GAME OF THRONES - Stern

Transcription

GAMEOFTHRONESSERVICE AND OPERATION MANUALWARNINGIMPORTANT HEALTH WARNING: PHOTOSENSITIVE SEIZURES - A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns. Even people with no history of seizures of epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures”due to certain visual images, flashing lights or patterns. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs,disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.IMMEDIATELY STOP PLAYING AND CONSULT A DOCTOR IF YOU EXPERIENCE ANY OF THESE SYMPTOMS.Stern Pinball machines are assembled in Elk Grove Village, Illinois, USA; each pinball machine has unique characteristics that make it a one-of-a-kind American-madeproduct. Each machine will have variations in appearance resulting from differences in the machine’s particular wood parts, individual silk screened art and mechanicalassemblies. Stern Pinball has inspected each game element to ensure it meets our quality standards. & 2015 Home Box Office, Inc.Games configured for North America operate on 60 cycle electricity only. These games will not operate in countries with 50 cycle electricity (Europe UK, Australia).MANUAL #780-50G5-00GAME OF THRONES LE #500-55G5-01GAME OF THRONES PREMIUM #500-55G6-011-800-KICKERS - parts.service@sternpinball.comwww.sternpinball.com - facebook.com/sternpinball

TABLE OF CONTENTS1.Setup and Moving. 32.SPIKE System and Node Guide. 103.Light, Switch, and Driver Reference. 124.Electronic Pinouts and Schematics. 245.21.11.21.31.41.51.6First-time Setup Instructions. 3Adjustments Menu. 6Transporting the Game. 8Maintenance. 9Maintenance Kits. 9Common Parts. 92.12.22.32.42.52.62.7SPIKE System Overview. 10Node Bus Cabling. 10System Power. 10SPIKE Node Addresses. 10SPIKE Node Programming. 10SPIKE System Terminology. 11Common SPIKE Node Boards. 113.13.23.33.43.5SPIKE Node Boards. 12Driver Reference. 12Switch Reference. 14Light Reference. 18Motor Reference. 234.14.24.34.44.54.64.74.84.94.114.104.124.13SPIKE CPU Node 0. 24Node 1 Cabinet. 26Lower Playfield 48V 8-Driver Pinout Node 8. 27Playfield 48V 4-Driver Pinout Node 9. 28Playfield 48V 4-Driver Pinout Node 10. 29Upper Playfield 48V 8-Driver Pinout Node 11. 30Lower Playfield Serial LED Board 8a. 31Through Opto Receiver. 31Center Playfield Serial LED Board 9a. 32Upper Mini Playfield Serial LED Board 11a. 33Main Power Supply. 33Power Distribution Board. 34Power Plug Wiring. 345.15.25.35.45.55.65.75.8Playfield Rubber Parts. 35Rubber Size Chart. 35Playfield Assemblies, Top. 36Playfield Assemblies, Bottom. 37Backbox Parts. 38Speaker Panel Parts. 38Cabinet Parts. 39Front Molding Assembly. .335.345.355.365.375.385.39Ball Shooter Assembly. 40Ball Trough Assembly. 40Flipper Assembly, Left. 41Flipper Assembly, Right. 41Auto Launch Assembly. 42Flood Light Assembly - Targaryen. 42Flood Light Assembly - Stark. 423-Bank Drop Target Assm w/ Right Angle Conn.43Right Wireform Assembly. 43Raptor Toy Assembly. 43Down Post Actuator. 44Ball Guide Assembly #2. 44Ball Guide Assembly #3. 44Pop Bumper Assembly. 45Plastic Assembly #6. 46Plastic Assembly #7. 46Plastic Assembly #20. 46Left Ramp Assembly. 47Right Ramp Assembly. 47Raptor Motor Wing Assembly. 48Ram Assembly. 49Ball Deflector Assembly. 49Kicker Assembly. 5010pt Switch Assembly. 50Assembly, Elec Gat, B.P. MT. 50S/U Target Assembly - Ram. 51R/U Switch/One Way Gate Assembly. 51Diverter Assembly. 51Elevator Assembly LE. 52Throne Assembly LE. 52Back Panel Assembly. 536.16.26.3Game Dimensions. 54Warranty. 55Warnings, Compliance, and Legal Notices. 55Specifications. 54Parts Reference. 35GAME OF THRONES LE/PREMIUM MANUAL & 2015 Home Box Office, Inc.

