AUBURN FOOTBALL

Transcription

AUBURN FOOTBALL

FAST, PHYSICAL, RELENTLESSGOAL: #1 Offense in the CountryPHILOSOPHYWHO WE ARETWO BACK RUN/PLAY-ACTION TEAM THAT WILL KEEP CONSTANTPRESSURE ON THE DEFENSE & DEFENSIVE COACHES BY: RUNNINGOUR OFFENSE AT A 2-MINUTE PACE THE ENTIRE GAME(Physically and Mentally Wearing Them Down) BALANCED ATTACK(Take What the Defense Gives Us) HAVING MISDIRECTION IN THE RUN AND PASS GAME STRETCH THE FIELD VERTICALLY AND HORIZONTALLY THROW THE BOOK AT THEM(Specials/Unusual Formations, Fire Alarms and Wildcats) PRESENT THE OPTION THREE DIFFERENT WAYS(Zone Read, Speed Option, Power Read Option)IDENTITYWE WILL HAVE A PHYSICAL, HARD EDGE AT EVERY POSITION HAVE GREAT DISCIPLINE & GREAT EXECUTION(NO UNDISCIPLINED Penalties) HAVE GREAT BALL SECURITY(GOAL: #1 in the Country)

Take Pride, Exceed expectationsBe on Time, No misses tolerated, Act your ageSit in 1st 3 Rows, get to know professor,PersonallyGoal: 3.0 Offensive GPAPrepare your bodyBe on time, No miss toleratedTrain your body, take care of your bodyIf sick, call position coach, Call Ryan RussellPrepare for GreatnessDiscipline – “Little things lead to Greatness”Effort – Hold nothing back and push yourselfdaily.Attitude – You, Only You, Control this.Unleash your preparation on the opponentHave great Discipline (execution)Have Great Ball SecurityPhysically & Mentally wear down youropponentBe UnselfishALWAYS ALWAYS Put the TEAM beforeyourself. “What can I do in order to NOT let downthe guy next to me.”

AUBURN FOOTBALL

Signaler 2BoardSignaler 1Play CallerSignaler 1: Live: Formation/Motion, Direction & Play(Red/Black, Green/Brown, Orange/Purple, ) – Look to signaler 1Signaler 2: Live: Formation/Motion, & Play (DROPBACK, QUICKS, SPRINTS, SCREENS)(White/Blue) – Look to signaler 2 (Only 2 Colors)Board: Top Left Box Will give you Color/Direction1. Formation (plus motion/shifts) – (tells you your alignment) [Ex: Twins Right]2. Direction – (Tells you direction & what type of play (naked, reverse, etc). [Ex: Red]3. Play – (Tells you your assignment) [Ex: Packer][Ex: Twins Rt Zip Red Packer]**Tempo signal change will ALWAYS precede formation call. We will have 3primary Tempo’s and our normal Tempo is understood and will not be signaled.1. Normal – Running our offense at a fast two minute pace. Trying to snap the ball within5 seconds of the ball being blown into play (or the Umpire leaving the ball).- Freeze: Within normal tempo, we can “Freeze” call, which means we call cadenceat normal pace, but we do not snap the ball. Check if no jump.- “Check/Alert”: We may or may not call a play or formation, but once set,“Look” back to the sidelines quickly before snapping to see if the play should be changed.No cadence given before “Look.”**Note: We do not consider these Tempo changers.2. Fire Alarms – A change up tempo. We will quick huddle, center 2 yards from the ball,and once the play is called, bust out of the huddle and run the play fast (1st Sound – “Go”).3. Milk – This is a slow down tempo (often used in 4 minute to ice the game). Theformation is sent in, but the play is signaled at 15 seconds. QB snaps the ball at 3 seconds.

