimes diverge.Nevertheless, to maintain a veneer of civility, samurai leave monetarymatters to non-samurai, who in turn seek the patronage of a powerfullord. This allows samurai to engage in trade and currency manipulationwithout sullying their honor with crass, uncouth avarice. Those few clansand

playing is to purchase the Legend of the Five Rings Dice App, available on the App Store and Google Play. The Legend of the Five Rings Dice App is a comprehensive physics-based dice roller that can be used to roll the custom six- and twelve-sided dice used in the game, as well as the te