SETUP AND MOVING1. SETUP AND MOVING1.1 FIRST-TIME SETUPINSTRUCTIONSYour brand new Stern Pinball Machine iscarefully packed for safety and security.For your safety, exercise caution and usethe correct tools and sufficient help whensetting up your new game.TOOLS REQUIRED 22CAUTION: AT LEAST TWO (2)PEOPLE ARE REQUIRED TOMOVE AND MANEUVER THEGAME. USE PROPER MOVINGEQUIPMENT AND EXTREMECARE WHILE HANDLING. STERNPINBALL MACHINES WEIGHOVER 250LBS BOXED.5/8” Socket WrenchUtility KnifeSnipsAn Assistant5757161.2.Locate the side labeled “TRUCKTHIS SIDE ONLY”. The bottom ofthe game faces this side.Open the top box flaps by pullinghard in an upward motion on eachflap. If the flaps are taped, cut thetape first, taking care to avoid thebox staples.883.4.5.6.Remove the four (4) foam piecesand two (2) narrow box tubes whichcontain the four (4) identical legswith levelers.DO NOT CUT STRAPPING YET.Keep backbox secured in the downposition.With the utility knife, carefully cutdown the left and right corners ofthe box.7.Let the face fall forward and remove the entire side by carefullycutting the bottom.With the game still in its foldedposition, use a ⅝” wrench toloosen and remove the 2 legbolts on each side of the frontcabinet. Ensure the leg levelersare screwed all the way into thelegs.151491114118.9.Install front legs using the bolts removed from Step 5. Secure tightly.Use a helper to carefully set thegame down on the front legs. & 2015 Home Box Office, Inc.10. Set aside the open box.11. With a ⅝” socket wrench, loosenand remove the 2 leg bolts on eachside of the rear cabinet, 4 total.GAME OF THRONES LE/PREMIUM MANUAL12. Using supports or two people,prop the rear of the cabinet up.13. Ensure the rear leg levelers arescrewed all the way into the legs.14. Install rear legs using the 4 boltsremoved from step 11.3

SETUP AND MOVINGFIRST-TIME SETUP CONTINUED21171915. Cut nylon strapping and removeprotective strap corner guards.16. Locate the factory keys, either onthe shooter rod or taped to theplayfield glass.17. Using the snips, cut the tie-wrapsecuring the keys if required. Oneset of keys is for the front coin door,the other set of keys is for accessing components in the backbox.2518. Open the front coin door.19. Reach into the game and removethe retaining clip at the rear of thecash box.20. Remove the cash box lid by slidingit toward you.21. Store the backbox keys, if desired,on the metal hook located in thecoin door.22. Locate and remove the pinballs,plumb bob, and backbox boltsfrom the cash box.23. Replace the cash box lid andretaining clip for future use.272627. Reach inside the cabinet and holdand move the yellow top moldinglock handle to the left.28. Remove the front top molding andthen release the handle.24. Locate the two (2) backbox bolts inthe cash box.25. Carefully raise backbox to uprightposition while ensuring that cablesare not pinched.26. Use the ⅝” wrench to Install thetwo (2) backbox bolts to secure thebackbox as indicated on the backof the cabinet.429. Remove the playfield glass bysliding it toward you and carefullyplace it in a safe location.Remove all playfield shippingtie downs, shipping blocks, andpacking foam, and follow anygame-specific unpacking instructions included in the playfield, ifpresent.CAUTION: PLAYFIELD GLASS IS MADE FROM HIGH-STRENGTH TEMPEREDGLASS. TEMPERED GLASS IS SENSITIVE TO EXTREME TEMPERATURE SHIFTSAND CORNER NICKS, WHICH CAN CAUSE THE GLASS TO FAIL CATASTROPHICALLY. TAKE CARE TO STORE THE GLASS ON A SOFT, ROOM-TEMPERATURESURFACE AND PREVENT THE CORNERS FROM BEING DAMAGED.GAME OF THRONES LE/PREMIUM MANUAL & 2015 Home Box Office, Inc.