Color ColorNumber, Number[Ex: Red, Red, GO!][Ex: 9, 9, GO!]*Only exception, is we may rarely go on first sound (i.e. Fire Alarm) [Ex: GO!]QB Will call out the formation while using a hand to motion formation strength (R/L).(ex: “Twins Right, Twins Right”)QB Will call out play if Run, Reverse, Naked or Screen (to O-line).(ex: “Red Packer, Red Packer”) (“82 Rogers, 82 Rogers”)QB Will call out the direction of the protection if it’s a Pass (to O-line).(ex: “Red Dallas, Red Dallas”) (“82 Romo, 82 Romo”)All Skill (RB,WR,TE,QB) Look to the sidelines for formation, and play. Should NOTrely on the QB in order to know the play.Key Operational Codes & Tags:WHITE / RED / “82”BLUE / BLACK / “91”GREEN / BROWNORANGE / PURPLESILVERSIGNALER 1RED/BLACK– R/LGREEN/BROWN - NAKEDORANGE/PURPLE – REVERSESILVER – QB RUN “CHECK” or ��“GOOSE”Right is playsideLeft is playsideNakedReverseQB RunSIGNALER 2WHITE/BLUE – R/LUsed by QB to begin changing a play.Fire Alarm, Quick HuddleSlow down Pace (4 Minute)Used to alert possible series comingQB Sneak, Fast as Possible

Power GRODGERSPACKER‘Pulling horn on train’‘Hammer Down’CounterCOLTINDYLUCK‘Cover Face’‘Lasso’Buck SweepSEATTLESEAHAWK“S” w/ hand in front of body‘Buck Antlers’Inside ZoneATLANTAFALCON‘Talons on Falcon’‘A-Town Down’Split Zone(ATL) BACKSplit Zone Read(ATL) Slip‘Back Slap’‘Falling Down’Zone Arc(ATL) Dash‘Dashing Lights’Outside ZoneOAKLANDRAIDER‘Patch over eye’‘Large O over head’Speed OptionSAINTNEW ORLEANSBREES‘Praying’‘Halo over head’DrawLIONDETROIT‘Pistons working’‘Tying a Tie’Speed SweepSTEELERPITTSBURGH‘Baseball Signals’“Slide” Signal, Wiping Pants’Smoke DrawDENVERBRONCO‘Smoking a Cigarette’‘Skiing Motion’UnbalancedPowerRODGERS‘BIG’13/14GREEN BAY‘Packer w/ Big Signal’

Post Corner-TEXAS‘Hook em Horns’“Longhorns out of head”Bang / Rail-TIGER‘Point to AU on Chest’‘Grabbing whiskers’Verticals-FLORIDA“Gator Chomp”NCAA DIG-ARKANSAS‘Holding a Little Rock’‘Upside down Diamond’BoundaryFlood-ARKANSAS ‘5’ARKANSAS ‘9’‘Arkansas w/ 5 fingers’‘Arkansas Slapping thigh’Field Flood-ARK CLEARCurl / Flat-OKLAHOMACLEAR“Hook em Horns Down”Bang 8 / Out-KANSAS‘Dribbling Basketball’Inside ZoneBoot-XeroxCOPY“X” with arms’‘Making copy with hands’BubbleVertical-Matador‘Bull Fighting’LOMBARDI‘Discount Double Check’Steeler “P”‘Steeler w/ P signal’Power PassPower ReadPass-‘Arkansas ‘clearing out of the way’

Back Shoulder23/93Cali“Hang 10”“Surfing”Drive26/36Dakota“One hand on wheel”Smash20/90Missouri“Double smash to head”‘989’29/99Outside‘Stretching arms to theoutside’Vertical Dig39AUBURN“Hand spinning steering wheel”-‘Making a “W” w/ Hands’OptionConceptOption‘Either Or’“O” w/ Hands’MichiganY/Middle/Bait Dig‘Shivering’UnderUnder‘Hand going under’---------

Slants22/92Sammie“Swinging a Bat (Sosa)”“Hand Signal for Slant”Follow/Out30Oscar‘Holding the Oscar’‘Thrown out of Game’Bubble/Slant52Shark“Fin above head”Y-Stick50Yogi“Rubbing Belly”Sprint ‘Smash’37Royal‘Sword out of a Sheath’Sprint ‘Snag’31Cub“Hand like a Bear Claw ”‘Q’ 720 RZMizz RZ‘Mizz RZ Signal’Squirrel 7BraveTomahawk ChopComebacksYankeePin Stripes on Pants

