PEO STRI Top Ten Technology Focus Areas - NSTXL

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PEO STRI Top TenTechnology Focus AreasJeremy T. Lanman, Ph.DChief Technology Officer / Chief Enterprise ArchitectPEO STRI Engineering Directorate28 JAN 21Approved for public release; distribution in unlimited.

Top 10 Technology Demo Key Focus Areas Artificial Intelligence & Machine/Deep LearningMulti-sensory Simulation & TrainingGame Engine (Platform/Infrastructure) Development and DeploymentTerrain/Environment Modeling and RenderingIntegrated Internet of Things (IoT) at Point of Need (PoN)Cybersecurity / Cross Domain SolutionsEmbedded TrainingHuman Performance & Training EffectivenessCyber (i.e. Persistent Cyber Training Environment)Medical SimulationState-of-the-art technologies in support ofmodernization programs!!Approved for public release; distribution in unlimited.2

Artificial Intelligence & Machine/Deep Learning Decision modeling and analysis Automation (eg. Automated/Adaptive scenario generation, autonomoussimulated forces/agents, autonomous robots/vehicles, cyber events, flightmodels, etc.) Cybersecurity/information security AAR analysis and auto-generated feedback Data analytics, data heuristics Clustering, prediction analysis, anomaly detection, patterns, forecasting, datamining, neural networks, cognitive synthesis, block chain data/recordmanagementApproved for public release; distribution in unlimited.3

Game Engine Development & Deployment Commercial game engine architectures (game engine platform development,deployment, stability, scalability and system optimization across distributednetworks, multiple platforms and cloud infrastructure Integration of simulation/game engine platforms with high fidelity terrainmodels, data, and applications and various formats State of the art physics-based behaviors and effects modeling, flight models,data models, 3D model animations and intelligent tutoring. Deployment / distributed computing models (hardware, software andnetworks) Hardware optimization Data collection and management / analytics Interoperability (with COTS, terrains, networks, appended sensors anddevices, etc.) Simulation and automated exercise managementApproved for public release; distribution in unlimited.4

Multi-sensory Simulation and Training Increased Realism in training battlespace (live, virtual and constructiveseamless exercise integration) Augmented/Mixed reality (realistic, accurate, real time PNT/GPS of liveactors) Haptics and other sensory cues (sights, sounds, smells, etc.) HUD/HMD (e.g. IVAS) Visualization Instrumentation/Sensors/Devices (size, weight, power, etc. considerations) Voice and comms integration Multi-spectral live fire target silhouettes (2D/3D realism, radar reflectivity,etc.) Data collection, storage and presentation for training assessmentApproved for public release; distribution in unlimited.5

Terrain Environment Modeling & Rendering High Fidelity terrain (3D rendering) – especially with live integrationTerrain collection, processing, storage, distribution and applicationOperational environment modelingPMESII-PTIntegration with HMD/HUDSeamless synchronization with live training (augmented reality)Approved for public release; distribution in unlimited.6

Integrated IoT at PoN Hardware and software optimization across networks (wired and wireless)4G/5G cellular/commercial networksMesh topologyWeapons orientationData collection, analyticsCloud ComputingEdge Devices (hardware/software)Cross Domain SolutionsApproved for public release; distribution in unlimited.7

Cybersecurity & Cross Domain Solutions Automated processes / near real-time deployment of capabilitiesIntegrated networks (tactical/simulation, etc.)Mission Command integrationCloud computing / Cloud-based CDSProcessing data and applications across classification/domainsIntegration with multi-national partnersApproved for public release; distribution in unlimited.8

Human Performance & Training Effectiveness Intelligent TutoringAdvanced/Automated Learning Management SystemsTraining EffectivenessTraining Fidelity/RealismUser Experience (UX) design and developmentVirtual HumanAdaptive TrainingCompetency (Fires, Intel, Aviation, Cyber, Maneuver, etc.) ModelingCBRNE TrainingData analyticsApproved for public release; distribution in unlimited.9

Embedded Training Simulation and Training capability embedded into operational/tacticalweapons platforms (hardware, software, data, networks, etc.) Sensor fusion technology and integration Systems modeling, architectures, interfaces and standards integration (e.g.;PEO GCS VICTORY) Capability deployment models/strategies Cybersecurity and CDSApproved for public release; distribution in unlimited.10

Cyber Training Network traffic generationIndividual and collective performance assessmentCyber user and threat emulationAutomated cyber training environment deploymentData analyticsSocial media/info operations replicationApproved for public release; distribution in unlimited.11

Medical Simulation Common architecture framework, standardsReconfigurable ManikinsTraining Expert-assisted Remote CareMorphing Moulage/Dynamic WoundsEnhanced Physiology EnginesConstructive Logistics ModelsTissue CharacterizationOperational Environment Modeling (anatomy/physiology)Approved for public release; distribution in unlimited.12

Chief Technology Officer / Chief Enterprise Architect. PEO STRI Engineering Directorate. 28 JAN 21. . (3D rendering) – especially with live integration Terrain collection, processing, storage, distribution and a