SETUP AND MOVINGFIRST-TIME SETUP CONTINUED30. If pinballs were already installed into the lower balltrough, remove them before lifting the playfield.31. Grasp the lower arch between the flippers, and firmlybut gently pull directly up to raise the playfield 8-12inches.32. While holding the playfield up, pull the playfield towardyou until the two playfield supports are over the frontedge of the cabinet.33. Rest the playfield on the front edge of the cabinet.34. Raise the playfield and rest it against the backbox.35. Visually inspect all cabinet cables and connector terminations; ensure no wires or cables are pinched and thatcable harnesses are not pulled tight.36. Locate the plumb bob in the parts bag in the cash box.37. Slide plumb bob onto the hanger wire. Note: the verticalposition of the plumb bob affects tilt sensitivity - highermakes the game more sensitive to tilting.38. Tighten the thumb screw finger-tight.39. Install the correct number of pinballs. Refer to the decalon the lock down assembly for the correct number ofpinballs.LOCATING, LEVELING, AND FINAL SETUP1.2.3.4.5.6.7.Select a location that is indoors, out of direct sunlight,and climate controlled. Excessive moisture/humiditycan cause long-term damage to your game.Adjust the front or rear levelers as necessary to positionthe playfield level bubble, located on the front right ofthe playfield next to the shooter lane, to float betweenthe two (2) black lines. This will place the playfield at therecommended 6.5 pitch. Playfield angles greater than6.5 can be achieved by turning out the rear leg leveler(s) for increased difficulty and faster gameplay.Use a pinball to roll down the center of the playfield forside-to-side leveling, or use an external bubble level,digital level, or smartphone level app.Plug into a grounded outlet and check for proper operation through DIAGNOSTICS.Check the coin door: With the door closed, insert coinsto verify proper operation.Play game: Check for satisfactory operation and adjustgame volume (push the Red Buttons inside the CoinDoor).If desired, perform any game diagnostics, game adjustments, and pricing settings at this time. & 2015 Home Box Office, Inc.GAME OF THRONES LE/PREMIUM MANUAL5

SETUP AND MOVING1.2 ADJUSTMENTS MENUSTANDARD ADJUSTMENTSPerform the below steps to review the adjustments.Enter the Service Menu, then enter the Standard AdjustmentsMenu.Press SELECT. Press BACK to exit or escape at any time.Press [ ]. Go to the ADJ icon. Press SELECT.Go to the S.P.I. icon. Press 26272829303132336Adjustment NameREPLAY TYPEREPLAY PERCENTAGEREPLAY AWARDREPLAY LEVELSAUTO REPLAY STARTDYNAMIC REPLAY STARTREPLAY LEVEL #1REPLAY LEVEL #2REPLAY LEVEL #3REPLAY LEVEL #4REPLAY BOOSTSPECIAL LIMITSPECIAL PERCENTAGESPECIAL AWARDFREE GAME LIMITEXTRA BALL LIMITEXTRA BALL PERCENTAGEGAME PRICINGMATCH PERCENTAGEMATCH AWARDBALLS PER GAMETILT WARNINGSCREDIT LIMITALLOW HIGH SCORESHIGH SCORE AWARDGRAND CHAMPION AWARDSHIGH SCORE #1 AWARDSHIGH SCORE #2 AWARDSHIGH SCORE #3 AWARDSHIGH SCORE #4 AWARDSGRAND CHAMPION SCOREHIGH SCORE #1HIGH SCORE #2Default SA ,000,000STANDARD ADJUSTMENT #1 appears with the adjustmentname flashing. While the adjustment name is flashing press [ ][ ] to move between adjustments.To change the adjustment setting press SELECT. While theadjustment setting is flashing, press [ ] [ ] repeatedly untilthe desired setting appears. Press the SELECT button to“install” the change. The adjustment comment (bottom line) willindicate if the factory default setting is selected or will displayINSTALLED if the change is not a factory default 54555657585960616263646566Adjustment NameHIGH SCORE #3HIGH SCORE #4HSTD INITIALSHSTD RESET COUNTFREE PLAYLANGUAGEPLAYER LANGUAGE SELECTCUSTOM MESSAGEFLASH LAMP POWERCOIL PUSLE POWERKNOCKER VOLUMEGAME RESTARTBILL VALIDATORMUSIC VOLUMEBALL SAVE TIMETIMED PLUNGERFLIPPER BALL LAUNCHCOINDOOR BALL SAVERCOMPETITION MODECONSOLATION BALLFAST BOOTQ24 OPTIONTICKET DISPENSERPLAYER COMPETITIONTEAM SCORESLOCATION IDGAME IDTIME FORMATCOIN INPUT DELAYLOST BALL RECOVERYCOIN DOOR DISABLE TILTBACKBOX BRIGHTNESSCOIN DOOR OPEN B.BOX BRIGHTNESSGAME OF THRONES LE/PREMIUM MANUALDefault Setting30,000,00025,000,0003 0:05OFFOFFNONOYESYESCOIN METERNOYESNO0012-HOUR30YESNO100%10% & 2015 Home Box Office, Inc.