MAGICORLANDO“Pulling out of hat”“Ninja Smoke”JAZZMALONE“Playing Saxophone”“Swing motion w/arms”SLIP SCREENCELTICBOSTON“Shooting Jump Shot”SPOT(OFF GAP)SPURSPOT“Spots on body”BUBBLE(OFF Zone)BUBBLE(CTR) ScreenMAVERICKDIRK“Six Shooters by side”Crack ScreenINDIANAPACER“Hitting Forearm on Hand”TunnelScreenTHUNDERDURANT“Covering Ears”Y-DelayScreenMONEYPLAYMONEY ‘2’ ‘2’ w/ HandsSprint ScreenThrowbackMONEYPLAYMONEY ‘3’4 Back ScreenDouble Screen(Swing/Tunnel)Built Into Run Concepts ‘3’ w/ Hands

Check/AlertCheckSidelines( )( ) w/ Hands(Binoculars)FormationDirectionRedBlueWhite / 82Black / 91Forearms Fists in frontThumbs Up / Thumbs DownTagged NakedGreenBrown“Spending Money!”“Rubbing Hands on Chest”Tagged ReverseOrangePurple“Biting Fist”“Drinking OJ”Freeze PlayFrance(Countries)‘Hairy Armpit’‘Shaving’Quick HuddleFire Alarm-Huddle SignalMoney PlaysMoney“Money sign with hands” #DesignatedWR clears forPlayDouble-moveoff TaggedRouteStop theClockClear-One Hand Fingers Pointing toEyesScramble(PTH)Patting the HeadClock-Spike BallQuick KickNew York-Statue of LibertyQB RunSilver-‘Pointing at QB’‘Ring Finger’

SwapSwapping RB’sprotection align“Hands Swapping back &forth”SwitchUsed informations“Switching fingers in front”Flip#1 & #2 flip information oneach side“Flipping a Coin”Flop2 & 9 Flip information“Arm falling on the other”Squeeze2 WR tightenedsplits“Squeezing a wet towel”Bunch3 WR tightensplits-“Bunching Hands”Stack2 or more WR’sstacked-“Stack of Books”(Hands 6 inches apart)ShiftPre-SnapShiftingFormation-“Shifting hands back & forth”----------------

6 ManDropbackCOWBOYDALLAS-6 ManPlay ActionEAGLEPHILLY-VIKING-SLIDE (NOW) MINNESOTASPRINT OUTSAN DIEGOCHARGER-CTR PASSINDIANCHIEFCHIEF (SOLO)-INSIDE SIVEJUMP 6-MANJUMP----------------

Zip3Insideformation“Zipping Zipper”Zip3Outsideformation“Zipping Zipper”Zip3Outside backinside“Zipping Zipper”Zin2Outside inMotion“Zorro in front of body”Zac2AcrossFormation“Hands working across body”Utah2High OrbitMotion“U” w/HandLightning2Fly motion infront of QBLightning Bolt By SideZout2Inside backOutside“Umpire Out signal”Speed4Fly motion infront of QB“Running in Place”Wheel4High Motioninto backfieldBig Circle with One ArmMotion4Motion out ofthe backfield“Illegal Motion signal”Buzz4Pistol alignment –to play alignmentShaving HeadShiftFormationPlay SpecificTwo Hands from One Side to theOther or Right hand gear shift

SplitGuns UpTwins(Cady) Cadillac (30 personnel)Peace Sign on Two Hands“C’s With Hands above Head”TripsThree Fingers “OK” with Two HandsSpreadOpens Hands (5)Switch“Switch w/ Hands”EmptyQuadsEmptying Glass with Two HandsTouching ShoulderTreyThree Fingers “OK” Facing DownDeuce(Deuce Over)“Hook’em Horns” with Two Hands( One Hand over head)Ace(Ace Over)Fist Up HighPro(Pro Over)Flex( One Hand over head)WildcatClaw HighRebelGun by SideFront of Body

Field BlitzPalm Up with Finger over itSpinning DownBoundary BlitzPalm Down with Finger under itSpinning UpSam PopFlex UpWill PopFlex DownLightningLightningGut CrossExaggerated Arms CrossCorner CatHand in front of FaceHouseBoth Fingers Spinning Down

