UIL Chess Puzzle Sample Test - Hexco

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Chess Puzzle Solving Practice Packet2018‐2019for4th & 5th GradesWritten byBeth MaderEdited byNancy BarnardThese practice tests mimic the Chess Puzzle Solving Contest's style and format of the University of TexasInterscholastic League (UIL). While the contest follows a multiple‐choice format referring to chessdiagrams, each contest may vary slightly, and certain criteria may change over time. We recommendthat you read all materials provided by your respective contest's website to help your student betterunderstand what is expected of them in this contest. If you are a parent, we encourage you to take thetime to communicate with your participating child's coach or teacher for general contest tips or withhelp identifying your child's strengths and weaknesses in chess. Overall, you will find this conteststrengthens analytical thinking necessary for educational growth in all stages of life.We are a small company that listens! If you have any questions or if there is an area that you would likefully explored, let us hear from you. We hope you enjoy this product and stay in contact with usthroughout your academic journey. President Hexco Inc., Linda TarrantHEXCO ACADEMICwww.hexco.comP.O. Box 199 Hunt, Texas 78024Phone: 800.391.2891 Fax: 830.367.3824Email: hexco@hexco.comCopyright 2018 by Hexco Academic. All rights reserved. Reproduction or translation of any part of this work beyond thatpermitted by Section 107 or 108 of the 1976 United States Copyright Act without the permission of the copyright owner isunlawful. The purchaser of this product is responsible for adhering to this law which prohibits the sharing or reselling ofcopyrighted material with anyone. This precludes sharing with coaches or students from other schools via mail, fax, email, orsimply “passing along.” Hexco materials may not be photocopied, scanned, and/or posted online. Exception/permission forphotocopies granted by Hexco Academic is only applicable for Practice Packets which may be copied expressly for thepurchaser’s group or classroom at the same physical location.

Chess Puzzle Solving Practice Packet2018‐2019for4th & 5th gradesContentsSix Sets of Chess Puzzle Solving Tests (A‐F)Each Packet Includes: Instructions and Scoring Sheet Answer SheetEach Test Includes: Tiebreaker Instructions Tiebreaker Test Instructions Test Tiebreaker Answer Key Test Answer Key 2018 HEXCO ACADEMIC PO Box 199 Hunt, TX 78024 800‐391‐2891 Do not scan, post to web, or share electronically.

Chess Puzzle SolvingInstructions and Scoring You have 30 minutes to complete the test. Each test consists of 20 puzzles, or chessdiagrams. Below each puzzle are four multiple‐choice answers, a‐d, to choose from. Markyour answers on the separate answer sheet provided. The separate 5‐minute tiebreaker section should only be graded for contestants involved ina tie. The tiebreaker section is identical for all grade divisions. There is one point for each correct answer. There is no point deduction for skipping a puzzleor answering incorrectly.How to read/answer the following test questions Each square in the chess diagram has an"address" consisting of a letter and anumber: The questions on this test refer to thespecific piece symbols:Piece h (whattile it's on)Symbollwtnja‐h (whattile it's on) Remember Black pieces movedown the chess diagrams andWhite pieces move up the chessdiagrams.MaterialValue095331 Good luck and have fun! 2018 HEXCO ACADEMIC PO Box 199 Hunt, TX 78024 800‐391‐2891 Do not scan, post to web, or share electronically.

Chess Puzzle SolvingAnswer SheetContestant Number:Circle Grade Level(s)2345678Test (circle only one answer per 8.ABCD19.ABCD9.ABCD20.ABCD10.ABCDQuestions 17‐20 for grades 4‐8 only11.ABCDTiebreaker (circle only one answer per D8.ABCD 2018 HEXCO ACADEMIC PO Box 199 Hunt, TX 78024 800‐391‐2891 Do not scan, post to web, or share electronically.

Test A—TiebreakerTIEBREAKER INSTRUCTIONS:The following tiebreaker is used for all grades taking theChess Puzzle Solving Test A.Use the answer sheet provided to take the tiebreakerportion. There are eight (8) questions.Each correct answer receives one point. There is no pointdeduction for skipping a question or answering incorrectly.Good luck! 2018 HEXCO ACADEMIC PO Box 199 Hunt, TX 78024 800‐391‐2891 Do not scan, post to web, or share electronically.

Test A—Tiebreaker#1. Black to move.#2. Black to moveIf Black can checkmate White in threemoves, what is the first move?a) jˣg1b) nˣc2c) te1d) wd5If Black can checkmate White, how manymoves does Black need?a) 1b) 2c) 3d) Black cannot checkmate White#3. Black to move#4. White to moveIf Black can checkmate White in four moves,what is the final move?a) ta1b) tˣb3c) nˣc1d) nˣd1If White can checkmate Black in threemoves, what is the final move?a) wa8b) wc5c) nc8d) tˣb2

Test ATest A—ANSWER KEY1. a(White king is in checkmate because it cannot move to any available spotwithout moving into check.)2. a(Black has 26 points: Queen 9 Rook 5 Bishop 3 Knight 3 Pawn 6. Whitehas 23 points: Rook 10 Bishop 3 Knight 3 Pawn 7)3. a(Once the Black queen moves to e5, the White king is forced to either move outof check or the White horse must move to e4 to protect the king. The Black queen thenmoves to a1 capturing the White rook.)4. b(Once the Black queen moves to g5, the White rook is pinned to keep the Whiteking out of check. The White rook also has the most material points out of the availablepieces to capture, putting Black ahead in material.)5. c(White is in check because it can still move to c3 to escape.)6. d(Once the Black rook moves to g1, the White king is in checkmate.)7. d(Promoting to a knight forces the White king to move out of check, allowing theBlack knight to capture the White rook.)8. a(The White rook can move to h3 forcing the Black king into checkmate.)9. c(Once the Black queen moves to e6, the White king is in check and is forced tomove, allowing the queen to capture the White rook.)10. c(Once the Black queen moves to b7, the White king is forced to move out ofcheck, allowing the Black queen to capture the White queen.11. b(Once the Black rook moves to c8, the White knight is pinned because it cannotmove in order to protect the White king.)12. a(Once the Black knight moves to d2, the White king is forced to move out ofcheck, allowing the knight to capture the White rook.)13. b(Once the Black bishop moves to c5, the White king is in checkmate because ofthe Black rook, horse, and bishop.)14. a(The Black king and the Black rook can short castle because they have not yetmoved during the game and neither of the squares the king passes through arecontrolled by an enemy piece.)

Chess Puzzle Solving Instructions and Scoring You have 30 minutes to complete the test. Each test consists of 20 puzzles, or chess diagrams. Below each puzzle are four multiple‐choice answers, a‐d, to choose from. Mark your answers on the separate answer sheet provided.