SETUP AND MOVINGFEATURE ADJUSTMENTSEach table has feature adjustments specific to thecharacteristics of that game. To access feature adjustmentsenter the Service Menu and then enter the Adjustments Menu.Press SELECT to access the Service Menu. Press BACK to exitor escape at any time.Press [ ]. Go to the ADJ icon. Press SELECT.Go to the game icon. Press SELECT.FEATURE ADJUSTMENT #1 appears with the adjustment nameflashing. With the adjustment name flashing press [ ] [ ] tomove between adjustments. Feature adjustments are changedsimilarly to standard adjustments using the SELECT buttonto choose options and the [ ] [ ] buttons to cycle throughavailable settings. & 2015 Home Box Office, Inc.SPIKE PINBALL SOFTWAREUPDATE INSTRUCTIONS1.Obtain game software update file (filename endsin “.spk”) from www.sternpinball.com or fromauthorized Stern distributor.2. Place game software update file ( “.spk”) in rootdirectory of a blank FAT32-formatted USB flashdrive3. Use backbox power switch to turn off game4. Plug in USB flash drive to CPU board USBconnector (CN20 or CN21). Refer to www.sternpinball.com5. Turn on game6. The game will automatically begin softwareupdate7. Select the correct .spk update file from list.8. Press Enter on the service switches to startupdate9. When the display indicates “Update Complete”,turn off game10. Remove USB flash drive from CPU board11. Turn game on to complete the update and playpinball!12. Detailed instructions and troubleshooting tipsare available in the game manual, www.sternpinball.com and authorized Stern distributors.GAME OF THRONES LE/PREMIUM MANUAL7

SETUP AND MOVING1.3 TRANSPORTING THE GAMEWhen transporting the game, such as in the back of a truck or with a hand truck, thegame’s backbox must be secured to prevent damage to the side rails.1. SECURE THE BACKBOX1.Ensure that the pinballs are removed from the playfield, and secure any free-moving mechanismsthat may get damaged in transportTOOLS REQUIRED STRAP (500LB OR GREATER) AN ASSISTANT HAND TRUCKCAUTIONNEVER TRANSPORT THE GAMEIN A MOVING VEHICLE WITH THEBACKBOX RAISED! TWO PEOPLEARE REQUIRED TO REMOVE THELEGS!2. REMOVE THE LEGS ANDSTAND UP32642.3.Remove the backbox securingboltsCarefully lower the backbox ontothe side rails. Use a piece of cardboard or suitable padding betweenthe backbox and the game.4.5.Securely strap the back box to thegameThe game may be transported withthe legs on. If the legs must be removed, follow the remaining steps.6.7.Remove the legs, rear legs first. Usea stool or a friend to support therear of the game.Rest the rear of the game on theground.898.8Stand the game up on its back.9.Remove the front two legs.GAME OF THRONES LE/PREMIUM MANUAL10. Secure all loose parts and transport with a hand truck in theupright position. & 2015 Home Box Office, Inc.