0HITCHFlat HandGun w/ Hand2SLANTFist down by side“2” w/ Fingers3BACKSHOULDER‘Hang 10’7CORNERROUTETouch Hip (like 7 # system)9‘9’ BALL-Small Gator ChompTap ThighDBL MoveDrinking-Turn Thumb Up-----------------

EVEN Inside0 – hand on top head2 – touch nose4 – hand on throat6 – hand on belt buckle8 – hand on crotchODD Outside1 - # 1 with finger3 – Hand touch shoulder5 - # 5 with hand7 – touch hip9 – arm down leg

AUBURN FOOTBALL

2“BACK BOX”“WARNING FRONT BOX”“HASH”Inside(-)Outside( )53 1/3 Yards20 Yards13 1/3 Yards11 Yards972

Alignments for 3- Base TwinsAlignment; Heels 3 ½ yards,crotch straddle inside leg ofRight Tackle“R”- Base TwinsAlignment; Heels 3 ½ yards,crotch straddle inside leg ofLeft Tackle“L”RLAlignments for 4“B Gap”- Heels @ 6 ½yards in the B gap. CrotchStraddle outside leg ofGuard We can also buzzfrom this alignment.“Speed”- 6 yards fromtackle, 4 yards deep“Pistol” - 7 yards directlybehind ball; also used whenBuzz Motion, and when QBgoes under center64Sp“Steeler” –(B Gap) Heels onToe’s of QBS1BP

TWINS RT95234SPLIT RT95234TRIPS RT95234SPREAD RT95234

Trey RT9523495234EMPTY RT59243Quads RT95243

PRO RT95234PRO RT OVER95234ACE RT5TE294ACE RT OVER5TE924

REBEL RT OVER5T9324REBEL RT5T9234WILDCAT RT5T9Q34wHEAVY RT5TG439

SWITCH rt95234Cady rt9534440953344

Motions for 395Zip23ZipZip4Motions for 295Zac3ZinZoutLighting4UtahMotions for 495234SpeedWheel59Motion344Buzz22

Utah Motion Backs Stacked953410 Yds28 YdsUtah Motion Backs Split5910 Yds38 Yds4Utah2

DEFENSIVE IDENTIFICATIONAUBURN FOOTBALL

STRENGTH

FCWMNE STCE4-3 box FCWEMENTCSEven, 4-2 boxFCW EMNCSTEEven, 4-2 boxF CMWBENCSE30, 3-2 boxFC WESEMNCN30, 3-3 boxFCZero & two 3 tech’s WEMNSTEC

BLITZ CONCEPT: Single Blitzer – Linebacker or Secondary FWCEMN-A Pop is a 5-man pressure to help provide runfits and create more isolated edges foroffensive line.-Can pressure to a Bear Front.-Can Pop and drop an End to change structureof Protection and keep numbers in coverage-The Safeties always are your first key. Lowerdepths and wider leverages (ie: a rotatedSafety stacked behind a LB, or widenedbehind a Corner)-Closer depths and walked-up LBs-Some front adjustments (Even 3s, Under vsBalanced Front)TSEC1 - Roll to man-free behind any LBR3F - Roll to 3-Deep, 3-Underneathbehind SLBR3B - Roll to 3-Deep, 3-Underneathbehind WLBK3B - Kick to 3-Deep, 3-Underneathbehind Corner CatR3F – Zone Blitz to 3-Deep, 4Underneath with dropping DE

SAM POPRoll 3 FieldWILL POPRoll 3 Boundary F FCWEMNSCCWETMENFS POPCORNER POP (CAT)TCSERoll 3 BoundaryKick 3 BoundaryFC MWSTNEC FCMWEENTEMIKE POP to BearCover 1(Even 3) FCWETMNSEE3 Field(Odd Pop to Even)F CTNCSODD POPRoll 3 Field(Zone Blitz Cover 3)FMWESAM POPCSCCBWE MNE SC