SETUP AND MOVING1.4 MAINTENANCECOMMON PINBALL TOOLSREGULAR MAINTENANCE - (MONTHLY/500GAMES) Remove the playfield glass Enter the software diagnostics menu, start lamp test, thenclean and wax the playfield. While cleaning the playfield, identify and repair malfunctioninglights, loose parts, cracked plastics and worn rubber parts. While in diagnostics, enter the switch test (Select the "SW"Icon, then "TEST" Icon). Use a pinball to actuate all switches and verify the correctswitch registers with the switch test. The game will play a sound to confirm the switch. Lift the playfield and inspect all assemblies for loose parts,broken wires or excessive wear. Look at the bottom of thecabinet for any parts that may have worked loose, then findthe source. Check all coin door mechanisms and bill acceptor (if installed)for proper operation Play the game to ensure all coils and features are working Check the playfield to ensure it is level and set to the properpitch using the bubble level on the right side wood rail. Check game audits: Replay % and Ball Time and note abnormal values which can indicate problems. Ensure game volume is set appropriately for the location. Clean both sides of the playfield glass and reinstall. Check and clean pinballs and replace if excessively worn orscuffed. Dirty pinballs accelerate game wear.OVERHAUL MAINTENANCE (5000 GAMES) Verify latest game software is installed Check flippers for excessive wear. Excessive flipper sloppiness (vertical or horizontal) or weakness indicates a flipperrebuild is required. Clean machine inside and out and check leg levelers for freeoperation. Visual check for loose or broken playfield and cabinet partsand repair as necessary. Electrical check: Plug into grounded outlet and check forproper operation through DIAGNOSTICS. Replace worn or dirty rubbers. Replace pinballs. Check all playfield switches with a pinball. Check all settings (refer to manual for factory settings). Check coin door: With door closed, insert coins to verifyproper operation. Check for proper adjustment of the plumb bob tilt. Play game: Check for satisfactory operation. & 2015 Home Box Office, Inc. Common nut drivers (¼”, 5/16”, 11/32", ⅜”)Phillips screwdriverStandard Allen wrench/Hex key set⅝” Socket with ratchetAdjustable wrench (5/8" & 9/16")6" Torpedo Level (or use a pinballFlashlight or headlampSoldering Iron (60w with flat tip), lead-free solderWire cutterWire stripperLong nose (“needle nose”) pliers1.5 MAINTENANCE KITSDescriptionGame of Thrones LE/Premium Maintenance Kit8 oz pinball playfield wax (Novus # 2) (675-0003-01)Part Number502-6002-G5502-6002-G6Standard Pinball (260-5000-00)Cleaning ClothAll Playfield Rubber RingsSpare FusesGame of Thrones LE/Premium Deluxe Maintenance KitAll standard kit items, plus:Flipper rebuild kits, Left and Right (500-6307-10,-00)Game of Thrones LE Playfield Plastics KitGame of Thrones Premium Playfield Plastics KitGame of Thrones LE Playfield Decals KitGame of Thrones Premium Playfield Decals KitGame of Thrones LE Backbox Decal LeftGame of Thrones Premium Backbox Decal LeftGame of Thrones LE Backbox Decal RightGame of Thrones Premium Backbox Decal RightGame of Thrones LE Cabinet Decal LeftGame of Thrones Premium Cabinet Decal LeftGame of Thrones LE Cabinet Decal RightGame of Thrones Premium Cabinet Decal RightGame of Thrones LE Cabinet Decal FrontGame of Thrones Premium Cabinet Decal FrontGame of Thrones LE Playfield, BareGame of Thrones Premium Playfield, BareGame of Thrones LE Mirror BackglassGame of Thrones Premium Translite 5000-G6830-52G5-00830-52G6-001.6 COMMON PARTSDescription8 oz Pinball Playfield wax (Novus # 2)Standard Pinball, 1-1/16 inFlipper Rebuild Kit Left (Standard)Flipper Base Plate Kit LeftFlipper Rebuild Kit RightFlipper Base Plate Kit RightGAME OF THRONES LE/PREMIUM MANUALPart 500-6307-00515-6617-009