BLITZ CONCEPT: Any Two Blitzers in consecutive gaps from the Field FWCEMTN-Field Blitz is a 5-man zone pressure to bring 2blitzers from the same side to attackprotection; DL dropper completes coverage-Can pressure 6 and play Man-Free, ifassumed that protection will swallow RB-Usually a Spill blitzer, and a Contain Rusher-The Safeties always are your first key. Lowerdepths and wider leverages (ie: a rotatedSafety stacked behind a LB, or out of coverageposition in an attack position)-Walked up Outside LBs, Widened MLB-Some front adjustments (Under Front with aTight Shade over Center)SECR3F – Zone Blitz to 3-Deep, 3Underneath behind SLB2 Trap Tilt – Zone Blitz Tilt to 2-Deep,4-Underneath behind Strongblitzer; Corner has Traptechnique1 - Roll to man-free behind SLB;NO Dropper, extra rusher ifpressure swallows RB

FIELD ZONERoll 3 FieldFIELD ZONE Exchange(any two blitzers off same Edge)3 Field(any two blitzers Inside same edge) F FCWETMSTMCF ZONE StingerEN3 Field (M ) CWEETMRoll 3 Field(Spill and Contain Blitzers Exchange)F FCWET MODD F ZONECWSENCETMNODD F MAN3 Field (SM)BWE MNCSE1 (MAN) ( S)FFCCSENF ZONE Swap2 Tilt Trap (S )CSFSNTMF ZONE Stinger WEWE1 (man)FCCENF MANCE SCCBWENME S C

BLITZ CONCEPT: Any Two Blitzers in consecutive gaps from the Boundary FWCEMNT-Boundary Blitz is a 5-man zone pressure tobring 2 blitzers from the same side to attackprotection; DL dropper completes coverage;usually brings a secondary playerSECR3B – Zone Blitz to 3-Deep, 3UnderneathK3B – Zone Blitz Kick to 3-Deep, 3Underneath behind Corner-The Safeties always are your first key. Lowerdepths and wider leverages (ie: a Safetywidened behind a Corner)-Walked up Outside LBs, Tight MLB-Some front adjustments (Tight Shade toBoundary)1 - Roll to man-free; Dropping DEhas man responsibility

BDRY ZONEBDRY ZONE (EXCHANGE)- Roll 3Roll 3 BDRYFBDRY(any two blitzers Inside same edge) F CWEMNSCCWEETMNSETBDRY ZONE SwapBDRY MAN- 1 (man)(any two blitzers off same Edge) CRoll 3 BDRY FFCWEMNSCCWEETMNSCETBDRY ZONE SwapKick 3 BoundaryF CWEODD BDRY MANBWE NESCCBCET(CB)Kick 3 BoundaryFMNSODD BDRY ZONE1 (BW)FCM WECMNES

BLITZ CONCEPT: Any Two Blitzers from opposite sides FWCEMN-Blitz is a term to define a group of pressures,that can be zone or man, to bring 2 blitzersfrom opposite sides to attack protection-DL dropper can complete coverage-The Safeties always are your first key. Lowerdepths and wider leverages (ie: a rotatedSafety stacked behind a LB, or widenedbehind a Corner)-Walked up Outside LBs, Tight-Some front adjustments (Even 1s or Even 3s)TSECR3B – Zone Blitz to 3-Deep, 3Underneath where Boundarysafety drops into hole0 - Man-to-man; no safety support(WILL out-number protection)1 - Roll to man-free; Dropping DEhas man responsibility

AMMODouble ABULLETSRoll 3 Robber(any two blitzers through A-gaps) FCECROSSWMTTCCEEEWMTTODD CROSSMTTSEDouble EdgeFSCC MWEERoll 3 RobberNTEODD LIGHTNING2/(Zero) FBCSFCC(any two blitzers; one off of each edge) FWLIGHTNINGRoll 3 Robber(any two blitzers exchanging consecutive gaps)C FSInternal blitzDouble B(any two blitzers through B-gaps)WEMNSECCBWEMNESC

HOUSECover 0 BlitzGUS(any THREE blitzers) MWENGASCSTCEEF MWENSTEWMTTODD GASCover 0 CECover 0(Show house, DL punch out)(Show house, DL punch out)CSFFCRoll 3(GUT FS or )CFC WBEMNSEC