SPIKE SYSTEM AND NODE GUIDE2. SPIKE SYSTEM AND NODE GUIDE2.1 SPIKE SYSTEM OVERVIEWThe SPIKE Pinball system is a rugged, distributed, and embedded platform custom-designed for the rigors of the pinballmachine environment. SPIKE takes advantage of modern technologies to deliver an immersive pinball experience that supportsmodern features, reduces cabling, and increases serviceabilityand reliability.A Stern Pinball machine based on the SPIKE system will have atleast two nodes networked together with the SPIKE node bus,a custom industrial pinball control bus that is designed aroundindustry standards and optimized for the pinball environment.The primary CPU node is networked to one or more input/outputnodes over standard Category 5 UTP (unshielded twisted pair)ethernet cabling.There are five primary types of nodes that are found in the game. CPU node (Node 0) - The primary node that controls othernodes in the system. Contains the primary game softwarefor the system and provides SPIKE node bus power for othernodes. Cabinet 48V node (Node 1) - Specialized node with specificinputs and outputs for coin doors, tilt mechanisms, and otherbottom-cabinet devices. 48V playfield node - Controls high power devices suchas coils and flashers, and also supports a few switch andlow-power outputs. Powered by the system 48V powersupply. Light and switch node - High-density switch and low-powerLED outputs, bus-powered from the node bus. These boardscontain as many 32 switch inputs and light outputs. Node extensions - These sub-nodes add additional low-power input and outputs to a specific Power or I/O node and areconnected with simple serial bus.2.2 NODE BUS CABLINGThe SPIKE node bus utilizes standard Ethernet-style RJ45 8-pinmodular jacks, and off-the-shelf Category 5e or better ethernetcabling. The node bus is electrically different from Ethernet anddoes not not utilize Ethernet or TCP/IP protocols or signalingstandards. SPIKE nodes are not compatible with standard computer networking equipment.CAUTION: Plugging a SPIKE Node or CPU board into a standardEthernet port may damage one or both devices and void yourwarranty.2.3 SYSTEM POWERThe SPIKE System is powered from an 48V DC power supplybus. Each SPIKE node converts this voltage to lower voltagesrequired by the node and its specific components. A SPIKE 48Vnode typically controls high-power outputs such as game coilmechanisms and high-brightness LEDs. These powered nodesare supplied directly with 48V system power. SPIKE standard I/Onodes are low-power nodes that read switch inputs and output10to standard-brightness LEDs. Standard I/O nodes use the nodebus power, which is supplied by the main CPU node over thenode bus modular jack connectors.COIN-DOOR SAFETY INTERLOCKTo protect the system and for user safety, power to the playfieldis disabled when the front coin door is opened. 48V system power and 9V node bus power is disabled to all playfield componentsuntil the switch is closed.2.4 SPIKE NODE ADDRESSESEach SPIKE node has a unique address ranging from 0 to 15. Notall addresses are used in all games. Nodes can be of the samepart number, so the address is specified on the DIP switches oneach node. When replacing a node, be certain that the correctaddress is set. Nodes can have 3-position and 4-position DIPswitches. Refer to the appropriate table to set the address foreach type of Node. The correct address for a node can be foundin the SPIKE node reference section of the manual or in the gamediagnostic software. Address 0 is reserved for the backbox CPUnode, where the game software resides. Address 1 is reserved forthe cabinet node, located inside the coin door. These two nodesdo not have DIP switches as their address is not ure 2.4.1. SPIKE node addresses for nodes with 3-position DIPswitches. Addresses 0-7 are not used by SPIKE nodes with 3-position DIP OFFOFFOFFOFFOFFOFFFigure 2.4.2. SPIKE node addresses for nodes with 4-position DIPswitches. Addresses 0-7 are reserved for fixed-function nodes anddo not require configuration.2.5 SPIKE NODE PROGRAMMINGThe SPIKE nodes are smart nodes that have on-board processors and run embedded code. The nodes are programmedGAME OF THRONES LE/PREMIUM MANUAL & 2015 Home Box Office, Inc.

SPIKE SYSTEM AND NODE GUIDESPIKE SYSTEM AND NODE GUIDE CONTINUEDautomatically by the CPU node whenever software updates areinstalled to the CPU. When replacing a node, the CPU node willdetect and update the node to the latest software with no userintervention. Always replace nodes with the power to the gameturned OFF.2.6 SPIKE SYSTEM TERMINOLOGYMULTI GENERAL ILLUMINATION LIGHTINGGeneral Illumination Lighting is two or more lights powered byone control source. These are often a number of LEDs connected in parallel and the system controls these as one large LED. Amissing LED will not affect these circuits, however a shorted LEDcan cause the entire string of LEDs to turn off.SINGLE LIGHTSSingle lights and LEDs are direct-controlled from SPIKE nodeboards. A common power source is grounded by individualtransistors to turn individual LEDs on and off. Groups of LEDs,usually by node connector, share a common power source, so ifa group of LEDs is out, check the wiring for the power source.FLASHERSINPUT/OUTPUT PROTECTIONSSPIKE features built-in short-circuit, static electricity, and otherprotections to maximize reliability. If an LED, coil or other deviceshorts, it will be disabled but will not shut down the entire systemin most circumstances. Groups of LEDs, coils, and switches oftenshare common power supplies or other circuits, so it is possiblethat a bad device will affect the group of related devices andrequire removal or repair to fix the group. The system diagnosticswill inform the technician of shorted or otherwise malfunctioningdevices whenever possible. While the system is protected againstpermanent damage, it is strongly recommended to repair orreplace these bad components as soon as possible to minimizedowntime and maximize game earnings.FUSESNodes that have 48 V power are fused individually. Fuse voltageratings are a safety rating and always must be higher than thecircuit the fuse is protecting. Never replace a fuse with a lowervoltage-rated fuse. Fuse current ratings must be replaced withthe same current value. A higher current value fuse could causecatastrophic failures, and a lower-value fuse will cause prematurefuse failures.Common fusesSPIKE games treat flashers the same as single LEDs that drawmore power. Flashers are controlled from the same circuits thatpower regular lights.DRIVERSA driver is a circuit that controls a high power-device such as acoil, magnet, or motor. Each device has a common 48V powersource that is then connected to ground by a dedicated controltransistor. Each driver is protected against shorting, static electricity, and over-current conditions. Take caution as 48V is alwayspresent on a device even when it is not energized.OPTOSCertain types of optical switches (“optos”) require external signalconditioning. For these optos, they will interface to a SPIKE nodevia an opto signal conditioning board. Other optical switchesconnect directly to the Spike node board.System ProtectionsCAUTION: Unless explicitly directed by an Authorized Stern Repair technician, perform ALL work on your pinball machine withthe power disabled! & 2015 Home Box Office, Inc.Fuse Rating (Amps)3A4A5A7A8ATypeSlow Blow MDLSlow Blow MDLSlow Blow MDLSlow Blow MDLSlow Blow MDLPart 200-5000-05CAUTION: Always replace fuses with the exact current specifications.2.7 COMMON SPIKE NODE BOARDSDescriptionSPIKE CPU NodeSPIKE CPU Node w/ Video Out Support (Backward compatible with -00)Cabinet Node48V 8-Driver Node48V 4-Driver NodeSPIKE 32 Light and Switch No

GAME OF THRONES SERVICE AND OPERATION MANUAL Games configured for North America operate on 60 cycle electricity only. These games will not operate in co