COVERAGE CONCEPT: One - on - One man coverage on all receivers with no free safety help deep. A MOFOcoverage.C FMWENSTCE- Zero coverage is an aggressive defense forcingthe action to create big plays for the defense.- Pressures the offense to making quickerdecisions than they want.- Defensive backs are responsible for their manand have no safety or linebacker help. 1 on 1.Strength of the coverage is the ability topressure the QB with more defenders than canbe accounted for by the protection and stillhave every eligible receiver covered.- The safeties always are your first key. They willcheat down over the slots typically 7 yards off andinside leverage. Could also roll down and blitz.- CB’s play hard inside leverage loose man,(catchtechnique), about 5-7 yds. Keeping everything infront of them with no deep help.- One LB will cover the RB and the other two willpressure the QB.Weakness of the coverage is no free safetyhelp deep and no inside help from thelinebackers. Mismatches can be found withRB’s on LB’s or WR’s on Safeties.Susceptible to giving up big plays and onemissed tackle can mean a TD.

CF W M SE N T ECZero Cutter: Same concept as base zero coverage except the LB’s will“cut” the crossing routes in the box instead of blitzing. LB’s will “TRIO” theRB to determine who covers him. Also could allow the secondary to playmore head-up leverage on receivers, but still likely to shade inside.

(Man Free)COVERAGE CONCEPT: One - on - One man coverage on all receivers with free safety help deep. A Single – high,or MOFC, coverage.F NCMENTESC- The Purpose of man free is to be able to accountfor all eligible receivers, have deep FS help andpressure with 5 or 6. DB’s can play press or looseman.- DB’s are responsible for their man 1 on 1, but dohave FS help in the deep middle. FS help allowsdefensive backs to press and get hands on WRs.- FS plays as deep help to the entire field (like acenter fielder), reading QB’s eyes.Strength of the coverage is playing man on allbacks and receivers with the ability still have aFree Safety deep. The defense can also stillblitz and pressure with 5 or 6. With FS helpdefensive backs can press and get their handson receivers quick.- The safeties always are your first key. There willbe one deep FS, 15-18 yds deep and the SS willcheat down outside leverage over # 2 receiver tofield probably 5 – 7 yds off. Could roll from 2 high.- CB’s will be locked into the WR’s. If press will geta good jam on release, can play loose too.- One LB is responsible for the back. If the backprotects, look for him to pressure as well.Weakness of the coverage is RBs arematched up on linebackers and the slot WRsusually have a mismatch against a LB, safetyor a nickelback.

FCNME N FST E C1 Cutter: Same concept as man free coverage except the LB’s will “cut”the crossing routes in the box instead of blitzing. LB’s responsible for RB.CNENMT ESC1 Robber: Man coverage on all receivers with a Free Safety in the deepmiddle of the field. And a safety or LB robbing down into the box robbingcrossers. Often the robbing safety will shade to the field.

COVERAGE CONCEPT: A 2 deep, 5 under zone coverage designed for passing situations. Used to stop quickgame and intermediate routes while still having two deep ½ safeties to limit big plays. A two-high, MOFO coverage. FCWMENSTCE- Pass defense coverage designed to limitunderneath routes while protecting against the bigplay with 2 deep safeties.- Safeties are responsible for deep ½ fields.- CB’s cover the flat outside-in and look to re-routethe receivers release to assist the safety.- OLB’s – drop 12 yds deep at 45 angle hook tocurl trying to wall #2 WR. MLB drops middle offield dig window at 12 yds deep.Strength of the coverage is it defends theunderneath zones, shrinking the windows tothrow through and allows the defenders todisrupt the offense’s timing by re – routing thereceivers. All this while still having 2 deepsafeties over the top. A true 7 man passcoverage defense (5 under, 2 deep)- The safeties always are your first key. Will be atleast 12 yds deep cheating 2 yds outside hash inorder to get over the top of # 1 and drive on # 2.- CB’s leveraged head-up to outside shoulder pad.General alignment 5 yds off but could vary some.- OLB’s apex between tackle and inside WRlooking to play run and still get hands on release.- MLB can be deeper in the box preparing to drop.Weakness of the coverage is the deep middleand

[Ex: Red] 3. Play – (Tells you your assignment) [Ex: Packer] [Ex: Twins Rt Zip Red Packer] **Tempo signal change will ALWAYS precede formation call. We will have 3 primary Tempo’s and our normal Tempo is understood and will not be signaled. 1. Normal – Running our offense at a fast two minute pace. Trying to snap the ball within